Commit graph

585 commits

Author SHA1 Message Date
WayofTime
1787f50a65 Added recipes for various sigils. 2016-02-12 20:48:00 -05:00
WayofTime
bb106e84ef Fixed tranquility check on seer sigil. 2016-02-12 06:27:44 -05:00
WayofTime
95354ad557 Added Runic Shielding upgrade to the Living Armour. 2016-02-11 17:53:20 -05:00
WayofTime
69eb621fc8 Finalized Solar Powered perk. Worked a bit more on Grim Reaper's Sprint. 2016-02-11 14:10:43 -05:00
Nick
04c0c32188 More work on moving models into ItemStates 2016-02-10 18:49:02 -08:00
Nick
325cda2f71 Begin cleaning up model registration 2016-02-09 19:07:56 -08:00
Nick
f613c00970 Change Revealing upgrade to follow other upgrades
Obtained the same way as before.
2016-02-09 18:49:38 -08:00
WayofTime
1d7b6febb9 Merge branch '1.8' of https://github.com/WayofTime/BloodMagic into 1.8 2016-02-09 20:22:18 -05:00
WayofTime
2be1d50541 Attempt to implement the Living Armour upgrade for the Grim Reaper's Sprint. 2016-02-09 20:22:14 -05:00
WayofTime
26d754cb9a Merge pull request #602 from Arcaratus/1.8
Touched up Divination Sigil -> Incense Altar interaction
2016-02-09 18:15:28 -05:00
Arcaratus
a0b5571f96 Touched up Divination Sigil -> Incense Altar interaction 2016-02-09 18:13:18 -05:00
BBoldt
48ee1b7a33 final wood path blocks 2016-02-09 14:52:17 -08:00
WayofTime
4e054224ac Fixed step height issues with PotionBoost. Fixed some formatting errors. Set the path blocks' max path lengths. 2016-02-09 15:53:22 -05:00
NatsuArashi
3544bf8486 Update zh_TW.lang
Items.
2016-02-09 23:10:19 +08:00
Nick
effc378498 Fix format error with HellfireForge JEI compat 2016-02-08 13:56:31 -08:00
Nick
4e1de51cf8 Implement new path blocks 2016-02-08 00:57:02 -08:00
BBoldt
353ea365cf path blocks 2016-02-07 23:36:44 -08:00
WayofTime
2a25a149fc Actually fixed formatting error. 2016-02-06 20:03:42 -05:00
WayofTime
f2d6cc74b6 Fixed Coat of Arms formatting. 2016-02-06 20:01:58 -05:00
WayofTime
b90f498282 Translucified the node textures and decreased the beam width. 2016-02-06 18:06:25 -05:00
Nick
e5341fa994 Cleanup the rest of the model spam 2016-02-06 15:01:51 -08:00
WayofTime
c6f9c04411 Fixed global ignore list so .obj files could be pushed. 2016-02-06 17:50:33 -05:00
WayofTime
ea988e3f58 Fixed mtls 2016-02-06 17:42:10 -05:00
WayofTime
9d64a43ee4 Go go node models~ 2016-02-06 17:36:37 -05:00
Nick
ca64ecfc66 Inform players if they are not using their Divination sigil
Should lower the amount of "why isn't my network filling?" questions.
2016-02-05 18:05:44 -08:00
Nick
10b58ee7ad Update models. Change bounding box of Hellfire Forge 2016-02-05 15:17:43 -08:00
Nick
34afee6dfb Better readability for large numbers
Also updated changelog with everything I've been doing
2016-02-04 18:31:22 -08:00
Nick
7532a982d4 Fix 3rd person model for tools
+Bound Sword -> Bound Blade
2016-02-04 18:10:48 -08:00
Nick
ff1425f773 Alchemy Array no longer has missing particles for break animation
Also provides Arcane Ashes on pick block.
2016-02-04 17:43:29 -08:00
Nick
ef6e066d94 Waila handler for Alchemy Array 2016-02-04 17:07:53 -08:00
WayofTime
1bc36b55e5 Removed .png files that were not likely to be used. They will be readded if I ever find a need for them. 2016-02-04 07:12:38 -05:00
Nick
cc66af7eb1 Allow Bound Sword to be enchanted
Also changes how the models are handled and changing activation states does not cause the "item change" animation.
2016-02-04 02:45:19 -08:00
Nick
c1aeb2e7f6 Thaumcraft Goggles upgrade for Living Helmet
Combine a Living Helmet with an undamaged Goggles of Revealing in an anvil (+1 level) to combine the two. Currently no way to split afterwards.

Thoughts:

- Tweak level requirement to be higher? 1 was chosen in order to make it work.
- Require full set of armor to be worn? This would keep it in line with all the other upgrades.
- I only used the full Thaumcraft jar because the uploaded API is a zip which does not work as a Gradle library.
2016-02-03 20:31:09 -08:00
Nick
332e16a585 Fix OBJ loader spam for Hellfire Forge 2016-02-02 16:32:32 -08:00
Nick
8ab985399c Fixed Hellfire Forge + Incense Altar models
Hellfire Forge has a bit of z-fighting on the corners, still.
2016-02-02 16:25:15 -08:00
WayofTime
d7385c9927 Fixed the Hellfire forge .obj. .mtl needs to be repaired for the Incense Altar and Hellfire Forge. 2016-02-02 18:56:25 -05:00
WayofTime
ce4e69d702 Fixed BlockIncenseAltar.obj. Apparently the rotation around the x axis is inverted 2016-02-02 18:34:39 -05:00
WayofTime
d9f58ceb1e Added Haste Sigil array (not implemented). First attempt at making AreaDescriptor an Iterator<BlockPos> 2016-02-02 18:16:55 -05:00
Nick
7e8b469349 Allow rituals to be disabled via config (#545)
Not automated like the old method, but works. Requires an MC restart. Might look at making it reload-able while ingame at a later date.
2016-02-01 17:05:39 -08:00
Nick
6b6c78477c Update mcmod version 2016-02-01 14:53:29 -08:00
Nick
d60f07f1c0 OBJ Models for Incense Altar + Soul Forge render
TODO -

* Fix screwy rotation
* Fix z-fighting
* HellfireForge texture is broken
2016-02-01 13:11:33 -08:00
WayofTime
8d6bc20400 Added magnetism sigil array and texture for the reagent. 2016-01-31 16:23:17 -05:00
BBoldt
8344c3eba3 Yulife - Forge, Altar, Slates, small tweaks 2016-01-31 12:29:56 -08:00
WayofTime
27d63d5df3 Added blood lamp reagent, sigil effects, and the blood lamp array. 2016-01-31 14:31:16 -05:00
WayofTime
820418558e Fixed Blood Light particles being purple. Added ability for the Divination Sigil to look at information of the incense altar 2016-01-30 08:44:49 -05:00
WayofTime
690cf6c4f3 Added recipes and block textures to the path blocks. 2016-01-30 07:58:08 -05:00
BBoldt
9e44fcbaad Yulife - Sentient Armor + blood shards 2016-01-28 18:46:16 -08:00
WayofTime
cc1e11f09f Added some rudimentary path blocks for the tranquility altar - textures pending. 2016-01-26 19:39:39 -05:00
WayofTime
1242fefc30 Added sentient armour gem recipe. Added ability for Tartaric gems to fill other gems. 2016-01-26 07:56:17 -05:00
BBoldt
c953228585 BBoldt - Sentient Armor, soul forge gui tweaks 2016-01-26 02:31:54 -08:00