WayofTime
7104138e2b
Implemented Priority System for the item routing system. Lower numbers are looked at first.
2016-02-22 21:19:22 -05:00
WayofTime
2c49c49441
Started work on Demon Will Inversion system.
2016-02-21 20:10:56 -05:00
WayofTime
37227d42f9
Fixed path blocks so they are actually craftable.
2016-02-20 15:34:16 -05:00
WayofTime
a88d7f43b8
Created fillWill method for the tartaric gem.
2016-02-19 08:03:33 -05:00
Arcaratus
da711c0461
Ritual holograms!
2016-02-18 21:59:10 -05:00
WayofTime
035ba94976
Reworked Tartaric Gems so that they contain specific demon will types (work for the future)
2016-02-18 18:00:02 -05:00
Nick
48622bf2e7
All Getter methods for lists/maps in registry now return new copies
2016-02-18 09:49:12 -08:00
WayofTime
19bf728da3
Fixed rituals not correctly re-activating when taking off a redstone signal after reloading the world.
2016-02-18 12:26:42 -05:00
WayofTime
34a9b5a7ec
Fixed Portal ritual.
2016-02-18 12:11:29 -05:00
Tombenpotter
7e8aec8652
Huge commit for the Pull-Request.
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Added a lot of things:
- Blood Tank
- Teleposition Sigil
- Transposition Sigil
- Cobblestone/Netherrack/Obisidian generation Ritual
- Tree Cutter Ritual
- Pump Ritual
- Altar Builder Ritual
- Block Placing Ritual
- Portal Ritual
- Teleportation System and API Components
- Cross pattern Area Descriptor
- Two reagents and their textures for the sigils’ crafting
Fixed:
- Teleposer not teleporting entities correctly
And probably other things I forgot!
2016-02-18 17:25:11 +01:00
WayofTime
ccb706f15c
- Removed the FOV effect from the Quick Feet speed upgrade.
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- Minor work on the Demon Crucible.
2016-02-17 16:31:11 -05:00
WayofTime
3e94aeae77
Added obj for WIP Demon Crucible (name pending). Fixed Floating Incense Altar syndrome.
2016-02-17 09:21:22 -05:00
Nick
af193c3e5b
JEI support for Blood Orb recipe type
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We can now move all the recipes over to Shape(d/less)BloodOrbRecipe
2016-02-16 20:48:42 -08:00
WayofTime
7610329d0a
Added Ritual: Song of the Cleansing Soul to remove Living Armour upgrades from the armour.
2016-02-15 15:27:39 -05:00
WayofTime
8ec653b2a7
Fixed lava crystal working even if there is no LP available. Causes a desync on server worlds.
2016-02-15 08:11:18 -05:00
WayofTime
64efaf854b
Implemented most of the framework required for training specific Living Armour Upgrades.
2016-02-14 21:50:32 -05:00
WayofTime
95354ad557
Added Runic Shielding upgrade to the Living Armour.
2016-02-11 17:53:20 -05:00
WayofTime
69eb621fc8
Finalized Solar Powered perk. Worked a bit more on Grim Reaper's Sprint.
2016-02-11 14:10:43 -05:00
WayofTime
a5391840a4
Small change to docs in NetworkHelper.
2016-02-11 07:29:11 -05:00
Nick
f613c00970
Change Revealing upgrade to follow other upgrades
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Obtained the same way as before.
2016-02-09 18:49:38 -08:00
Nick
82e802e936
Update JEI compat
2016-02-08 16:23:58 -08:00
Nick
ef6e066d94
Waila handler for Alchemy Array
2016-02-04 17:07:53 -08:00
WayofTime
4260ea7a8a
Fixed glitch where for altar tier >= 3 the edge runes counted twice.
2016-02-04 08:25:37 -05:00
Nick
cc66af7eb1
Allow Bound Sword to be enchanted
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Also changes how the models are handled and changing activation states does not cause the "item change" animation.
2016-02-04 02:45:19 -08:00
Nick
fd16a58b6b
Move getOwnerName/UUID to IBindable
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Where it should have been to begin with... hehe...
Deprecated methods will be removed after beta
2016-02-04 00:25:37 -08:00
Nick
8c1eaddb97
Rewrite Binding system to be fully automated
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No more manual handling of binding items to players. Retains all previous functionality.
