Merge remote-tracking branch 'origin/1.9' into 1.9
# Conflicts: # src/main/resources/assets/bloodmagic/textures/items/ExplosivePowder.png # src/main/resources/assets/bloodmagic/textures/items/PlantOil.png # src/main/resources/assets/bloodmagic/textures/items/Saltpeter.png # src/main/resources/assets/bloodmagic/textures/items/Sulfur.png
This commit is contained in:
commit
6cd78757bf
11 changed files with 115 additions and 26 deletions
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@ -115,6 +115,21 @@
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"textures": {
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"layer0": "bloodmagic:items/CoalSand"
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}
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},
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"plantoil": {
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"textures": {
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"layer0": "bloodmagic:items/PlantOil"
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}
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},
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"sulfur": {
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"textures": {
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"layer0": "bloodmagic:items/Sulfur"
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}
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},
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"saltpeter": {
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"textures": {
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"layer0": "bloodmagic:items/Saltpeter"
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}
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}
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}
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}
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@ -10,7 +10,12 @@
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"textures": {
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"layer0": "bloodmagic:items/BasicCuttingFluid"
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}
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}
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},
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"explosive": {
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"textures": {
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"layer0": "bloodmagic:items/ExplosivePowder"
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}
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}
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}
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}
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}
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@ -90,8 +90,12 @@ item.BloodMagic.baseComponent.reagentTransposition.name=Transposition Reagent
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item.BloodMagic.baseComponent.ironSand.name=Iron Sand
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item.BloodMagic.baseComponent.goldSand.name=Gold Sand
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item.BloodMagic.baseComponent.coalSand.name=Coal Sand
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item.BloodMagic.baseComponent.plantOil.name=Plant Oil
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item.BloodMagic.baseComponent.sulfur.name=Sulfur
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item.BloodMagic.baseComponent.saltpeter.name=Saltpeter
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item.BloodMagic.cuttingFluid.basicCuttingFluid.name=Basic Cutting Fluid
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item.BloodMagic.cuttingFluid.explosive.name=Explosive Powder
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item.BloodMagic.demonCrystal.crystalDefault.name=Demon Will Crystal
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item.BloodMagic.demonCrystal.crystalCorrosive.name=Corrosive Will Crystal
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@ -87,6 +87,14 @@ item.BloodMagic.baseComponent.reagentSeverance.name=隔绝试剂
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item.BloodMagic.baseComponent.reagentTeleposition.name=传送试剂
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item.BloodMagic.baseComponent.reagentTransposition.name=移位试剂
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item.BloodMagic.baseComponent.ironSand.name=铁矿砂
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item.BloodMagic.baseComponent.goldSand.name=金矿砂
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item.BloodMagic.baseComponent.coalSand.name=煤矿砂
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item.BloodMagic.baseComponent.plantOil.name=植物油
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item.BloodMagic.cuttingFluid.basicCuttingFluid.name=基础切削油
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item.BloodMagic.cuttingFluid.explosive.name=爆炸火药
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item.BloodMagic.demonCrystal.crystalDefault.name=邪灵魂魄晶体
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item.BloodMagic.demonCrystal.crystalCorrosive.name=腐蚀魂魄晶体
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item.BloodMagic.demonCrystal.crystalDestructive.name=恶意魂魄晶体
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@ -137,11 +145,11 @@ item.BloodMagic.upgradeTome.name=束灵盔甲强化手册
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item.BloodMagic.upgradeTrainer.name=束灵盔甲训练手镯
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item.BloodMagic.sentientSword.name=感知之剑
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item.BloodMagic.soulGem.petty.name=[微小]醇酒之晶
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item.BloodMagic.soulGem.lesser.name=[细块]醇酒之晶
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item.BloodMagic.soulGem.common.name=[普通]醇酒之晶
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item.BloodMagic.soulGem.greater.name=[较大]醇酒之晶
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item.BloodMagic.soulGem.grand.name=[精制]醇酒之晶
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item.BloodMagic.soulGem.petty.name=[微小]冥界宝石
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item.BloodMagic.soulGem.lesser.name=[细块]冥界宝石
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item.BloodMagic.soulGem.common.name=[普通]冥界宝石
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item.BloodMagic.soulGem.greater.name=[较大]冥界宝石
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item.BloodMagic.soulGem.grand.name=[精制]冥界宝石
