Move getOwnerName/UUID to IBindable

Where it should have been to begin with... hehe...

Deprecated methods will be removed after beta
This commit is contained in:
Nick 2016-02-04 00:25:37 -08:00
parent 8c1eaddb97
commit fd16a58b6b
8 changed files with 72 additions and 11 deletions

View file

@ -3,11 +3,38 @@ package WayofTime.bloodmagic.api.iface;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import javax.annotation.Nullable;
/**
* Implement this interface on any Item that can be bound to a player.
*/
public interface IBindable
{
/**
* Gets the username of the Item's owner. Usually for display,
* such as in the tooltip.
*
* If the item is not bound, this will be null.
*
* @param stack
* - The owned ItemStack
*
* @return - The username of the Item's owner
*/
String getOwnerName(ItemStack stack);
/**
* Gets the UUID of the Item's owner.
*
* If the item is not bound, this will be null.
*
* @param stack
* - The owned ItemStack
*
* @return - The UUID of the Item's owner
*/
String getOwnerUUID(ItemStack stack);
/**
* Called when the player attempts to bind the item.
*