Added Demon Pylon (currently no model) which pulls demon will from surrounding chunks into its chunk.
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parent
7104138e2b
commit
743af85a61
9 changed files with 306 additions and 170 deletions
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@ -1,33 +1,20 @@
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package WayofTime.bloodmagic.tile;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Map.Entry;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.ITickable;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.ritual.AreaDescriptor;
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import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
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import WayofTime.bloodmagic.api.soul.IDemonWillConduit;
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import WayofTime.bloodmagic.api.soul.IDemonWillGem;
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import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler;
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public class TileDemonCrucible extends TileInventory implements ITickable, IDemonWillConduit
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{
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public AreaDescriptor checkArea = new AreaDescriptor.Rectangle(new BlockPos(-5, -5, -5), 11);
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public List<BlockPos> conduitList = new ArrayList<BlockPos>(); //Offset list
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public HashMap<EnumDemonWillType, Double> willMap = new HashMap<EnumDemonWillType, Double>();
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public HashMap<EnumDemonWillType, Double> willMap = new HashMap<EnumDemonWillType, Double>(); //TODO: Change to DemonWillHolder
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public final int maxWill = 100;
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public final double maxTransferPerTick = 1;
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public final double thresholdFill = 0.01;
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public final double gemDrainRate = 10;
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public int internalCounter = 0;
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@ -45,26 +32,6 @@ public class TileDemonCrucible extends TileInventory implements ITickable, IDemo
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return;
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}
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if (internalCounter % 100 == 0)
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{
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conduitList.clear();
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List<BlockPos> posList = checkArea.getContainedPositions(pos);
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for (BlockPos newPos : posList)
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{
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if (newPos.equals(pos))
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{
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continue;
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}
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TileEntity tile = worldObj.getTileEntity(newPos);
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if (tile instanceof IDemonWillConduit)
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{
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conduitList.add(newPos.subtract(getPos()));
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}
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}
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}
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internalCounter++;
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if (worldObj.isBlockPowered(getPos()))
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@ -107,114 +74,14 @@ public class TileDemonCrucible extends TileInventory implements ITickable, IDemo
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IDemonWillGem gemItem = (IDemonWillGem) stack.getItem();
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for (EnumDemonWillType type : EnumDemonWillType.values())
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{
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if (!willMap.containsKey(type))
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double currentAmount = WorldDemonWillHandler.getCurrentWill(worldObj, pos, type);
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double drainAmount = Math.min(maxWill - currentAmount, gemDrainRate);
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double filled = WorldDemonWillHandler.fillWillToMaximum(worldObj, pos, type, drainAmount, maxWill, false);
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filled = gemItem.drainWill(type, stack, filled);
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if (filled > 0)
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{
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willMap.put(type, 0d);
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WorldDemonWillHandler.fillWillToMaximum(worldObj, pos, type, filled, maxWill, true);
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}
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if (willMap.get(type) < maxWill)
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{
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double drainAmount = Math.min(maxWill - willMap.get(type), gemDrainRate);
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double drained = gemItem.drainWill(type, stack, drainAmount);
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willMap.put(type, willMap.get(type) + drained);
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}
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}
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}
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}
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double maxWeight = 0;
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List<IDemonWillConduit> tileList = new ArrayList<IDemonWillConduit>();
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Collections.shuffle(tileList);
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Iterator<BlockPos> iterator = conduitList.iterator();
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while (iterator.hasNext())
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{
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BlockPos newPos = pos.add(iterator.next());
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TileEntity tile = worldObj.getTileEntity(newPos);
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if (tile instanceof IDemonWillConduit)
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{
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maxWeight += ((IDemonWillConduit) tile).getWeight();
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tileList.add((IDemonWillConduit) tile);
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} else
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{
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iterator.remove();
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}
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}
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if (maxWeight > 0)
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{
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for (EnumDemonWillType type : EnumDemonWillType.values())
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{
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List<IDemonWillConduit> copyTileList = new ArrayList<IDemonWillConduit>();
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copyTileList.addAll(tileList);
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double currentAmount = this.getCurrentWill(type);
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if (currentAmount <= 0)
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{
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continue;
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}
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double transfered = 0;
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double newMaxWeight = 0;
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double transferTotalLastRound = 0;
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int pass = 0;
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final int maxPasses = 2;
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while (pass < maxPasses && transfered < maxTransferPerTick && maxWeight > 0)
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{
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pass++;
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newMaxWeight = 0;
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Iterator<IDemonWillConduit> conduitIterator = copyTileList.iterator();
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while (conduitIterator.hasNext())
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{
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IDemonWillConduit conduit = conduitIterator.next();
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if (!conduit.canFill(type))
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{
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conduitIterator.remove();
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continue;
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}
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newMaxWeight += conduit.getWeight();
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double transfer = Math.min(currentAmount, conduit.getWeight() * (maxTransferPerTick - transferTotalLastRound) / maxWeight);
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if (transfer <= 0)
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{
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conduitIterator.remove();
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continue;
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}
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double conduitAmount = conduit.getCurrentWill(type);
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if (currentAmount - conduitAmount <= thresholdFill) // Will only fill if this conduit's amount is greater than the conduit it is filling.
