Created the base items class, for items that are mainly just used in recipes.

Created reagents to be used in array crafting and added the array recipes for the water, lava, void, green grove, fast miner, elemental affinity, sight and air sigils.
Fixed the textures for the Sight sigil and Fast Miner sigil.
This commit is contained in:
WayofTime 2015-12-28 15:59:35 -05:00
parent 440e629e11
commit 9ce9c66fb9
23 changed files with 156 additions and 5 deletions

View file

@ -0,0 +1,37 @@
package WayofTime.bloodmagic.item;
import java.util.List;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
public class ItemComponent extends Item {
public static String[] names = {"reagentWater", "reagentLava", "reagentAir", "reagentFastMiner", "reagentVoid", "reagentGrowth", "reagentAffinity", "reagentSight"};
public ItemComponent() {
super();
setUnlocalizedName(Constants.Mod.MODID + ".baseComponent.");
setHasSubtypes(true);
setCreativeTab(BloodMagic.tabBloodMagic);
}
@Override
public String getUnlocalizedName(ItemStack stack) {
return super.getUnlocalizedName(stack) + names[stack.getItemDamage()];
}
@Override
@SideOnly(Side.CLIENT)
@SuppressWarnings("unchecked")
public void getSubItems(Item id, CreativeTabs creativeTab, List list) {
for (int i = 0; i < names.length; i++)
list.add(new ItemStack(id, 1, i));
}
}

View file

@ -1,18 +1,38 @@
package WayofTime.bloodmagic.registry;
import net.minecraft.item.Item;
import net.minecraftforge.fml.common.registry.GameRegistry;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.ConfigHandler;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.orb.BloodOrb;
import WayofTime.bloodmagic.api.registry.OrbRegistry;
import WayofTime.bloodmagic.item.*;
import WayofTime.bloodmagic.item.ItemActivationCrystal;
import WayofTime.bloodmagic.item.ItemAltarMaker;
import WayofTime.bloodmagic.item.ItemBloodOrb;
import WayofTime.bloodmagic.item.ItemBucketEssence;
import WayofTime.bloodmagic.item.ItemComponent;
import WayofTime.bloodmagic.item.ItemInscriptionTool;
import WayofTime.bloodmagic.item.ItemSacrificialDagger;
import WayofTime.bloodmagic.item.ItemSlate;
import WayofTime.bloodmagic.item.armour.ItemLivingArmour;
import WayofTime.bloodmagic.item.gear.ItemPackSacrifice;
import WayofTime.bloodmagic.item.gear.ItemPackSelfSacrifice;
import WayofTime.bloodmagic.item.sigil.*;
import WayofTime.bloodmagic.item.sigil.ItemSigilAir;
import WayofTime.bloodmagic.item.sigil.ItemSigilBloodLight;
import WayofTime.bloodmagic.item.sigil.ItemSigilDivination;
import WayofTime.bloodmagic.item.sigil.ItemSigilElementalAffinity;
import WayofTime.bloodmagic.item.sigil.ItemSigilFastMiner;
import WayofTime.bloodmagic.item.sigil.ItemSigilGreenGrove;
import WayofTime.bloodmagic.item.sigil.ItemSigilHaste;
import WayofTime.bloodmagic.item.sigil.ItemSigilLava;
import WayofTime.bloodmagic.item.sigil.ItemSigilMagnetism;
import WayofTime.bloodmagic.item.sigil.ItemSigilPhantomBridge;
import WayofTime.bloodmagic.item.sigil.ItemSigilSeer;
import WayofTime.bloodmagic.item.sigil.ItemSigilSuppression;
import WayofTime.bloodmagic.item.sigil.ItemSigilVoid;
import WayofTime.bloodmagic.item.sigil.ItemSigilWater;
import WayofTime.bloodmagic.util.helper.InventoryRenderHelper;
import net.minecraft.item.Item;
import net.minecraftforge.fml.common.registry.GameRegistry;
public class ModItems {
@ -52,6 +72,8 @@ public class ModItems {
public static Item sigilPhantomBridge;
public static Item sigilCompression;
public static Item itemComponent;
public static Item livingArmourHelmet;
public static Item livingArmourChest;
public static Item livingArmourLegs;
@ -99,6 +121,8 @@ public class ModItems {
sigilSeer = registerItem(new ItemSigilSeer());
sigilPhantomBridge = registerItem(new ItemSigilPhantomBridge());
itemComponent = registerItem(new ItemComponent());
livingArmourHelmet = registerItem(new ItemLivingArmour(0), "ItemLivingArmourHelmet");
livingArmourChest = registerItem(new ItemLivingArmour(1), "ItemLivingArmourChest");
livingArmourLegs = registerItem(new ItemLivingArmour(2), "ItemLivingArmourLegs");
@ -163,6 +187,10 @@ public class ModItems {
renderHelper.itemRender(sigilSeer);
renderHelper.itemRender(sigilPhantomBridge, 0);
renderHelper.itemRender(sigilPhantomBridge, 1);
for(int i = 0 ; i < ItemComponent.names.length ; i++) {
renderHelper.itemRender(itemComponent, i);
}
renderHelper.itemRender(livingArmourHelmet);
renderHelper.itemRender(livingArmourChest);

