Added Ritual: Song of the Cleansing Soul to remove Living Armour upgrades from the armour.

This commit is contained in:
WayofTime 2016-02-15 15:27:39 -05:00
parent b5c8c2242a
commit 7610329d0a
12 changed files with 256 additions and 65 deletions

View file

@ -5,10 +5,6 @@ import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import WayofTime.bloodmagic.BloodMagic;
@ -16,7 +12,6 @@ import WayofTime.bloodmagic.api.BloodMagicAPI;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.iface.IBindable;
import WayofTime.bloodmagic.api.network.SoulNetwork;
import WayofTime.bloodmagic.api.util.helper.BindableHelper;
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.api.util.helper.PlayerHelper;

View file

@ -1,18 +1,16 @@
package WayofTime.bloodmagic.item;
import com.google.common.base.Strings;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraftforge.fml.common.FMLCommonHandler;
import net.minecraftforge.fml.common.IFuelHandler;
import net.minecraftforge.fml.relauncher.Side;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
import com.google.common.base.Strings;
public class ItemLavaCrystal extends ItemBindable implements IFuelHandler
{
public ItemLavaCrystal()
@ -51,8 +49,6 @@ public class ItemLavaCrystal extends ItemBindable implements IFuelHandler
if (fuelItem instanceof ItemLavaCrystal)
{
System.out.println("Test get burn time: Side = " + FMLCommonHandler.instance().getSide());
//
// if (FMLCommonHandler.instance().getSide() == Side.CLIENT)
// {
// return 200;