Nicholas Ignoffo
512600a677
Split EventHandler into multiple different handlers
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Better organization allows for finding things easier
2016-05-30 18:20:31 -07:00
Nicholas Ignoffo
3f28a9e268
Config for spectral block visible-ness
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true = Invisible (default)
false = Visible from the outside
2016-05-11 20:30:23 -07:00
Nicholas Ignoffo
9253d6a410
Add an entity blacklist for the Teleposer ( #701 )
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Added event for when an entity is teleposed. Includes a Post version as well to allow modification of the entity after the fact.
2016-05-11 20:29:16 -07:00
Nicholas Ignoffo
d550513f0a
Update Forge + mappings
2016-04-24 10:06:28 -07:00
Nicholas Ignoffo
ba17fe126e
Config for ignoring Compression mod's compress recipes
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Over 3200 recipes with *just* vanilla + BM is... bad. Nobody should be adding that many...
2016-04-24 08:30:59 -07:00
WayofTime
8571d4d264
Potential fix for routing nodes (I changed nothing, but it now works). Fixed blocks that are solid that did not block sunlight.
2016-04-12 15:25:16 -04:00
WayofTime
f0730791f7
- Changed the growth behavior of the crystals
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- Fixed Potion getting for various methods
- Started work on crystal automation ritual
- Finished first iteration of the iterator of AreaDescriptor
2016-03-24 14:11:05 -04:00
Nick
6c729db70c
Initial 1.9 commit
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This DOES NOT BUILD. Do not even attempt.
Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00
Nick
f896383fe6
Allow Mob Spawners to be teleposed (default blacklisted) ( #671 )
2016-03-16 15:47:42 -07:00
WayofTime
134b11f177
Normalized code formatting.
2016-03-16 18:41:06 -04:00
Nick
3f8cccf056
Config to only render routing lines while an INodeRenderer is held
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Current INodeRenderer's are the Node Router and all Routing Nodes
2016-02-29 23:20:57 -08:00
WayofTime
da6f410394
Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
2016-02-25 08:54:18 -05:00
Tombenpotter
7e8aec8652
Huge commit for the Pull-Request.
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Added a lot of things:
- Blood Tank
- Teleposition Sigil
- Transposition Sigil
- Cobblestone/Netherrack/Obisidian generation Ritual
- Tree Cutter Ritual
- Pump Ritual
- Altar Builder Ritual
- Block Placing Ritual
- Portal Ritual
- Teleportation System and API Components
- Cross pattern Area Descriptor
- Two reagents and their textures for the sigils’ crafting
Fixed:
- Teleposer not teleporting entities correctly
And probably other things I forgot!
2016-02-18 17:25:11 +01:00
WayofTime
db4c68e5f3
Added Ritual: Ritual of Living Evolution, which is used to set the living armour's max upgrade points to 300.
2016-02-15 17:13:50 -05:00
WayofTime
7610329d0a
Added Ritual: Song of the Cleansing Soul to remove Living Armour upgrades from the armour.
2016-02-15 15:27:39 -05:00
Nick
e219b50589
Config option for Goggles upgrade
2016-02-03 20:41:41 -08:00
Nick
7e8b469349
Allow rituals to be disabled via config ( #545 )
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Not automated like the old method, but works. Requires an MC restart. Might look at making it reload-able while ingame at a later date.
2016-02-01 17:05:39 -08:00
Nick
3920e0926f
Allow slight configuration of Coat of Arms conversion
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Gives modpacks control while still retaining a bit of balance.
2016-01-21 12:54:46 -08:00
Nick
073873960c
Allow modifying of entity sacrificial values
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Done via API or Config. API values take precedence over Config values.
2016-01-19 19:46:49 -08:00
Nick
351aa3e74c
Implement Entity blacklist for WoS
2016-01-09 18:05:21 -08:00
Nick
cb929a93b6
WAILA compatibility
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Currently has handlers for Teleposers and Blood Altars
2016-01-01 15:40:04 -08:00
Arcaratus
a8a0ae6e8b
Teleposers and refractoring
2016-01-01 12:08:17 -05:00
WayofTime
e48eedb874
Changed formatting to have bracing on a new line
2015-12-30 15:34:40 -05:00
Nick
03847ad6d9
Committing the Ritual stuff
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Incomplete. Ritual detection/rotation needs to be implemented. Currently hardcoded to a test ritual
2015-12-26 16:49:25 -08:00
Nick
d51a908f6b
Update JEI compat
2015-12-03 17:12:50 -08:00
Nick
72d4c5e135
Config for ICompatibility
2015-12-02 13:28:50 -08:00
Nick
349efbd510
Move PotionArray size to Constants
2015-12-02 01:43:51 -08:00
Nick
34dee6447b
A whole lot of formatting cleanup
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Also changes NBTHolder to a standard Constants class with subclasses for each category
2015-11-28 18:25:46 -08:00
Nick
d285736ca9
Imperfect ritual system hopefully works correctly now
2015-11-02 18:00:48 -08:00
Nick
92bf7cc35b
Imperfect rituals work mostly now
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Just need to figure out an issue with the config
2015-11-02 17:45:11 -08:00
Nick
096ba02450
Refactor everything to WayofTime.bloodmagic.*
2015-11-02 12:39:47 -08:00