189 lines
6.2 KiB
Java
189 lines
6.2 KiB
Java
package WayofTime.bloodmagic.item;
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.BloodMagicAPI;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.iface.IBindable;
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import WayofTime.bloodmagic.api.network.SoulNetwork;
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import WayofTime.bloodmagic.api.util.helper.NBTHelper;
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import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
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import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
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import WayofTime.bloodmagic.util.helper.TextHelper;
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import com.google.common.base.Strings;
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public class ItemBindable extends Item implements IBindable
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{
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private int lpUsed;
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public ItemBindable()
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{
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super();
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setCreativeTab(BloodMagic.tabBloodMagic);
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setMaxStackSize(1);
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}
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/**
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* Syphons from the owner's network if possible - if not enough LP is found,
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* it will instead take the LP from the holder of the item.
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*
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* @param stack
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* - The ItemStack to syphon from
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* @param player
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* - The Player using the item
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* @param lpUsed
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* - The amount of LP to syphon
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*
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* @return Whether syphoning was successful or not
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*/
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public static boolean syphonNetwork(ItemStack stack, EntityPlayer player, int lpUsed)
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{
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if (player == null)
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return false;
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if (!player.worldObj.isRemote)
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{
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if (stack != null && stack.getItem() instanceof ItemBindable)
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{
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ItemBindable itemBindable = (ItemBindable) stack.getItem();
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String owner = itemBindable.getBindableOwner(stack);
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SoulNetwork network = NetworkHelper.getSoulNetwork(owner);
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return NetworkHelper.syphonAndDamage(network, player, lpUsed);
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}
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} else
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{
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double posX = player.posX;
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double posY = player.posY;
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double posZ = player.posZ;
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// SpellHelper.sendIndexedParticleToAllAround(player.worldObj, posX,posY, posZ, 20, player.worldObj.provider.getDimensionId(), 4, posX, posY, posZ);
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player.worldObj.playSoundEffect((double) ((float) posX + 0.5F), (double) ((float) posY + 0.5F), (double) ((float) posZ + 0.5F), "random.fizz", 0.5F, 2.6F + (player.worldObj.rand.nextFloat() - player.worldObj.rand.nextFloat()) * 0.8F);
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}
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return true;
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}
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/**
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* This method is to be used for when you want to drain from a network
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* without an online player. This will not take health from the owner if it
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* fails to find sufficient LP.
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*
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* @param stack
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* - The ItemStack to syphon from.
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* @param lpUsed
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* - The amount of LP to syphon
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*
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* @return - If syphoning was successful or not
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*/
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public static boolean syphonNetwork(ItemStack stack, int lpUsed)
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{
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if (stack.getItem() instanceof ItemBindable)
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{
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ItemBindable itemBindable = (ItemBindable) stack.getItem();
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return !Strings.isNullOrEmpty(itemBindable.getBindableOwner(stack)) && NetworkHelper.syphonFromContainer(stack, lpUsed);
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}
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return false;
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}
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public static boolean canSyphonFromNetwork(ItemStack stack, int lpRequested)
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{
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if (stack.getItem() instanceof ItemBindable)
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{
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ItemBindable itemBindable = (ItemBindable) stack.getItem();
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return !Strings.isNullOrEmpty(itemBindable.getBindableOwner(stack)) && NetworkHelper.canSyphonFromContainer(stack, lpRequested);
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}
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return false;
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}
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public static void hurtPlayer(EntityPlayer user, int lpSyphoned)
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{
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if (user != null)
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{
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if (lpSyphoned < 100 && lpSyphoned > 0)
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{
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if (!user.capabilities.isCreativeMode)
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{
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user.attackEntityFrom(BloodMagicAPI.getDamageSource(), 0F); // Emulate an attack
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user.setHealth(user.getHealth() - 1);
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if (user.getHealth() <= 0.0005f)
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user.onDeath(BloodMagicAPI.getDamageSource());
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}
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} else if (lpSyphoned >= 100)
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{
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if (!user.capabilities.isCreativeMode)
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{
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for (int i = 0; i < ((lpSyphoned + 99) / 100); i++)
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{
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user.attackEntityFrom(BloodMagicAPI.getDamageSource(), 0F); // Emulate an attack
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user.setHealth(user.getHealth() - 1);
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if (user.getHealth() <= 0.0005f)
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{
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user.onDeath(BloodMagicAPI.getDamageSource());
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break;
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}
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}
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}
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}
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced)
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{
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NBTHelper.checkNBT(stack);
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if (!Strings.isNullOrEmpty(stack.getTagCompound().getString(Constants.NBT.OWNER_UUID)))
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tooltip.add(TextHelper.localizeEffect("tooltip.BloodMagic.currentOwner", PlayerHelper.getUsernameFromStack(stack)));
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}
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public int getLPUsed()
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{
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return this.lpUsed;
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}
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protected void setLPUsed(int lpUsed)
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{
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this.lpUsed = lpUsed;
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}
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public String getBindableOwner(ItemStack stack)
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{
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stack = NBTHelper.checkNBT(stack);
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return stack.getTagCompound().getString(Constants.NBT.OWNER_UUID);
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}
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// IBindable
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@Override
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public boolean onBind(EntityPlayer player, ItemStack stack)
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{
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return true;
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}
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@Override
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public String getOwnerName(ItemStack stack)
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{
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return stack != null ? NBTHelper.checkNBT(stack).getTagCompound().getString(Constants.NBT.OWNER_NAME) : null;
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}
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@Override
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public String getOwnerUUID(ItemStack stack)
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{
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return stack != null ? NBTHelper.checkNBT(stack).getTagCompound().getString(Constants.NBT.OWNER_UUID) : null;
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}
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}
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