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{
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conduitIterator.remove();
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continue;
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}
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transfer = conduit.fillDemonWill(type, transfer, false);
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if (transfer > 0)
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{
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worldObj.markBlockForUpdate(((TileEntity) conduit).getPos());
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conduit.fillDemonWill(type, transfer, true);
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currentAmount -= transfer;
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transfered += transfer;
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} else
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{
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conduitIterator.remove();
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}
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}
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maxWeight = newMaxWeight;
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transferTotalLastRound = transfered;
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}
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if (currentAmount <= 0)
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{
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willMap.remove(type);
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} else
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{
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willMap.put(type, currentAmount);
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}
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}
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}
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@ -236,14 +103,6 @@ public class TileDemonCrucible extends TileInventory implements ITickable, IDemo
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willMap.put(type, amount);
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}
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}
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NBTTagList tags = tag.getTagList(Constants.NBT.BLOCKPOS_CONNECTION, 10);
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for (int i = 0; i < tags.tagCount(); i++)
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{
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NBTTagCompound blockTag = tags.getCompoundTagAt(i);
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BlockPos newPos = new BlockPos(blockTag.getInteger(Constants.NBT.X_COORD), blockTag.getInteger(Constants.NBT.Y_COORD), blockTag.getInteger(Constants.NBT.Z_COORD));
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conduitList.add(newPos);
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}
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}
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@Override
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@ -255,18 +114,6 @@ public class TileDemonCrucible extends TileInventory implements ITickable, IDemo
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{
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tag.setDouble("EnumWill" + entry.getKey().getName(), entry.getValue());
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}
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NBTTagList tags = new NBTTagList();
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for (BlockPos pos : conduitList)
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{
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NBTTagCompound posTag = new NBTTagCompound();
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posTag.setInteger(Constants.NBT.X_COORD, pos.getX());
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posTag.setInteger(Constants.NBT.Y_COORD, pos.getY());
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posTag.setInteger(Constants.NBT.Z_COORD, pos.getZ());
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tags.appendTag(posTag);
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}
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tag.setTag(Constants.NBT.BLOCKPOS_CONNECTION, tags);
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}
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// IDemonWillConduit
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130
src/main/java/WayofTime/bloodmagic/tile/TileDemonPylon.java
Normal file
130
src/main/java/WayofTime/bloodmagic/tile/TileDemonPylon.java
Normal file
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@ -0,0 +1,130 @@
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package WayofTime.bloodmagic.tile;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.ITickable;
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import WayofTime.bloodmagic.api.soul.DemonWillHolder;
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import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
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import WayofTime.bloodmagic.api.soul.IDemonWillConduit;
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import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler;
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public class TileDemonPylon extends TileEntity implements ITickable, IDemonWillConduit
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{
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public DemonWillHolder holder = new DemonWillHolder();
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public final int maxWill = 100;
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public final double drainRate = 1;
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public TileDemonPylon()
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{
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}
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@Override
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public void update()
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{
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if (worldObj.isRemote)
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{
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return;
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}
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for (EnumDemonWillType type : EnumDemonWillType.values())
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{
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double currentAmount = WorldDemonWillHandler.getCurrentWill(worldObj, pos, type);
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for (EnumFacing side : EnumFacing.HORIZONTALS)
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{
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BlockPos offsetPos = pos.offset(side, 16);
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double sideAmount = WorldDemonWillHandler.getCurrentWill(worldObj, offsetPos, type);
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if (sideAmount > currentAmount)
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{
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double drainAmount = Math.min((sideAmount - currentAmount) / 2, drainRate);
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double drain = WorldDemonWillHandler.drainWill(worldObj, offsetPos, type, drainAmount, true);
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WorldDemonWillHandler.fillWill(worldObj, pos, type, drain, true);
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}
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}
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}
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}
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@Override
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public void readFromNBT(NBTTagCompound tag)
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{
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super.readFromNBT(tag);
