WayofTime
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587e94d197
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Item Nodes can now be disabled by a (weak) redstone signal
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2016-06-26 12:51:25 -04:00 |
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Nicholas Ignoffo
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d550513f0a
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Update Forge + mappings
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2016-04-24 10:06:28 -07:00 |
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WayofTime
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8571d4d264
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Potential fix for routing nodes (I changed nothing, but it now works). Fixed blocks that are solid that did not block sunlight.
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2016-04-12 15:25:16 -04:00 |
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WayofTime
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801355c051
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Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes.
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2016-03-22 11:11:11 -04:00 |
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WayofTime
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95b10f35c8
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Fixed "see through world" syndrome for most blocks
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2016-03-22 09:31:47 -04:00 |
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WayofTime
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10c6829482
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Block fixes
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2016-03-18 13:16:38 -04:00 |
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Nick
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6c729db70c
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Initial 1.9 commit
This DOES NOT BUILD. Do not even attempt.
Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
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2016-03-17 13:00:46 -07:00 |
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WayofTime
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e4b724a6e4
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Fixed routing nodes so that their parts do not fight when rendering.
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2016-02-08 18:42:45 -05:00 |
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WayofTime
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9d64a43ee4
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Go go node models~
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2016-02-06 17:36:37 -05:00 |
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Nick
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e2a766aa79
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Block bounds for the nodes + cleanup
AFAICT, the `shouldConnect` method works just fine like this.
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2016-01-17 00:58:12 -08:00 |
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WayofTime
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76dceb3534
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Tinkered with the beam a bit. Added WIP models for the routing nodes. Added basic item routing node.
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2016-01-15 21:53:55 -05:00 |
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