Imperfect rituals work mostly now

Just need to figure out an issue with the config
This commit is contained in:
Nick 2015-11-02 17:45:11 -08:00
parent 3a0dcae59a
commit 92bf7cc35b
15 changed files with 226 additions and 64 deletions

View file

@ -1,19 +1,27 @@
package WayofTime.bloodmagic.api.ritual.imperfect;
import WayofTime.bloodmagic.api.BlockStack;
import lombok.Getter;
import lombok.RequiredArgsConstructor;
import net.minecraft.entity.player.EntityPlayer;
@RequiredArgsConstructor
@Getter
public abstract class ImperfectRitual {
private final String name;
private final BlockStack requiredBlock;
private final int activationCost;
private final boolean lightshow;
public ImperfectRitual(BlockStack requiredBlock, int activationCost) {
this(requiredBlock, activationCost, false);
public ImperfectRitual(String name, BlockStack requiredBlock, int activationCost) {
this(name, requiredBlock, activationCost, false);
}
public abstract boolean onActivate(IImperfectRitualStone imperfectRitualStone, EntityPlayer player);
@Override
public String toString() {
return getName() + ":" + getRequiredBlock().toString() + "@" + getActivationCost();
}
}