Potential fix for routing nodes (I changed nothing, but it now works). Fixed blocks that are solid that did not block sunlight.

This commit is contained in:
WayofTime 2016-04-12 15:25:16 -04:00
parent 0a2dfb4fd4
commit 8571d4d264
8 changed files with 155 additions and 12 deletions

View file

@ -59,6 +59,7 @@ public class ConfigHandler
public static boolean ritualUpgradeRemove;
public static boolean ritualArmourEvolve;
public static boolean ritualForsakenSoul;
public static boolean ritualCrystalHarvest;
public static boolean cobblestoneRitual;
public static boolean placerRitual;
@ -256,6 +257,7 @@ public class ConfigHandler
ritualUpgradeRemove = config.get(category, "ritualRemove", true).getBoolean();
ritualArmourEvolve = config.get(category, "ritualArmourEvolve", true).getBoolean();
ritualForsakenSoul = config.get(category, "ritualForsakenSoul", true).getBoolean();
ritualCrystalHarvest = config.get(category, "ritualCrystalHarvest", true).getBoolean();
cobblestoneRitual = config.get(category, "ritualCobblestone", true).getBoolean();
placerRitual = config.get(category, "ritualPlacer", true).getBoolean();

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@ -6,13 +6,17 @@ import net.minecraft.block.material.Material;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.tile.routing.TileMasterRoutingNode;
import WayofTime.bloodmagic.tile.routing.TileRoutingNode;
public abstract class BlockRoutingNode extends BlockContainer
{
@ -112,4 +116,22 @@ public abstract class BlockRoutingNode extends BlockContainer
Block block = blockState.getBlock();
return block.getMaterial(blockState).isOpaque() && blockState.isFullCube();
}
@Override
public void breakBlock(World world, BlockPos pos, IBlockState blockState)
{
if (!world.isRemote)
{
TileEntity tile = world.getTileEntity(pos);
if (tile instanceof TileRoutingNode)
{
((TileRoutingNode) tile).removeAllConnections();
} else if (tile instanceof TileMasterRoutingNode)
{
((TileMasterRoutingNode) tile).removeAllConnections();
}
}
super.breakBlock(world, pos, blockState);
}
}

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@ -11,7 +11,6 @@ import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
@ -86,12 +85,6 @@ public class BlockString extends Block
return this.realBlockState;
}
@Override
public BlockStateContainer createBlockState()
{
return Blocks.air.getBlockState();
}
@Override
public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos, EntityPlayer player)
{

View file

@ -54,6 +54,11 @@ public class ItemNodeRouter extends Item implements INodeRenderer, IVariantProvi
@Override
public EnumActionResult onItemUseFirst(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ, EnumHand hand)
{
if (world.isRemote)
{
return EnumActionResult.PASS;
}
TileEntity tileHit = world.getTileEntity(pos);
if (!(tileHit instanceof IRoutingNode))
@ -87,7 +92,7 @@ public class ItemNodeRouter extends Item implements INodeRenderer, IVariantProvi
if (!node.isMaster(master))
{
if (node.getMasterPos().equals(BlockPos.ORIGIN))
if (node.getMasterPos().equals(BlockPos.ORIGIN)) //If the node is not the master and it is receptive
{
node.connectMasterToRemainingNode(world, new LinkedList<BlockPos>(), master);
master.addConnection(pos, containedPos);
@ -112,7 +117,7 @@ public class ItemNodeRouter extends Item implements INodeRenderer, IVariantProvi
if (!pastNode.isMaster(master))
{
if (pastNode.getMasterPos().equals(BlockPos.ORIGIN))
if (pastNode.getMasterPos().equals(BlockPos.ORIGIN)) //TODO: This is where the issue is
{
pastNode.connectMasterToRemainingNode(world, new LinkedList<BlockPos>(), master);
master.addConnection(pos, containedPos);

View file

@ -40,6 +40,7 @@ public class ModRituals
public static Ritual upgradeRemoveRitual;
public static Ritual armourEvolveRitual;
public static Ritual forsakenSoulRitual;
public static Ritual crystalHarvestRitual;
public static Ritual cobblestoneRitual;
public static Ritual placerRitual;
@ -98,6 +99,8 @@ public class ModRituals
RitualRegistry.registerRitual(armourEvolveRitual, ConfigHandler.ritualArmourEvolve);
forsakenSoulRitual = new RitualForsakenSoul();
RitualRegistry.registerRitual(forsakenSoulRitual, ConfigHandler.ritualForsakenSoul);
crystalHarvestRitual = new RitualCrystalHarvest();
RitualRegistry.registerRitual(crystalHarvestRitual, ConfigHandler.ritualCrystalHarvest);
cobblestoneRitual = new RitualCobblestone();
RitualRegistry.registerRitual(cobblestoneRitual, ConfigHandler.cobblestoneRitual);

