Massive rework of configs, items and blocks.
I redone where the items/blocsks are stored and how the configs are handled to clean up it and give space. You can change the config line to AWWayofTime if you want to keep the compatibility with old configs. Now you reference the blocks from the ModBlocks and Items from the ModItems.
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304 changed files with 3941 additions and 5108 deletions
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@ -1,7 +1,8 @@
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package WayofTime.alchemicalWizardry.common.items;
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import java.util.List;
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import WayofTime.alchemicalWizardry.common.AlchemicalWizardry;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IconRegister;
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@ -15,12 +16,10 @@ import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.Icon;
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import net.minecraft.world.World;
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import WayofTime.alchemicalWizardry.common.AlchemicalWizardry;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class EnergySword extends ItemSword
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{
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import java.util.List;
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public class EnergySword extends ItemSword {
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//private float weaponDamaged;
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//private int maxMode = 3;
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private NBTTagCompound data;
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@ -73,8 +72,7 @@ public class EnergySword extends ItemSword
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if (tag.getBoolean("isActive"))
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{
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return this.activeIcon;
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}
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else
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} else
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{
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return this.passiveIcon;
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}
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@ -91,9 +89,9 @@ public class EnergySword extends ItemSword
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{
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if (par3EntityLivingBase instanceof EntityPlayer)
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{
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EnergyItems.checkAndSetItemOwner(par1ItemStack, (EntityPlayer)par3EntityLivingBase);
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EnergyItems.checkAndSetItemOwner(par1ItemStack, (EntityPlayer) par3EntityLivingBase);
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if (!EnergyItems.syphonBatteries(par1ItemStack, (EntityPlayer)par3EntityLivingBase, this.getEnergyUsed()))
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if (!EnergyItems.syphonBatteries(par1ItemStack, (EntityPlayer) par3EntityLivingBase, this.getEnergyUsed()))
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{
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//this.damagePlayer(null, (EntityPlayer)par3EntityLivingBase, (this.getEnergyUsed() + 99) / 100);
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}
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@ -111,7 +109,7 @@ public class EnergySword extends ItemSword
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if (par3EntityPlayer.isSneaking())
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{
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this.setActivated(par1ItemStack, !getActivated(par1ItemStack));
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par1ItemStack.stackTagCompound.setInteger("worldTimeDelay", (int)(par2World.getWorldTime() - 1) % 100);
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par1ItemStack.stackTagCompound.setInteger("worldTimeDelay", (int) (par2World.getWorldTime() - 1) % 100);
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return par1ItemStack;
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}
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@ -137,7 +135,7 @@ public class EnergySword extends ItemSword
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return;
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}
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EntityPlayer par3EntityPlayer = (EntityPlayer)par3Entity;
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EntityPlayer par3EntityPlayer = (EntityPlayer) par3Entity;
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if (par1ItemStack.stackTagCompound == null)
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{
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@ -206,8 +204,7 @@ public class EnergySword extends ItemSword
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if (par1ItemStack.stackTagCompound.getBoolean("isActive"))
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{
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par3List.add("Activated");
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}
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else
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} else
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{
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par3List.add("Deactivated");
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}
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@ -225,8 +222,7 @@ public class EnergySword extends ItemSword
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if (par2Block.blockID == Block.web.blockID)
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{
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return 15.0F;
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}
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else
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} else
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{
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Material material = par2Block.blockMaterial;
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return material != Material.plants && material != Material.vine && material != Material.coral && material != Material.leaves && material != Material.pumpkin ? 1.0F : 1.5F;
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