Started work on the "Ritual Reader," which will in the future give more information about rituals as well as allow you to set the custom areas of the rituals.
This commit is contained in:
parent
f88dae6dda
commit
db268b23a4
6 changed files with 169 additions and 1 deletions
|
@ -27,6 +27,7 @@ import WayofTime.bloodmagic.item.ItemExperienceBook;
|
|||
import WayofTime.bloodmagic.item.ItemInscriptionTool;
|
||||
import WayofTime.bloodmagic.item.ItemLavaCrystal;
|
||||
import WayofTime.bloodmagic.item.ItemRitualDiviner;
|
||||
import WayofTime.bloodmagic.item.ItemRitualReader;
|
||||
import WayofTime.bloodmagic.item.ItemSacrificialDagger;
|
||||
import WayofTime.bloodmagic.item.ItemSlate;
|
||||
import WayofTime.bloodmagic.item.ItemTelepositionFocus;
|
||||
|
@ -86,6 +87,7 @@ public class ModItems
|
|||
public static Item packSacrifice;
|
||||
public static Item daggerOfSacrifice;
|
||||
public static Item ritualDiviner;
|
||||
public static Item ritualReader;
|
||||
|
||||
public static Item lavaCrystal;
|
||||
|
||||
|
@ -179,6 +181,7 @@ public class ModItems
|
|||
daggerOfSacrifice = registerItem(new ItemDaggerOfSacrifice(), Constants.BloodMagicItem.DAGGER_OF_SACRIFICE.getRegName());
|
||||
|
||||
ritualDiviner = registerItem(new ItemRitualDiviner(), Constants.BloodMagicItem.RITUAL_DIVINER.getRegName());
|
||||
ritualReader = registerItem(new ItemRitualReader(), Constants.BloodMagicItem.RITUAL_READER.getRegName());
|
||||
|
||||
lavaCrystal = registerItem(new ItemLavaCrystal(), Constants.BloodMagicItem.LAVA_CRYSTAL.getRegName());
|
||||
GameRegistry.registerFuelHandler(new ItemLavaCrystal());
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue