Go go node models~

This commit is contained in:
WayofTime 2016-02-06 17:36:37 -05:00
parent f1621f1bce
commit 9d64a43ee4
22 changed files with 313 additions and 125 deletions

View file

@ -1,7 +1,5 @@
package WayofTime.bloodmagic.block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
@ -12,11 +10,11 @@ import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.tile.routing.TileMasterRoutingNode;
public class BlockMasterRoutingNode extends BlockContainer
public class BlockMasterRoutingNode extends BlockRoutingNode
{
public BlockMasterRoutingNode()
{
super(Material.rock);
super();
setUnlocalizedName(Constants.Mod.MODID + ".masterRouting");
setRegistryName(Constants.BloodMagicBlock.MASTER_ROUTING_NODE.getRegName());