WayofTime
be8737c096
Will Crystall drop fix
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Fixed the LootTable generator so that it actually dropped the correct number of crystals on breaking.
2020-11-07 20:26:45 -05:00
WayofTime
eb1fb71f43
Recipe Fixes and mods.toml fix
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Actually added the Blood lamp reagent to the recipes (oops). Also reduced the cost of the blank rune by one slate.
2020-11-07 19:38:56 -05:00
WayofTime
d8ba32c412
Did I forget some things? O wO
2020-11-06 17:00:08 -05:00
WayofTime
c159828248
Initial work on the Sanguine Scientiem
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Downloaded patchouli and, after lots of remorse, managed to get the beginnings of a guide.
2020-10-29 15:45:38 -04:00
WayofTime
4dfa414a56
Fixed the ARC Serialization
2020-10-27 18:32:43 -04:00
WayofTime
152525bbe3
Fixed crash on death for servers
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Fixed an issue where the client would crash when you died by the Sacrificial Knife when on a server.
2020-10-26 16:08:04 -04:00
WayofTime
ec1b0644cb
Framework for ARC
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Initial framework for the ARC block, including GUI, Container, Tile Entity, and Block.
2020-10-26 15:53:09 -04:00
WayofTime
d617911d7a
Creation of 1.16.3 branch
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Initial publishing of the 1.16.3 branch of the mod. A lot of systems are missing (such as Rituals and Living Armour), but enough is present for a decent Alpha release.
2020-10-24 08:59:04 -04:00
Nicholas Ignoffo
4035d91151
Run migration mappings
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Everything is still broken, but at least we reduced the amount of errors by hundreds, if not thousands.
2019-09-22 12:55:43 -07:00
Nicholas Ignoffo
5903cc7e0a
big kek
2019-01-31 19:53:46 -08:00
Nicholas Ignoffo
0e4f6c0fb9
Let's start pushing to curse under my name so people stop blaming Way
2019-01-31 19:45:47 -08:00
Nicholas Ignoffo
6ba4a02c48
I love when Curse breaks their API so my buildscript fai;s
2018-08-26 14:13:07 -07:00
Nicholas Ignoffo
c5d3f8012c
Update changelog + version
2018-08-26 14:05:41 -07:00
Nicholas Ignoffo
dc7af258ff
Upgradle
2018-04-08 12:53:23 -07:00
Nicholas Ignoffo
e2d2ecb3ba
Run formatter on build.gradle
2018-03-09 23:53:56 -08:00
Nicholas Ignoffo
b0b62de7fd
Mark builds as alpha status
2018-02-17 10:14:53 -08:00
Nicholas Ignoffo
2afc235af7
Move API to it's own source set
2018-02-14 23:37:23 -08:00
Nicholas Ignoffo
aa5bf18552
Fix version replacement
2018-02-11 00:09:04 -08:00
Nicholas Ignoffo
ddaadfbe52
Swap the API packages
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The new one is now built for the api jar and the old one is now internal.
It will slowly be moved around to sane places within the internal code. Most
of the features provided in the old "api" are addon specific features which
will generally rely on the main jar anyways. The new API will be specific
to compatibility features, such as blacklists, recipes, and value modification.
2018-02-05 17:04:46 -08:00
Nicholas Ignoffo
4fbcac6aa2
Fix JEI slug
2018-02-04 19:29:04 -08:00
Nicholas Ignoffo
d99cf77288
Move config to annotation system
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All old configs must be deleted for this to work properly. Since the rest
of the update is filled with world breaking changes, this should be fine.
Also some mapping updates
(cherry picked from commit d587a8c
)
2018-02-04 19:01:27 -08:00
Nicholas Ignoffo
5fcdd978d7
this doesn't compile yet, but have something to peek at
2017-08-14 20:53:46 -07:00
Nicholas Ignoffo
973f1019a5
Update changelog + version
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(cherry picked from commit 730b26b
)
2017-06-21 20:13:52 -07:00
Nicholas Ignoffo
59c20971ab
Fix Curse version marking
2017-02-12 16:14:58 -08:00
Nicholas Ignoffo
00d6f8eb46
Initial stab at 1.11
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About halfway.
