BloodMagic/src/main/java/WayofTime/bloodmagic/api/iface/IBindable.java
Nick fd16a58b6b Move getOwnerName/UUID to IBindable
Where it should have been to begin with... hehe...

Deprecated methods will be removed after beta
2016-02-04 00:25:37 -08:00

50 lines
1.2 KiB
Java

package WayofTime.bloodmagic.api.iface;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import javax.annotation.Nullable;
/**
* Implement this interface on any Item that can be bound to a player.
*/
public interface IBindable
{
/**
* Gets the username of the Item's owner. Usually for display,
* such as in the tooltip.
*
* If the item is not bound, this will be null.
*
* @param stack
* - The owned ItemStack
*
* @return - The username of the Item's owner
*/
String getOwnerName(ItemStack stack);
/**
* Gets the UUID of the Item's owner.
*
* If the item is not bound, this will be null.
*
* @param stack
* - The owned ItemStack
*
* @return - The UUID of the Item's owner
*/
String getOwnerUUID(ItemStack stack);
/**
* Called when the player attempts to bind the item.
*
* @param player
* - The Player attempting to bind the item
* @param stack
* - The ItemStack to attempt binding
*
* @return If binding was successful.
*/
boolean onBind(EntityPlayer player, ItemStack stack);
}