Commit graph

1414 commits

Author SHA1 Message Date
Nicholas Ignoffo 3a26dbb567 Move guide recipe registration to Mod mapping
The guide's index after loading a world may not be the same as the guide's index at preInit.

In the 1.10 version of GuideAPI, there is a `setMappingFunction(Function<Book, Void>)` method that will clean this up.
2016-08-26 19:03:43 -07:00
Nicholas Ignoffo ffeb0309a8 Fix Elytra upgrade causing server to think you're always flying (#780) 2016-08-26 18:10:33 -07:00
WayofTime 95983732b1 Fixed #792. 2016-08-26 20:57:32 -04:00
Nicholas Ignoffo 5240755a05 Rewrite keybinding system
@Arcaratus, I don't even know what you were thinking with that...

I'm still not happy with IKeybindable, but the system is at least better than it was
2016-08-26 15:56:32 -07:00
WayofTime 4c514224d5 SUPPOSEDLY fixed 1.9.4 compat again. >.> 2016-08-26 18:40:15 -04:00
WayofTime f998481329 Fixed 1.9.4 compat. 2016-08-26 18:14:04 -04:00
Nicholas Ignoffo 280340182d Fix Draft of Angelus not using Ore Dictionary (#890) 2016-08-26 15:10:45 -07:00
WayofTime b422e00019 Fixed SILLY rendering errors with the Mimic 2016-08-26 17:11:03 -04:00
WayofTime 215b337f71 Added peaceful-friendly settings for the Sentient Mimics 2016-08-26 17:01:34 -04:00
WayofTime fc6f99df75 Set it so that clicking on a mimic block that has a potion set to it on different sides will allow the person to set the player detection radius, potion spawn radius, and potion spawn intervals.
Also made it so that you can set the player detection of the sentient mimic blocks.
2016-08-26 15:53:58 -04:00
Nicholas Ignoffo 89ec81a78b Register and localize the keybinds
Forgot that
2016-08-25 23:43:17 -07:00
Nicholas Ignoffo da2120434d Keybind for Holding Sigil cycling
For those 3 weird people who don't have a scroll wheel in 2016.
2016-08-25 23:35:26 -07:00
WayofTime 166b629ccb Players in creative can add a potion to the mimic block, which causes them to drop potions from them... >:D Needs tweaking to be more configurable. 2016-08-25 21:07:09 -04:00
WayofTime 42d2c454f8 Changed the Demon Will Aura Gauge so it refreshes based on the player's ticks existed 2016-08-24 22:10:12 -04:00
WayofTime 8a94dd8acd Mimic entities will spawn when the player can see their block and they are within 5 blocks (mimics with inventories only spawn on interacting with them). 2016-08-24 17:06:24 -04:00
WayofTime 421aa77c02 Worked on mimic spawning and death - needs some adjustments 2016-08-23 19:41:05 -04:00
WayofTime 1adbe04ab8 Made it so that replaced chests from mimics keep their inventory and when broken will drop their inventory. 2016-08-23 17:53:33 -04:00
WayofTime 0420779e5e Added different types of mimic blocks and created their recipes 2016-08-23 17:35:43 -04:00
WayofTime ebd7b1f8da Updated mimics so that they store and display the meta for the block they want to mimic (using reflection). 2016-08-23 15:13:03 -04:00
WayofTime 117e692969 Made the mimics actually render chests and other TESRs properly - need to add non-opaque mimics for wider selection and for chests to not look like crud. 2016-08-22 19:55:15 -04:00
WayofTime 80bf140ee5 Made it so placed mimic blocks replace the block that you place it on unless you hold shift. Also worked on dungeon schematic saving/loading. 2016-08-22 14:22:18 -04:00
WayofTime 61b11a88bf Properly serialize and deserialize the Dungeon rooms 2016-08-21 13:17:04 -04:00
WayofTime 9b64e2a2f6 More tests with dungeon generation 2016-08-20 17:16:07 -04:00
WayofTime f734e93921 Testing the infrastructure and adding more things such as AreaDescriptor transforms and checking for overlaps. 2016-08-20 14:00:08 -04:00
