Massive rework of configs, items and blocks.
I redone where the items/blocsks are stored and how the configs are handled to clean up it and give space. You can change the config line to AWWayofTime if you want to keep the compatibility with old configs. Now you reference the blocks from the ModBlocks and Items from the ModItems.
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parent
8601e9faff
commit
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304 changed files with 3941 additions and 5108 deletions
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@ -7,8 +7,7 @@ import net.minecraft.inventory.Container;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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public class ContainerAltar extends Container
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{
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public class ContainerAltar extends Container {
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protected TEAltar tileEntity;
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public ContainerAltar(InventoryPlayer inventoryPlayer, TEAltar te)
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@ -25,6 +24,7 @@ public class ContainerAltar extends Container
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bindPlayerInventory(inventoryPlayer);
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}
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@Override
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public boolean canInteractWith(EntityPlayer entityplayer)
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{
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@ -38,7 +38,7 @@ public class ContainerAltar extends Container
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for (int j = 0; j < 9; j++)
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{
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addSlotToContainer(new Slot(inventoryPlayer, j + i * 9 + 9,
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8 + j * 18, 84 + i * 18));
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8 + j * 18, 84 + i * 18));
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}
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}
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@ -47,6 +47,7 @@ public class ContainerAltar extends Container
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addSlotToContainer(new Slot(inventoryPlayer, i, 8 + i * 18, 142));
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}
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}
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@Override
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public ItemStack transferStackInSlot(EntityPlayer player, int slot)
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{
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@ -76,8 +77,7 @@ public class ContainerAltar extends Container
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if (stackInSlot.stackSize == 0)
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{
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slotObject.putStack(null);
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}
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else
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} else
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{
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slotObject.onSlotChanged();
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}
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@ -7,8 +7,7 @@ import net.minecraft.inventory.Container;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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public class ContainerTeleposer extends Container
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{
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public class ContainerTeleposer extends Container {
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protected TETeleposer tileEntity;
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public ContainerTeleposer(InventoryPlayer inventoryPlayer, TETeleposer te)
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@ -88,8 +87,7 @@ public class ContainerTeleposer extends Container
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if (stackInSlot.stackSize == 0)
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{
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slotObject.putStack(null);
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}
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else
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} else
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{
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slotObject.onSlotChanged();
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}
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@ -7,8 +7,7 @@ import net.minecraft.inventory.Container;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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public class ContainerWritingTable extends Container
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{
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public class ContainerWritingTable extends Container {
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protected TEWritingTable tileEntity;
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public ContainerWritingTable(InventoryPlayer inventoryPlayer, TEWritingTable te)
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@ -88,8 +87,7 @@ public class ContainerWritingTable extends Container
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if (stackInSlot.stackSize == 0)
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{
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slotObject.putStack(null);
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}
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else
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} else
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{
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slotObject.onSlotChanged();
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}
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