Update changelog + version
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@ -171,7 +171,7 @@ curseforge {
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project {
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id = "${curse_id}"
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changelog = getChangelogText()
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releaseType = 'alpha'
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releaseType = 'beta'
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relations curseRelations
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@ -1,3 +1,33 @@
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------------------------------------------------------
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Version 2.3.2
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------------------------------------------------------
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looky bois, we beta now
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- Fixed Sentient Sword attacking mobs and players without being provoked
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- Fixed weird Crystal Clusters being weird
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- They are now less weird
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- Fixed Ritual Reader and Tinkerer not being in the creative tab
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- Fixed an NPE that would happen with some blocks in the Ritual of Magnetism's area of effect
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- Fixed Mimics not being able to replace blocks during placement
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- Fixed issues with inter-dimensional teleportation
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- Teleposers and Teleposition Sigils are now fully functional
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- Fixed custom arrows not having their effects when fired from the Sentient Bow
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- Fixed Splash Potions being unthrowable while Living Armor had the quenched downgrade
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- Fixed Ritual Stones being considered Iron instead of Rock
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- Fixed the Lava, Water, and Void sigils so they now work properly with tanks
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- Fixed an issue where the Teleposer would attempt to damage an offline player
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- Fixed the Compression Sigil so it now functions
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- Fixed low tier altars being able to fill high tier orbs
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- Fixed Sentient Tools having the wrong material
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- Fixed Sentient Tools not having a repair material
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- It is now demon crystals
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- Added a config to disable mob drops from mobs killed by the Well of Suffering
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- Added an additional glow to the Dagger of Sacrifice when it has a full incense bonus
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- Reworked the Phantom Bridge
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- Updated german translation
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- Updated chinese translation
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------------------------------------------------------
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Version 2.3.1
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------------------------------------------------------
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@ -1,6 +1,6 @@
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mod_name=BloodMagic
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package_group=com.wayoftime.bloodmagic
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mod_version=2.3.1
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mod_version=2.3.2
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mc_version=1.12.2
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forge_version=14.23.2.2611
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curse_id=224791
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