2016-12-12 19:56:37 -08:00
Nicholas Ignoffo
59135f5142
Add support for Buttons
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Currently just a "Fill network" button
2016-09-01 19:33:49 -07:00
WayofTime
a3c69798f3
Fixed CurseForge build nomenclature so that Guide-API is seen as a required library
2016-08-19 20:51:48 -04:00
Nicholas Ignoffo
39d215887f
Future releases should be marked as 1.10.2 compatible
2016-06-30 20:32:05 -07:00
Nicholas Ignoffo
fbfc8af8cc
Add 1.10 as a valid Curse version
2016-06-23 18:46:19 -07:00
Nicholas Ignoffo
93623a6687
Begin GuideAPI integration
2016-06-03 16:56:13 -07:00
Nicholas Ignoffo
f474c31bc9
Re-implement Waila integration
2016-05-31 16:43:11 -07:00
Nicholas Ignoffo
de5e23e6c4
package-info upd- I mean 1.9.4 update
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These are now "required" thanks to Mojang giving us some annotations. Yay..?
2016-05-19 17:43:33 -07:00
Nicholas Ignoffo
d10d6e6275
Comment out Waila compat until Waila updates mappings
2016-05-01 13:55:15 -07:00
Nicholas Ignoffo
8283047bf1
Re-implement Waila compat
2016-05-01 09:00:49 -07:00
WayofTime
1d14692a93
Slowly working on an experience book for the mod. Changed Curse building to Beta
2016-04-02 16:42:04 -04:00
Nick Ignoffo
d8c5d75381
Set releaseType to alpha and stop marking 1.8.9 as valid verison
2016-03-21 18:39:56 -07:00
Nick
252a4559f0
Re-add JEI compat
2016-03-18 04:07:49 -07:00
Nick
4e580adee1
Switch to non-bootleg Forge version
2016-03-18 02:56:42 -07:00
Nick
6c729db70c
Initial 1.9 commit
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This DOES NOT BUILD. Do not even attempt.
Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00
Nick
126d17b55d
Clean up some javadoc spam
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Still need to figure out why delombok is priting an error for every non-BM import. It was apparently fixed in `gradle-lombok` 1.5 but it seems to have returned.
2016-03-02 12:56:57 -08:00
Nick
8d5e9c125b
Initial stab at documentation
2016-02-26 21:22:34 -08:00
Nick
2f9e59ac56
Setting up workspace now sets a permanent username
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This username can be defined in a `gradle.properties` file. For the purposes of this project, use your global property file in `USERHOME\.gradle\gradle.properties`. If no username is set there, it will default to `BloodMagicDev`.
This should help with dev so you don't start with a brand new username each time you load up the game (without manually setting it otherwise)
2016-02-18 20:05:53 -08:00
Nick
e681085d8b
Update CurseGradle version
2016-02-18 10:15:50 -08:00
Nick
c1aeb2e7f6
Thaumcraft Goggles upgrade for Living Helmet
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Combine a Living Helmet with an undamaged Goggles of Revealing in an anvil (+1 level) to combine the two. Currently no way to split afterwards.
Thoughts:
- Tweak level requirement to be higher? 1 was chosen in order to make it work.
- Require full set of armor to be worn? This would keep it in line with all the other upgrades.
- I only used the full Thaumcraft jar because the uploaded API is a zip which does not work as a Gradle library.
2016-02-03 20:31:09 -08:00
Nick
99d6dfc513
Curse should no longer list us as 1.8.8 compatible
2016-01-11 12:51:43 -08:00
Nick
858001ec77
No more crashing when invalid javadocs are committed
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*cough*way*cough*
2016-01-08 17:17:17 -08:00
Nick
f692b7d49b
Implement changelog system
2016-01-03 16:53:26 -08:00
Nick
5387770fa6
Allow Jenkins to specify between dev and release builds for maven
2016-01-02 17:24:38 -08:00
Nick
2fba1efae0
Edit buildscript for Jenkins building
2016-01-02 17:14:48 -08:00
WayofTime
71421b7d88
Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1
2016-01-02 17:56:37 -05:00