- Made it so peaceful animals provide more LP by default (to encourage creating your own farm).
- Increased the effectiveness of animals for the Gathering of the Forsaken Souls ritual by a factor of 4. - Added the framework for the Purification Altar.
This commit is contained in:
parent
da4de55c2e
commit
faef980e59
14 changed files with 290 additions and 31 deletions
|
@ -221,7 +221,8 @@ public class BloodMagicAPI
|
|||
* @param entityClass
|
||||
* - The class of the entity to blacklist.
|
||||
* @param sacrificeValue
|
||||
* - The Amount of LP to provide per each entity sacrificed.
|
||||
* - The Amount of LP to provide per each HP of the entity
|
||||
* sacrificed.
|
||||
*/
|
||||
public static void setEntitySacrificeValue(Class<? extends EntityLivingBase> entityClass, int sacrificeValue)
|
||||
{
|
||||
|
@ -235,7 +236,8 @@ public class BloodMagicAPI
|
|||
* @param entityClassName
|
||||
* - The name of the class of the entity to blacklist.
|
||||
* @param sacrificeValue
|
||||
* - The Amount of LP to provide per each entity sacrificed.
|
||||
* - The Amount of LP to provide per each HP of the entity
|
||||
* sacrificed.
|
||||
*/
|
||||
public static void setEntitySacrificeValue(String entityClassName, int sacrificeValue)
|
||||
{
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue