Commit graph

17 commits

Author SHA1 Message Date
Nicholas Ignoffo
4035d91151 Run migration mappings
Everything is still broken, but at least we reduced the amount of errors by hundreds, if not thousands.
2019-09-22 12:55:43 -07:00
Nicholas Ignoffo
83f0eefa15 Update mappings + dependencies 2019-01-31 19:10:37 -08:00
Tobias Gremeyer
95464ca509 Bounding boxes / Collision boxes rework (#1464)
* Bounding boxes, first part:

- BlockDemonCrystal ATTACHED "UP" (facing upwards) (AABB_UP) finished all ages
- BlockDemonCrystal Age 0 finished for all ATTACHED values
 TODO: Remaining ATTACHED/AGE values, making it look a bit more tidy.

- BlockIncenseAltar: changed bounding box to the closest full pixel

- BlockDemonPylon: Made bounding box a bit higher

TODO: remaining blocks that are visually higher or smaller than a full block, how should values be displayed: "x / 16F" or "0.X"

* Bounding boxes, second part:

- up to EAST, age 1
 TODO: Remaining ATTACHED/AGE values.

TODO: remaining blocks that are visually higher or smaller than a full block, how should values be displayed: "x / 16F" or "0.X"

* Finished EAST, started WEST

* finished WEST

* Changed Bounding and Collision boxes for:

BlockAlchemyTable - lowered by 2 pixels (fits with base model without "accessoires" on the table)
BlockAltar - lowered by 4 pixels (fits with base model)
BlockDemonCrucible - seperated into ARMS, BODY and LEGS, each with their own collision boxes. Uses BODY as Bounding box
BlockDemonPylon - seperated into BODY and LEGS, uses BODY as Bounding box.

* Alchemy Table BB
2019-01-31 17:15:11 -08:00
Nicholas Ignoffo
6944e5e8d4 Add missing demon pylon itemblock (#1259) 2018-04-07 13:08:28 -07:00
Nicholas Ignoffo
554993ea79 Cleanup model registration 2018-03-07 19:43:00 -08:00
Nicholas Ignoffo
70d98455b7 Cleaned up a lot of different inspections 2018-03-01 19:27:39 -08:00
Nicholas Ignoffo
08258fd6ef Run formatter 2017-08-15 21:30:56 -07:00
Nicholas Ignoffo
5fcdd978d7 this doesn't compile yet, but have something to peek at 2017-08-14 20:53:46 -07:00
Nicholas Ignoffo
d80afb18f0 More progress 2017-01-01 21:43:34 -08:00
Nicholas Ignoffo
d550513f0a Update Forge + mappings 2016-04-24 10:06:28 -07:00
Nick
d48e4e5ae8 Move setRegistryName out of item/block constructors 2016-04-09 16:50:16 -07:00
WayofTime
95b10f35c8 Fixed "see through world" syndrome for most blocks 2016-03-22 09:31:47 -04:00
WayofTime
10c6829482 Block fixes 2016-03-18 13:16:38 -04:00
Nick
6c729db70c Initial 1.9 commit
This DOES NOT BUILD. Do not even attempt.

Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00
WayofTime
134b11f177 Normalized code formatting. 2016-03-16 18:41:06 -04:00
Nick
b1db7c5152 Most blocks are done 2016-03-16 15:37:55 -07:00
WayofTime
743af85a61 Added Demon Pylon (currently no model) which pulls demon will from surrounding chunks into its chunk. 2016-02-23 13:40:08 -05:00