Commit graph

22 commits

Author SHA1 Message Date
Nicholas Ignoffo
08258fd6ef Run formatter 2017-08-15 21:30:56 -07:00
Nicholas Ignoffo
348fee1e2a It compiles. Somehow. 2017-08-15 20:21:55 -07:00
Nicholas Ignoffo
5fcdd978d7 this doesn't compile yet, but have something to peek at 2017-08-14 20:53:46 -07:00
Nicholas Ignoffo
f5a68adc2e Remove all the package-info.java's
Except the API one
2017-01-01 21:49:52 -08:00
Nicholas Ignoffo
d80afb18f0 More progress 2017-01-01 21:43:34 -08:00
WayofTime
44e1c47e1c Added an alchemy array, the Array of the Fast Miner 2016-10-22 16:11:30 -04:00
WayofTime
e3c55da214 - Added the entries for the Skeleton Turret Array and the Updraft Array
- Added the Bounce Array
2016-10-16 15:19:57 -04:00
WayofTime
2725255fc6 Finished off The Architect docs for now. Also tidied up the Binding Array 2016-08-08 16:50:02 -04:00
WayofTime
b4ff6d5d2f Added the Updraft Array (feather + glowstone) 2016-07-01 19:07:43 -04:00
WayofTime
7cb1ff4c3d Added/fixed the temp texture for the Holding Reagent. Added the Array Effect for the Skeleton Turret array 2016-06-30 08:34:15 -04:00
WayofTime
1836fc742d Fixed server sided issue with Attractor Array
Added Movement Array, and helped generalize the Arrays a bit more
2016-06-29 07:43:04 -04:00
WayofTime
bb8552b4b5 Added the bare bones for the "movement array" 2016-06-28 13:55:26 -04:00
WayofTime
ad546380a3 Initial work on the Attractor alchemy array. Very WIP and is not quite where I like it. 2016-06-27 20:01:34 -04:00
WayofTime
c5f0333aac Reorganized the AlchemyArrayEffects so it is easier to make more unique arrays. Also fixed an NPE when crafting sigils. 2016-06-27 11:21:37 -04:00
Nicholas Ignoffo
de5e23e6c4 package-info upd- I mean 1.9.4 update
These are now "required" thanks to Mojang giving us some annotations. Yay..?
2016-05-19 17:43:33 -07:00
Nick
6c729db70c Initial 1.9 commit
This DOES NOT BUILD. Do not even attempt.

Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00
WayofTime
da6f410394 Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00
Arcaratus
a8a0ae6e8b Teleposers and refractoring 2016-01-01 12:08:17 -05:00
WayofTime
e48eedb874 Changed formatting to have bracing on a new line 2015-12-30 15:34:40 -05:00
Nick
e16017bd56 JEI support for Binding/Alchemy Array recipes
Needs pretty-fying
2015-12-29 16:11:34 -08:00
WayofTime
440e629e11 Finished the Binding array, including lightning. Need to add special EntityItem to prevent items burning. 2015-12-27 21:11:42 -05:00
WayofTime
db5ab41728 Fancified the mock binding alchemy array. Need to work on angle math so that the path speed along the path is constant, not the angle. 2015-12-26 14:40:51 -05:00