Commit graph

75 commits

Author SHA1 Message Date
WayofTime
134b11f177 Normalized code formatting. 2016-03-16 18:41:06 -04:00
Nick
03662c0cd3 Most items done now 2016-03-16 01:10:33 -07:00
Nick
ba0b24d231 Begin new model system
Includes some examples for both ways.
2016-03-15 22:48:01 -07:00
WayofTime
70f4c117d7 Added growth method for the crystals. 2016-02-26 22:11:28 -05:00
WayofTime
a88d7f43b8 Created fillWill method for the tartaric gem. 2016-02-19 08:03:33 -05:00
WayofTime
035ba94976 Reworked Tartaric Gems so that they contain specific demon will types (work for the future) 2016-02-18 18:00:02 -05:00
Nick
cc66af7eb1 Allow Bound Sword to be enchanted
Also changes how the models are handled and changing activation states does not cause the "item change" animation.
2016-02-04 02:45:19 -08:00
WayofTime
eaba4e6cc2 Made it so that Demon Will will be voided if the player's tartaric gems are all full. 2016-01-29 21:19:59 -05:00
WayofTime
219b997b24 Decreased effect of looting for the Sentient Sword. Allowed the sword to attack when deactivated. Allowed blocking with the sword. 2016-01-29 21:08:30 -05:00
WayofTime
1242fefc30 Added sentient armour gem recipe. Added ability for Tartaric gems to fill other gems. 2016-01-26 07:56:17 -05:00
Nick
fdfcb5c5b7 Change how blocks/items are registered (desc)
tterrag is a meany face and yelled at me for using class.getSimpleName(). So here's an API-friendly re-work of the registration system. This allows all our Items/Blocks to be obtained via the API. Just add a new enum.
2016-01-18 22:34:12 -08:00
Nick
7f434d7f3e Temporary (?) durability bar for will full-ness 2016-01-11 02:05:08 -08:00
WayofTime
1abae8e4ee Implemented the ItemMeshDefinition for the Sentient Sword, allowing for me to make the sword enchantable while still allowing the texture to change. This may be expanded to other items. 2016-01-10 18:31:48 -05:00
Nick
cb77b7821f No more mutli-line descriptions
We have a method for this
2016-01-10 14:37:47 -08:00
WayofTime
ebdc069563 Tweaked Sentient Sword will drop rate 2016-01-10 08:37:26 -05:00
WayofTime
3edfc3a8ac Some work on the armour 2016-01-09 15:05:41 -05:00
WayofTime
61e6cf2a14 Renamed nomenclature to Demonic Will instead of souls - still missing a few spots 2016-01-09 10:47:36 -05:00
WayofTime
1d6edae50e Added infrastructure and rendering for the Soul Arrow. 2016-01-08 22:20:31 -05:00
WayofTime
c5dec61351 Added Soul Bow textures and localization, as well as rudimentary function. 2016-01-08 21:05:13 -05:00
WayofTime
0e2a3f63a2 Added filled soul gems to creative tab. 2016-01-08 16:34:43 -05:00
WayofTime
36846e8952 Tentatitively added the other soul gems 2016-01-08 16:19:24 -05:00
WayofTime
74718f5042 Added the Soul Snare renderer and recipe and basically everything soul snare 2016-01-08 14:56:36 -05:00
WayofTime
8b024e1703 Added Soul Forge block and WIP model 2016-01-07 16:36:52 -05:00
WayofTime
72ed003da1 Added a lot of soul stuff. 2016-01-07 12:59:46 -05:00
WayofTime
45870812d4 Added a few of the necessary items to start the soul system. 2016-01-07 11:01:38 -05:00