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item.BloodMagic.soulSnare.base.name=原始投网
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item.BloodMagic.sentientBow.name=感知之弓
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item.BloodMagic.sentientArmourGem.name=感知盔甲宝石
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@ -195,9 +203,10 @@ tile.BloodMagic.incenseAltar.name=熏香祭坛
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tile.BloodMagic.teleposer.name=传送器
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tile.BloodMagic.soulForge.name=狱火熔炉
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tile.BloodMagic.demonCrucible.name=恶魔坩埚
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tile.BloodMagic.demonPylon.name=恶魔集能塔
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tile.BloodMagic.demonCrystallizer.name=恶魔结晶坛
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tile.BloodMagic.alchemyTable.name=炼金术桌
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tile.BloodMagic.demonCrucible.name=邪灵坩埚
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tile.BloodMagic.demonPylon.name=邪灵导能塔
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tile.BloodMagic.demonCrystallizer.name=邪灵结晶坛
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tile.BloodMagic.masterRouting.name=主路由节点
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tile.BloodMagic.outputRouting.name=输出路由节点
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@ -335,6 +344,7 @@ tooltip.BloodMagic.livingArmour.upgrade.fallProtect=柔和落叶
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tooltip.BloodMagic.livingArmour.upgrade.graveDigger=掘墓者
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tooltip.BloodMagic.livingArmour.upgrade.sprintAttack=冲撞击打
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tooltip.BloodMagic.livingArmour.upgrade.criticalStrike=精准击打
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tooltip.BloodMagic.livingArmour.upgrade.elytra=鞘翅
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tooltip.BloodMagic.livingArmour.upgrade.level=%s (Level %d)
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tooltip.BloodMagic.livingArmour.upgrade.points=&6强化点数: %s / %s
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@ -369,8 +379,10 @@ tooltip.BloodMagic.experienceTome=用于储存经验的书
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tooltip.BloodMagic.experienceTome.exp=经验值: %0.3f
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tooltip.BloodMagic.experienceTome.expLevel=等级: %d
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tooltip.BloodMagic.decoration.safe=Safe for decoration
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tooltip.BloodMagic.decoration.notSafe=Dangerous for decoration
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tooltip.BloodMagic.decoration.safe=安全装潢
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tooltip.BloodMagic.decoration.notSafe=危险装潢
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tooltip.BloodMagic.cuttingFluidRatio=%d/%d 所剩可用
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# Ritual
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ritual.BloodMagic.blockRange.tooBig=提供的方块范围过大! 最多不超过 %s 个方块.
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@ -409,7 +421,7 @@ ritual.BloodMagic.placerRitual=铺设仪式
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ritual.BloodMagic.fellingRitual=伐林仪式
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ritual.BloodMagic.pumpRitual=虹吸圣曲
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ritual.BloodMagic.altarBuilderRitual=祭坛集结号
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ritual.BloodMagic.portalRitual=折域大门
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ritual.BloodMagic.portalRitual=折域之门
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ritual.BloodMagic.waterRitual.info=通过主仪式石生成一个水源方块.
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@ -559,12 +571,15 @@ jei.BloodMagic.recipe.altar=血之祭坛
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jei.BloodMagic.recipe.binding=炼金矩阵 (绑定)
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jei.BloodMagic.recipe.alchemyArrayCrafting=炼金矩阵
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jei.BloodMagic.recipe.soulForge=狱火熔炉
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jei.BloodMagic.recipe.alchemyTable=炼金术桌
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jei.BloodMagic.recipe.requiredLP=LP: %,d
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jei.BloodMagic.recipe.requiredTier=层级: %d
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jei.BloodMagic.recipe.consumptionRate=消耗率: %,d LP/t
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jei.BloodMagic.recipe.drainRate=消耗率: %,d LP/t
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jei.BloodMagic.recipe.minimumSouls=Minimum: %1$,.2f Will
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jei.BloodMagic.recipe.soulsDrained=Drained: %1$,.2f Will
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jei.BloodMagic.recipe.minimumSouls=最小值: %1$,.2f Will
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jei.BloodMagic.recipe.soulsDrained=消耗: %1$,.2f Will
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jei.BloodMagic.recipe.lpDrained=消耗: %,d LP
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jei.BloodMagic.recipe.ticksRequired=时间: %,d 刻
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jei.BloodMagic.desc.altarBuilder=该物品仅限创造模式,用于调试测试.\n\nShift + 右键 改变层级. 右键祭坛开始搭建.\n\n手持破坏祭坛时将全部移除.
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jei.BloodMagic.desc.demonicWill=一个由恶魔附身于生物而形成的纹刻.\n\n可以通过用感知武器杀死生物掉落, 或是对着生物抛掷原始投网, 当它出现白色颗粒时杀了它.
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@ -585,4 +600,4 @@ tc.research_category.BLOODMAGIC=血红奥术
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# Thaumcraft Research
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bloodmagic.research_name.BLOODMAGIC=血魔法
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bloodmagic.research_text.BLOODMAGIC=血红奥术
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bloodmagic.research_page.BLOODMAGIC.1=The realm of the Blood Magics has always appeared to be a more solitary and "individual" art with blood mages being notoriously reclusive and a bit insane at times. However, the powers of self-sacrifice and life essence have uses even beyond a normal blood mage's sight, in fact, it is quite apparent that it may have some uses in thaumaturgy after all!
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bloodmagic.research_page.BLOODMAGIC.1=血魔法的领域总是似乎有些孤立且像是"个人"艺术, 同众所周知的喜爱隐居有时还有点疯癫的血魔法师. 然而, 自我牺牲与生命本质的力量甚至拥有超出一般血魔法师所见的用途, 事实上, 这种力量显然终究能应用于神秘学.
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