Go go node models~
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22 changed files with 313 additions and 125 deletions
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@ -1,7 +1,5 @@
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package WayofTime.bloodmagic.block;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.tileentity.TileEntity;
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@ -12,11 +10,11 @@ import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.tile.routing.TileMasterRoutingNode;
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public class BlockMasterRoutingNode extends BlockContainer
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public class BlockMasterRoutingNode extends BlockRoutingNode
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{
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public BlockMasterRoutingNode()
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{
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super(Material.rock);
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super();
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setUnlocalizedName(Constants.Mod.MODID + ".masterRouting");
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setRegistryName(Constants.BloodMagicBlock.MASTER_ROUTING_NODE.getRegName());
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