WayofTime 7fefea3243 Fixed compatability issue in the Specter AI 2016-08-19 22:02:01 -04:00
WayofTime 51275f99b3 Added recipe for the Mimic block and updated the changelog for release. Also minor update to the particles that spawn from the specter when it heals. 2016-08-19 20:45:50 -04:00
WayofTime 0fe442d804 Prevented the Specter from despawning on Peaceful.
Changed the healing algorithm to make it more evil.
2016-08-18 16:31:30 -04:00
Nicholas Ignoffo aa31592ba7 Repairing items should not replenish flask uses (#883) 2016-08-18 05:49:17 -07:00
WayofTime fdc20b63c7 Fixed a funky issue where the Sound of the Cleansing Soul did not reset the upgrade points internally 2016-08-18 07:41:56 -04:00
WayofTime 64c06e39b5 Added retreat-and-heal AI to the Specters 2016-08-17 15:48:59 -04:00
WayofTime 5592e8661b Fixed it so that if the Sentient Specters hit each other and they have the same owner they will not attack each other 2016-08-16 21:41:02 -04:00
WayofTime 939e1c3946 Added the ability for the Sentient Specter to shoot arrows with status effects, depending on its typing. 2016-08-16 18:22:05 -04:00
WayofTime 007c6c5ace Corrosive Sentient Specters will steal the negative effects from the owner and attempt to apply them to other entities it attacks. 2016-08-16 16:13:29 -04:00
WayofTime 5953a5a0cf A bit more work on the ranged aspects of the Sentient Specter - Allowed it to inherit the abilities of the Sentient Bow 2016-08-15 21:52:54 -04:00
WayofTime 38f4ea6bac Added ownership to the Sentient Specter and improved its AI. Also enabled it to use a bow. 2016-08-15 17:09:01 -04:00
Yulife bc37851bd6 Bars 2016-08-15 22:04:05 +02:00
WayofTime 1ee66d6762 Added Yulife's updated bars (such a git!) 2016-08-15 08:02:56 -04:00
WayofTime 211d3906a4 Fixed a crash when mining the mimic block. 2016-08-14 19:16:31 -04:00
WayofTime a2f89687be Made it so blocks placed inside mimics from someone in Creative do not drop. 2016-08-14 19:14:08 -04:00
Nicholas Ignoffo e3bb9f20bf Mimic block selection box now mimics the mimic'ed block's selection box
Say that 5 times fast
2016-08-14 12:32:21 -07:00
Nicholas Ignoffo a38d9b435b Waila compat for mimic blocks 2016-08-14 12:13:19 -07:00
WayofTime 9508eec4b0 Created mimic blocks 2016-08-14 14:53:25 -04:00
WayofTime c201beb87f Added some baseline work for Sentient Specters, which are basically summons of the Sentient Weaponry. 2016-08-14 14:14:25 -04:00
WayofTime 7b53111b30 Made Guide-API a required mod 2016-08-14 10:23:26 -04:00
WayofTime 5dc98a0be0 Removed silly crystal overlay and added more Will brackets to the Sentient Sword 2016-08-13 10:13:33 -04:00
WayofTime dacaae3e12 Did some testing with rendering a layer on top of existing mobs - not sure if in the end I will want to make individual textures/renderers for each mob to make it more pretty, or if I will just have a singular texture overlay. 2016-08-12 17:10:30 -04:00
qianzha 63e7ed7c91 Update zh_CN.lang (#859)
* Update zh_CN.lang

* Update zh_CN.lang

* Update zh_CN.lang

* Update

* Update zh_CN.lang
2016-08-12 15:54:35 -04:00
WayofTime 3a6e09f1e4 Increased the chance of growing a plant each processing tick for the Green Grove ritual when supplied with Vengeful Will 2016-08-11 16:32:46 -04:00
WayofTime 35ca516f63 Rebalanced the Ritual of the Green Grove and added the augmenting effect of (Steadfast) hydrating the soil and replanting seeds that are on the ground. 2016-08-11 16:14:06 -04:00
WayofTime c177b1a728 Added some simple framework to increase the speed of the green grove ritual (may need a buff overall) 2016-08-10 21:54:36 -04:00