Alex_hawks
929d7e9abb
Change Rituals to allow for TileEntity Runes, and Hybrid Runes. These will probably not be a feature in Blood Magic itself though
2014-11-21 10:38:50 +08:00
WayofTime
dbe51d7f7b
Added Rune of Acceleration
2014-11-18 15:49:42 -05:00
WayofTime
8e1c8460be
Changed teleposing to make sure to check if FMP is loaded.
2014-11-16 12:25:13 -05:00
WayofTime
acdaec4694
Allowed Teleposer to move FMP structures
2014-11-15 19:54:17 -05:00
WayofTime
6ad0d3b702
Changed a few things. Waiting for xcomp to help fix my work environment
2014-11-15 16:17:51 -05:00
WayofTime
f39db196ca
Moved more spell stuff, created localized APISpellHelper, created RitualActivatedEvent
2014-11-13 09:24:29 -05:00
WayofTime
beea2e875a
Started working on allowing RitualDiviner to do directions.
...
Completed refactorization of spell system.
Increased protection against void damage while void sigil is in Bound Armour.
Added an OnRitualStop with an Enum input providing the action.
Added more events.
2014-11-12 17:14:43 -05:00
WayofTime
39b4243a82
More work on the implementation of events
2014-11-07 13:45:02 -05:00
mysticdrew
2f005dd677
Plinth and Pedestal bounding box fix for servers
2014-11-06 22:10:12 -06:00
WayofTime
d1fa088923
Added filled belljars to the creative tab
2014-11-02 14:41:52 -05:00
WayofTime
a2b006105e
Testing the creation of hell
2014-10-31 17:35:30 -04:00