144 lines
4.8 KiB
Java
144 lines
4.8 KiB
Java
package WayofTime.bloodmagic.block;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.PropertyBool;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.BlockRenderLayer;
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import net.minecraft.util.EnumBlockRenderType;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.tile.routing.TileMasterRoutingNode;
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import WayofTime.bloodmagic.tile.routing.TileRoutingNode;
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public abstract class BlockRoutingNode extends BlockContainer
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{
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protected static final AxisAlignedBB AABB = new AxisAlignedBB(0.378F, 0.378F, 0.378F, 0.625F, 0.625F, 0.625F);
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public static final PropertyBool UP = PropertyBool.create("up");
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public static final PropertyBool DOWN = PropertyBool.create("down");
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public static final PropertyBool NORTH = PropertyBool.create("north");
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public static final PropertyBool EAST = PropertyBool.create("east");
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public static final PropertyBool SOUTH = PropertyBool.create("south");
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public static final PropertyBool WEST = PropertyBool.create("west");
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public BlockRoutingNode()
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{
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super(Material.ROCK);
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setCreativeTab(BloodMagic.tabBloodMagic);
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setHardness(2.0F);
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setResistance(5.0F);
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setHarvestLevel("pickaxe", 2);
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this.setDefaultState(this.blockState.getBaseState().withProperty(DOWN, false).withProperty(UP, false).withProperty(NORTH, false).withProperty(EAST, false).withProperty(SOUTH, false).withProperty(WEST, false));
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}
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@Override
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public boolean canConnectRedstone(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing side)
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{
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return true;
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}
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@Override
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
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{
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return AABB;
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}
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@Override
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public boolean isOpaqueCube(IBlockState state)
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{
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return false;
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}
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@Override
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public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos)
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{
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return false;
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}
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@Override
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public boolean isFullCube(IBlockState state)
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{
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return false;
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}
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@Override
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public boolean isVisuallyOpaque()
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{
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return false;
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}
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@Override
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public EnumBlockRenderType getRenderType(IBlockState state)
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{
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return EnumBlockRenderType.MODEL;
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}
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@Override
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public boolean canRenderInLayer(IBlockState state, BlockRenderLayer layer)
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{
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return layer == BlockRenderLayer.CUTOUT_MIPPED || layer == BlockRenderLayer.TRANSLUCENT;
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}
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@Override
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public IBlockState getStateFromMeta(int meta)
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{
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return this.getDefaultState();
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}
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/**
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* Convert the BlockState into the correct metadata value
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*/
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@Override
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public int getMetaFromState(IBlockState state)
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{
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return 0;
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}
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@Override
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public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
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{
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return state.withProperty(UP, this.shouldConnect(state, worldIn, pos.up(), EnumFacing.DOWN)).withProperty(DOWN, this.shouldConnect(state, worldIn, pos.down(), EnumFacing.UP)).withProperty(NORTH, this.shouldConnect(state, worldIn, pos.north(), EnumFacing.SOUTH)).withProperty(EAST, this.shouldConnect(state, worldIn, pos.east(), EnumFacing.WEST)).withProperty(SOUTH, this.shouldConnect(state, worldIn, pos.south(), EnumFacing.NORTH)).withProperty(WEST, this.shouldConnect(state, worldIn, pos.west(), EnumFacing.EAST));
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}
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@Override
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protected BlockStateContainer createBlockState()
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{
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return new BlockStateContainer(this, UP, DOWN, NORTH, EAST, WEST, SOUTH);
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}
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public boolean shouldConnect(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing attachedSide)
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{
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IBlockState blockState = world.getBlockState(pos);
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Block block = blockState.getBlock();
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return block.getMaterial(blockState).isOpaque() && blockState.isFullCube();
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}
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@Override
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public void breakBlock(World world, BlockPos pos, IBlockState blockState)
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{
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if (!world.isRemote)
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{
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TileEntity tile = world.getTileEntity(pos);
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if (tile instanceof TileRoutingNode)
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{
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((TileRoutingNode) tile).removeAllConnections();
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} else if (tile instanceof TileMasterRoutingNode)
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{
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((TileMasterRoutingNode) tile).removeAllConnections();
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}
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}
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super.breakBlock(world, pos, blockState);
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}
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}
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