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holder.readFromNBT(tag, "Will");
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}
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@Override
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public void writeToNBT(NBTTagCompound tag)
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{
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super.writeToNBT(tag);
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holder.writeToNBT(tag, "Will");
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}
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// IDemonWillConduit
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@Override
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public int getWeight()
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{
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return 10;
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}
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@Override
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public double fillDemonWill(EnumDemonWillType type, double amount, boolean doFill)
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{
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if (amount <= 0)
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{
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return 0;
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}
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if (!canFill(type))
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{
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return 0;
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}
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if (!doFill)
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{
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return Math.min(maxWill - holder.getWill(type), amount);
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}
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return holder.addWill(type, amount, maxWill);
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}
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@Override
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public double drainDemonWill(EnumDemonWillType type, double amount, boolean doDrain)
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{
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double drained = amount;
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double current = holder.getWill(type);
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if (current < drained)
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{
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drained = current;
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}
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if (doDrain)
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{
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return holder.drainWill(type, amount);
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}
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return drained;
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}
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@Override
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public boolean canFill(EnumDemonWillType type)
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{
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return true;
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}
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@Override
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public boolean canDrain(EnumDemonWillType type)
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{
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return true;
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}
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@Override
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public double getCurrentWill(EnumDemonWillType type)
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{
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return holder.getWill(type);
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}
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}
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@ -13,10 +13,12 @@ import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
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import WayofTime.bloodmagic.api.soul.IDemonWill;
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import WayofTime.bloodmagic.api.soul.IDemonWillConduit;
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import WayofTime.bloodmagic.api.soul.IDemonWillGem;
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import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler;
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public class TileSoulForge extends TileInventory implements ITickable, IDemonWillConduit
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{
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public static final int ticksRequired = 100;
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public static final double worldWillTransferRate = 1;
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public static final int soulSlot = 4;
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public static final int outputSlot = 5;
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@Override
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public void update()
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{
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if (worldObj.isRemote)
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{
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return;
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}
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if (!hasSoulGemOrSoul())
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{
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burnTime = 0;
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return;
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}
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for (EnumDemonWillType type : EnumDemonWillType.values())
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{
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double willInWorld = WorldDemonWillHandler.getCurrentWill(worldObj, pos, type);
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double filled = Math.min(willInWorld, worldWillTransferRate);
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if (filled > 0)
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{
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filled = this.fillDemonWill(type, filled, false);
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filled = WorldDemonWillHandler.drainWill(worldObj, pos, type, filled, false);
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if (filled > 0)
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{
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this.fillDemonWill(type, filled, true);
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WorldDemonWillHandler.drainWill(worldObj, pos, type, filled, true);
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}
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}
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}
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double soulsInGem = getWill();
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List<ItemStack> inputList = new ArrayList<ItemStack>();
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@ -98,6 +123,7 @@ public class TileSoulForge extends TileInventory implements ITickable, IDemonWil
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burnTime = 0;
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}
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}
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}
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public double getProgressForGui()
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