WayofTime
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971d4c4d1e
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Fixed the ritual system so that it would properly validate the ritual from the list.
Used the activation crystal's owner's LP to activate the ritual.
Removed some unnecessary imports.
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2015-12-29 08:44:34 -05:00 |
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Nick
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03847ad6d9
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Committing the Ritual stuff
Incomplete. Ritual detection/rotation needs to be implemented. Currently hardcoded to a test ritual
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2015-12-26 16:49:25 -08:00 |
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Nick
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34dee6447b
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A whole lot of formatting cleanup
Also changes NBTHolder to a standard Constants class with subclasses for each category
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2015-11-28 18:25:46 -08:00 |
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Nick
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9035f800e2
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Easier handling of meta blocks
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2015-11-17 15:52:31 -08:00 |
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Nick
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ac5402df6b
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Cleanup
Renders for Runes
Creative crystal renders
Formatting
Lang additions
Some attempted (not successful) fixes for SoulNetwork
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2015-11-02 19:18:53 -08:00 |
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Nick
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92bf7cc35b
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Imperfect rituals work mostly now
Just need to figure out an issue with the config
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2015-11-02 17:45:11 -08:00 |
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Nick
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5985be1cd0
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Fix RitualController not rendering
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2015-11-02 13:20:29 -08:00 |
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Nick
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096ba02450
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
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