View file

@ -50,7 +50,14 @@ public class ModRecipes {
}
public static void addAlchemyArrayRecipes() {
AlchemyArrayRecipeRegistry.registerCraftingRecipe(new ItemStack(Items.redstone), new ItemStack(ModItems.slate), new ItemStack(Items.diamond), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/LavaSigil.png"));
AlchemyArrayRecipeRegistry.registerRecipe(new ItemStack(Items.diamond), new ItemStack(ModItems.slate), new CraftingArrayEffectBinding(new ItemStack(Blocks.diamond_block)), new BindingAlchemyCircleRenderer());
AlchemyArrayRecipeRegistry.registerCraftingRecipe(new ItemStack(ModItems.itemComponent, 1, 0), new ItemStack(ModItems.slate), new ItemStack(ModItems.sigilWater), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/WaterSigil.png"));
AlchemyArrayRecipeRegistry.registerCraftingRecipe(new ItemStack(ModItems.itemComponent, 1, 1), new ItemStack(ModItems.slate), new ItemStack(ModItems.sigilLava), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/LavaSigil.png"));
AlchemyArrayRecipeRegistry.registerCraftingRecipe(new ItemStack(ModItems.itemComponent, 1, 2), new ItemStack(ModItems.slate, 1, 1), new ItemStack(ModItems.sigilAir), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/AirSigil.png"));
AlchemyArrayRecipeRegistry.registerCraftingRecipe(new ItemStack(ModItems.itemComponent, 1, 3), new ItemStack(ModItems.slate, 1, 1), new ItemStack(ModItems.sigilFastMiner), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/FastMinerSigil.png"));
AlchemyArrayRecipeRegistry.registerCraftingRecipe(new ItemStack(ModItems.itemComponent, 1, 4), new ItemStack(ModItems.slate, 1, 1), new ItemStack(ModItems.sigilVoid), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/VoidSigil.png"));
AlchemyArrayRecipeRegistry.registerCraftingRecipe(new ItemStack(ModItems.itemComponent, 1, 5), new ItemStack(ModItems.slate, 1, 1), new ItemStack(ModItems.sigilGreenGrove), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/GrowthSigil.png"));
AlchemyArrayRecipeRegistry.registerCraftingRecipe(new ItemStack(ModItems.itemComponent, 1, 6), new ItemStack(ModItems.slate, 1, 2), new ItemStack(ModItems.sigilElementalAffinity), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/ElementalAffinitySigil.png"));
AlchemyArrayRecipeRegistry.registerCraftingRecipe(new ItemStack(ModItems.itemComponent, 1, 7), new ItemStack(ModItems.slate, 1, 1), new ItemStack(ModItems.sigilSeer), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/SightSigil.png"));
}
}