BloodMagic/BM_src/WayofTime/alchemicalWizardry/common/items/EnergySword.java
Fenn e3644f2d2b Massive rework of configs, items and blocks.
I redone where the items/blocsks are stored and how the configs are
handled to clean up it and give space. You can change the config line to
AWWayofTime if you want to keep the compatibility with old configs. Now
you reference the blocks from the ModBlocks and Items from the ModItems.
2014-01-17 21:05:38 +00:00

237 lines
6.9 KiB
Java

package WayofTime.alchemicalWizardry.common.items;
import WayofTime.alchemicalWizardry.common.AlchemicalWizardry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemSword;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.Icon;
import net.minecraft.world.World;
import java.util.List;
public class EnergySword extends ItemSword {
//private float weaponDamaged;
//private int maxMode = 3;
private NBTTagCompound data;
private static Icon activeIcon;
private static Icon passiveIcon;
private int energyUsed;
public EnergySword(int id)
{
super(id, AlchemicalWizardry.bloodBoundToolMaterial);
this.maxStackSize = 1;
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
setEnergyUsed(50);
setFull3D();
setMaxDamage(100);
//weaponDamaged = 12.0F;
}
public void setEnergyUsed(int i)
{
energyUsed = i;
}
public int getEnergyUsed()
{
return this.energyUsed;
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister iconRegister)
{
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundSword_activated");
this.activeIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundSword_activated");
this.passiveIcon = iconRegister.registerIcon("AlchemicalWizardry:SheathedItem");
}
@Override
public Icon getIcon(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining)
{
if (stack.stackTagCompound == null)
{
stack.setTagCompound(new NBTTagCompound());
}
NBTTagCompound tag = stack.stackTagCompound;
if (tag.getBoolean("isActive"))
{
return this.activeIcon;
} else
{
return this.passiveIcon;
}
}
@Override
public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity)
{
return !getActivated(stack);
}
@Override
public boolean hitEntity(ItemStack par1ItemStack, EntityLivingBase par2EntityLivingBase, EntityLivingBase par3EntityLivingBase)
{
if (par3EntityLivingBase instanceof EntityPlayer)
{
EnergyItems.checkAndSetItemOwner(par1ItemStack, (EntityPlayer) par3EntityLivingBase);
if (!EnergyItems.syphonBatteries(par1ItemStack, (EntityPlayer) par3EntityLivingBase, this.getEnergyUsed()))
{
//this.damagePlayer(null, (EntityPlayer)par3EntityLivingBase, (this.getEnergyUsed() + 99) / 100);
}
}
par2EntityLivingBase.addPotionEffect(new PotionEffect(Potion.weakness.id, 60, 2));
return true;
}
@Override
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
if (par3EntityPlayer.isSneaking())
{
this.setActivated(par1ItemStack, !getActivated(par1ItemStack));
par1ItemStack.stackTagCompound.setInteger("worldTimeDelay", (int) (par2World.getWorldTime() - 1) % 100);
return par1ItemStack;
}
if (!getActivated(par1ItemStack))
{
return par1ItemStack;
}
return par1ItemStack;
}
@Override
public int getItemEnchantability()
{
return 30;
}
@Override
public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5)
{
if (!(par3Entity instanceof EntityPlayer))
{
return;
}
EntityPlayer par3EntityPlayer = (EntityPlayer) par3Entity;
if (par1ItemStack.stackTagCompound == null)
{
par1ItemStack.setTagCompound(new NBTTagCompound());
}
// if(par1ItemStack.stackTagCompound.getBoolean("isActive"))
// {
// EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, 1);
// }
if (par2World.getWorldTime() % 100 == par1ItemStack.stackTagCompound.getInteger("worldTimeDelay") && par1ItemStack.stackTagCompound.getBoolean("isActive"))
{
if (!par3EntityPlayer.capabilities.isCreativeMode)
{
EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, 50);
}
}
par1ItemStack.setItemDamage(0);
return;
}
public void setActivated(ItemStack par1ItemStack, boolean newActivated)
{
NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
if (itemTag == null)
{
par1ItemStack.setTagCompound(new NBTTagCompound());
}
itemTag.setBoolean("isActive", newActivated);
}
public boolean getActivated(ItemStack par1ItemStack)
{
NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
if (itemTag == null)
{
par1ItemStack.setTagCompound(new NBTTagCompound());
}
return itemTag.getBoolean("isActive");
}
// public int getDamageVsEntity(Entity par1Entity)
// {
// return (int) this.weaponDamage;
// }
public float func_82803_g()
{
return 4.0F;
}
@Override
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
{
par3List.add("Caution: may cause");
par3List.add("a bad day...");
if (!(par1ItemStack.stackTagCompound == null))
{
if (par1ItemStack.stackTagCompound.getBoolean("isActive"))
{
par3List.add("Activated");
} else
{
par3List.add("Deactivated");
}
if (!par1ItemStack.stackTagCompound.getString("ownerName").equals(""))
{
par3List.add("Current owner: " + par1ItemStack.stackTagCompound.getString("ownerName"));
}
}
}
@Override
public float getStrVsBlock(ItemStack par1ItemStack, Block par2Block)
{
if (par2Block.blockID == Block.web.blockID)
{
return 15.0F;
} else
{
Material material = par2Block.blockMaterial;
return material != Material.plants && material != Material.vine && material != Material.coral && material != Material.leaves && material != Material.pumpkin ? 1.0F : 1.5F;
}
}
// public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack)
// {
// return false;
// }
}