- Fixed it so that the Sentient weaponry is actually repairable using any demon will crystals in an anvil
- Changed the stat tracker for Tough Palms so that it counts number of hearts sacrificed, not number of sacrifices
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5 changed files with 25 additions and 5 deletions
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@ -20,9 +20,9 @@ public class StatTrackerSelfSacrifice extends StatTracker
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public int totalSacrifices = 0;
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public static void incrementCounter(LivingArmour armour)
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public static void incrementCounter(LivingArmour armour, int hearts)
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{
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changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + 1 : 1);
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changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + hearts : hearts);
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}
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@Override
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