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@ -0,0 +1,109 @@
package WayofTime.bloodmagic.ritual;
import java.util.ArrayList;
import net.minecraft.block.state.IBlockState;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.network.SoulNetwork;
import WayofTime.bloodmagic.api.ritual.AreaDescriptor;
import WayofTime.bloodmagic.api.ritual.EnumRuneType;
import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
import WayofTime.bloodmagic.api.ritual.Ritual;
import WayofTime.bloodmagic.api.ritual.RitualComponent;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.tile.TileDemonCrystal;
public class RitualCrystalHarvest extends Ritual
{
public static final String CRYSTAL_RANGE = "crystal";
public RitualCrystalHarvest()
{
super("ritualCrystalHarvest", 0, 40000, "ritual." + Constants.Mod.MODID + ".crystalHarvestRitual");
addBlockRange(CRYSTAL_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-3, 2, -3), 7, 5, 7));
setMaximumVolumeAndDistanceOfRange(CRYSTAL_RANGE, 250, 5, 7);
}
@Override
public void performRitual(IMasterRitualStone masterRitualStone)
{
World world = masterRitualStone.getWorldObj();
SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner());
int currentEssence = network.getCurrentEssence();
BlockPos pos = masterRitualStone.getBlockPos();
if (currentEssence < getRefreshCost())
{
network.causeNauseaToPlayer();
return;
}
int maxEffects = 1;
int totalEffects = 0;
AreaDescriptor crystalRange = getBlockRange(CRYSTAL_RANGE);
crystalRange.resetIterator();
while (crystalRange.hasNext())
{
BlockPos nextPos = crystalRange.next().add(pos);
TileEntity tile = world.getTileEntity(nextPos);
if (tile instanceof TileDemonCrystal)
{
TileDemonCrystal demonCrystal = (TileDemonCrystal) tile;
if (demonCrystal.dropSingleCrystal())
{
IBlockState state = world.getBlockState(nextPos);
world.notifyBlockUpdate(nextPos, state, state, 3);
totalEffects++;
if (totalEffects >= maxEffects)
{
break;
}
}
}
}
network.syphon(getRefreshCost() * totalEffects);
}
@Override
public int getRefreshTime()
{
return 25;
}
@Override
public int getRefreshCost()
{
return 0;
}
@Override
public ArrayList<RitualComponent> getComponents()
{
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
this.addCornerRunes(components, 1, 0, EnumRuneType.AIR);
this.addParallelRunes(components, 1, 1, EnumRuneType.DUSK);
this.addParallelRunes(components, 1, -1, EnumRuneType.FIRE);
this.addParallelRunes(components, 2, -1, EnumRuneType.FIRE);
this.addParallelRunes(components, 3, -1, EnumRuneType.FIRE);
this.addOffsetRunes(components, 3, 1, -1, EnumRuneType.FIRE);
this.addCornerRunes(components, 3, -1, EnumRuneType.EARTH);
this.addCornerRunes(components, 3, 0, EnumRuneType.EARTH);
this.addOffsetRunes(components, 3, 2, 0, EnumRuneType.DUSK);
return components;
}
@Override
public Ritual getNewCopy()
{
return new RitualCrystalHarvest();
}
}

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@ -136,7 +136,7 @@ public class TileMasterRoutingNode extends TileInventory implements IMasterRouti
public int getMaxTransferForDemonWill(double will)
{
return 8 + (int) (will / 25);
return 8;
}
@Override
@ -381,6 +381,15 @@ public class TileMasterRoutingNode extends TileInventory implements IMasterRouti
@Override
public void removeAllConnections()
{
// Empty
for (BlockPos testPos : generalNodeList)
{
TileEntity tile = worldObj.getTileEntity(testPos);
if (tile instanceof IRoutingNode)
{
((IRoutingNode) tile).removeConnection(pos);
this.removeConnection(testPos);
getWorld().notifyBlockUpdate(getPos(), getWorld().getBlockState(testPos), getWorld().getBlockState(testPos), 3);
}
}
}
}

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@ -80,7 +80,7 @@ public class TileRoutingNode extends TileInventory implements IRoutingNode, IIte
if (tile instanceof IRoutingNode)
{
((IRoutingNode) tile).removeConnection(pos);
getWorld().notifyBlockUpdate(getPos(), getWorld().getBlockState(getPos()), getWorld().getBlockState(getPos()), 3);
getWorld().notifyBlockUpdate(getPos(), getWorld().getBlockState(testPos), getWorld().getBlockState(testPos), 3);
}
}