Nick
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325cda2f71
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Begin cleaning up model registration
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2016-02-09 19:07:56 -08:00 |
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WayofTime
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1abae8e4ee
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Implemented the ItemMeshDefinition for the Sentient Sword, allowing for me to make the sword enchantable while still allowing the texture to change. This may be expanded to other items.
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2016-01-10 18:31:48 -05:00 |
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Nick
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5e1a38b271
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Fix calls to deprecated model registry methods
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2016-01-10 14:34:01 -08:00 |
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WayofTime
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71421b7d88
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Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1
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2016-01-02 17:56:37 -05:00 |
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Arcaratus
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a8a0ae6e8b
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Teleposers and refractoring
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2016-01-01 12:08:17 -05:00 |
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WayofTime
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e48eedb874
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Changed formatting to have bracing on a new line
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2015-12-30 15:34:40 -05:00 |
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Nick
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c4e6f63ada
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Cleanup javadoc and make it compile correctly
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2015-12-01 21:14:26 -08:00 |
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Nick
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44a5063f0b
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Sigils descriptions now correctly support formatting
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2015-11-29 00:00:46 -08:00 |
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Nick
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34dee6447b
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A whole lot of formatting cleanup
Also changes NBTHolder to a standard Constants class with subclasses for each category
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2015-11-28 18:25:46 -08:00 |
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Nick
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096ba02450
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
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