I have tested on both the Client and Server and it seems to work just fine. If any issues arise from this, do not hesitate to yell at me.
The deprecated methods will be removed after beta.
2016-02-03 23:14:26 -08:00
Nick
c1aeb2e7f6
Thaumcraft Goggles upgrade for Living Helmet
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Combine a Living Helmet with an undamaged Goggles of Revealing in an anvil (+1 level) to combine the two. Currently no way to split afterwards.
Thoughts:
- Tweak level requirement to be higher? 1 was chosen in order to make it work.
- Require full set of armor to be worn? This would keep it in line with all the other upgrades.
- I only used the full Thaumcraft jar because the uploaded API is a zip which does not work as a Gradle library.
2016-02-03 20:31:09 -08:00
WayofTime
d9f58ceb1e
Added Haste Sigil array (not implemented). First attempt at making AreaDescriptor an Iterator<BlockPos>
2016-02-02 18:16:55 -05:00
Nick
7e8b469349
Allow rituals to be disabled via config ( #545 )
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Not automated like the old method, but works. Requires an MC restart. Might look at making it reload-able while ingame at a later date.
2016-02-01 17:05:39 -08:00
Nick
b6bdd0740c
Fix method conflict for IImperfectRitualStone
2016-01-31 15:48:49 -08:00
Nick
60d44d7f89
Completely bypass enabled ritual map
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This should work, but just in case.
2016-01-31 15:44:07 -08:00
WayofTime
a9dae1b0d4
Fixed the demon will so that you can actually pick it up when you have no gem. Fix #587
2016-01-31 13:56:55 -05:00
Nick
007e415c36
Add IMC support for some API methods
2016-01-30 14:58:37 -08:00
WayofTime
eaba4e6cc2
Made it so that Demon Will will be voided if the player's tartaric gems are all full.
2016-01-29 21:19:59 -05:00
WayofTime
cc1e11f09f
Added some rudimentary path blocks for the tranquility altar - textures pending.
2016-01-26 19:39:39 -05:00
WayofTime
f4d0b18521
Added more infrastructure to the incense system.
2016-01-26 14:33:02 -05:00
WayofTime
1242fefc30
Added sentient armour gem recipe. Added ability for Tartaric gems to fill other gems.
2016-01-26 07:56:17 -05:00
Nick
0209b3f98d
Fix Imperfect Rituals not working
2016-01-24 17:47:22 -08:00
Nick
ad296a8e0e
Fix client always reporting 0 LP
2016-01-24 17:47:11 -08:00
WayofTime
de08e5d0ac
Fixed crash when activating rituals on servers.
2016-01-24 06:54:46 -05:00
WayofTime
c8ded3c6dd
Added more framework for the incense altar.
2016-01-23 21:18:06 -05:00
WayofTime
574c995865
Added a bit of framework for the incense system.
2016-01-23 16:25:39 -05:00
Nick
50bd8514ee
Allow mods to blacklist their blocks from Green Grove
2016-01-23 00:32:10 -08:00
Nick
2d6b4611ef
Attempt 2 at fakeplayer lookup fix
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Removes the name checker and is now based on class names.
2016-01-22 17:19:01 -08:00
Nick
073873960c
Allow modifying of entity sacrificial values
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Done via API or Config. API values take precedence over Config values.
2016-01-19 19:46:49 -08:00
Nick
470b5fce9c
Those constants shouldn't be there or used
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Also notes last commit in changelog
2016-01-19 02:34:49 -08:00
Nick
fdfcb5c5b7
Change how blocks/items are registered (desc)
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tterrag is a meany face and yelled at me for using class.getSimpleName(). So here's an API-friendly re-work of the registration system. This allows all our Items/Blocks to be obtained via the API. Just add a new enum.
2016-01-18 22:34:12 -08:00
WayofTime
01fcec9a8c
Added a GUI to the master routing node to get a feel for what the routing system will be like. It's... WIP.
2016-01-17 21:00:48 -05:00
WayofTime
a895809274
Added packet handlers, guis, etc required to handle the routing nodes. Added the ability to have a different filter for each direction.
2016-01-14 11:06:50 -05:00
WayofTime
ac919c7882
Implemented ghost items for the inventory - will be adjusted.
2016-01-14 08:27:09 -05:00