Commit graph

12 commits

Author SHA1 Message Date
Nick
6c729db70c Initial 1.9 commit
This DOES NOT BUILD. Do not even attempt.

Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00
WayofTime
134b11f177 Normalized code formatting. 2016-03-16 18:41:06 -04:00
WayofTime
da6f410394 Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00
Nick
325cda2f71 Begin cleaning up model registration 2016-02-09 19:07:56 -08:00
WayofTime
1abae8e4ee Implemented the ItemMeshDefinition for the Sentient Sword, allowing for me to make the sword enchantable while still allowing the texture to change. This may be expanded to other items. 2016-01-10 18:31:48 -05:00
Nick
5e1a38b271 Fix calls to deprecated model registry methods 2016-01-10 14:34:01 -08:00
WayofTime
71421b7d88 Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1 2016-01-02 17:56:37 -05:00
Arcaratus
a8a0ae6e8b Teleposers and refractoring 2016-01-01 12:08:17 -05:00
WayofTime
e48eedb874 Changed formatting to have bracing on a new line 2015-12-30 15:34:40 -05:00
Nick
c4e6f63ada Cleanup javadoc and make it compile correctly 2015-12-01 21:14:26 -08:00
Nick
34dee6447b A whole lot of formatting cleanup
Also changes NBTHolder to a standard Constants class with subclasses for each category
2015-11-28 18:25:46 -08:00
Nick
096ba02450 Refactor everything to WayofTime.bloodmagic.* 2015-11-02 12:39:47 -08:00
Renamed from src/main/java/WayofTime/alchemicalWizardry/util/helper/InventoryRenderHelper.java (Browse further)