From 03fa7b2712055793b588671523294d4980b16470 Mon Sep 17 00:00:00 2001 From: WayofTime Date: Thu, 5 May 2016 07:59:08 -0400 Subject: [PATCH 1/6] Added plant oil and associated recipes - need to compile a list for future alchemy items --- .../bloodmagic/fuel/FuelHandler.java | 20 ++++++++++++++++++ .../bloodmagic/item/ItemComponent.java | 2 ++ .../bloodmagic/proxy/CommonProxy.java | 15 +++++++------ .../bloodmagic/registry/ModItems.java | 3 ++- .../bloodmagic/registry/ModRecipes.java | 13 +++++++++--- .../blockstates/item/ItemComponent.json | 5 +++++ .../blockstates/item/ItemCuttingFluid.json | 2 +- .../assets/bloodmagic/lang/en_US.lang | 1 + .../bloodmagic/textures/items/PlantOil.png | Bin 0 -> 512 bytes 9 files changed, 50 insertions(+), 11 deletions(-) create mode 100644 src/main/java/WayofTime/bloodmagic/fuel/FuelHandler.java create mode 100644 src/main/resources/assets/bloodmagic/textures/items/PlantOil.png diff --git a/src/main/java/WayofTime/bloodmagic/fuel/FuelHandler.java b/src/main/java/WayofTime/bloodmagic/fuel/FuelHandler.java new file mode 100644 index 00000000..e56aaf6f --- /dev/null +++ b/src/main/java/WayofTime/bloodmagic/fuel/FuelHandler.java @@ -0,0 +1,20 @@ +package WayofTime.bloodmagic.fuel; + +import WayofTime.bloodmagic.item.ItemComponent; +import WayofTime.bloodmagic.registry.ModItems; +import net.minecraft.item.ItemStack; +import net.minecraftforge.fml.common.IFuelHandler; + +public class FuelHandler implements IFuelHandler +{ + @Override + public int getBurnTime(ItemStack fuel) + { + if (fuel != null && fuel.getItem() == ModItems.itemComponent && fuel.getMetadata() == ItemComponent.getStack(ItemComponent.SAND_COAL).getMetadata()) + { + return 1600; + } + + return 0; + } +} diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemComponent.java b/src/main/java/WayofTime/bloodmagic/item/ItemComponent.java index f6ef1bd5..f0cbc3d8 100644 --- a/src/main/java/WayofTime/bloodmagic/item/ItemComponent.java +++ b/src/main/java/WayofTime/bloodmagic/item/ItemComponent.java @@ -45,6 +45,7 @@ public class ItemComponent extends Item implements IVariantProvider public static final String SAND_IRON = "ironSand"; public static final String SAND_GOLD = "goldSand"; public static final String SAND_COAL = "coalSand"; + public static final String PLANT_OIL = "plantOil"; public ItemComponent() { @@ -81,6 +82,7 @@ public class ItemComponent extends Item implements IVariantProvider names.add(19, SAND_IRON); names.add(20, SAND_GOLD); names.add(21, SAND_COAL); + names.add(22, PLANT_OIL); } @Override diff --git a/src/main/java/WayofTime/bloodmagic/proxy/CommonProxy.java b/src/main/java/WayofTime/bloodmagic/proxy/CommonProxy.java index 2670849a..5580e360 100644 --- a/src/main/java/WayofTime/bloodmagic/proxy/CommonProxy.java +++ b/src/main/java/WayofTime/bloodmagic/proxy/CommonProxy.java @@ -1,16 +1,18 @@ package WayofTime.bloodmagic.proxy; -import WayofTime.bloodmagic.api.ritual.CapabilityRuneType; -import WayofTime.bloodmagic.api.ritual.IRitualStone; -import WayofTime.bloodmagic.api.teleport.TeleportQueue; -import WayofTime.bloodmagic.util.handler.EventHandler; -import WayofTime.bloodmagic.util.helper.InventoryRenderHelper; -import WayofTime.bloodmagic.util.helper.InventoryRenderHelperV2; import net.minecraft.block.Block; import net.minecraft.item.Item; import net.minecraft.world.World; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.common.capabilities.CapabilityManager; +import net.minecraftforge.fml.common.registry.GameRegistry; +import WayofTime.bloodmagic.api.ritual.CapabilityRuneType; +import WayofTime.bloodmagic.api.ritual.IRitualStone; +import WayofTime.bloodmagic.api.teleport.TeleportQueue; +import WayofTime.bloodmagic.fuel.FuelHandler; +import WayofTime.bloodmagic.util.handler.EventHandler; +import WayofTime.bloodmagic.util.helper.InventoryRenderHelper; +import WayofTime.bloodmagic.util.helper.InventoryRenderHelperV2; public class CommonProxy { @@ -29,6 +31,7 @@ public class CommonProxy { MinecraftForge.EVENT_BUS.register(new EventHandler()); MinecraftForge.EVENT_BUS.register(TeleportQueue.getInstance()); + GameRegistry.registerFuelHandler(new FuelHandler()); registerRenderers(); } diff --git a/src/main/java/WayofTime/bloodmagic/registry/ModItems.java b/src/main/java/WayofTime/bloodmagic/registry/ModItems.java index c06bfd96..c68bc42f 100644 --- a/src/main/java/WayofTime/bloodmagic/registry/ModItems.java +++ b/src/main/java/WayofTime/bloodmagic/registry/ModItems.java @@ -4,6 +4,7 @@ import net.minecraft.inventory.EntityEquipmentSlot; import net.minecraft.item.Item; import net.minecraft.util.ResourceLocation; import net.minecraftforge.common.util.EnumHelper; +import net.minecraftforge.fml.common.IFuelHandler; import net.minecraftforge.fml.common.registry.GameRegistry; import WayofTime.bloodmagic.BloodMagic; import WayofTime.bloodmagic.ConfigHandler; @@ -187,7 +188,7 @@ public class ModItems ritualReader = registerItem(new ItemRitualReader(), Constants.BloodMagicItem.RITUAL_READER.getRegName()); lavaCrystal = registerItem(new ItemLavaCrystal(), Constants.BloodMagicItem.LAVA_CRYSTAL.getRegName()); - GameRegistry.registerFuelHandler(new ItemLavaCrystal()); + GameRegistry.registerFuelHandler((IFuelHandler) lavaCrystal); boundSword = registerItem(new ItemBoundSword(), Constants.BloodMagicItem.BOUND_SWORD.getRegName()); boundPickaxe = registerItem(new ItemBoundPickaxe(), Constants.BloodMagicItem.BOUND_PICKAXE.getRegName()); diff --git a/src/main/java/WayofTime/bloodmagic/registry/ModRecipes.java b/src/main/java/WayofTime/bloodmagic/registry/ModRecipes.java index 27daeb04..4a83bad4 100644 --- a/src/main/java/WayofTime/bloodmagic/registry/ModRecipes.java +++ b/src/main/java/WayofTime/bloodmagic/registry/ModRecipes.java @@ -290,9 +290,16 @@ public class ModRecipes AlchemyTableRecipeRegistry.registerRecipe(new ItemStack(Blocks.CLAY, 5), 200, 200, 1, Items.WATER_BUCKET, Blocks.HARDENED_CLAY, Blocks.HARDENED_CLAY, Blocks.HARDENED_CLAY, Blocks.HARDENED_CLAY, Blocks.HARDENED_CLAY); AlchemyTableRecipeRegistry.registerRecipe(new ItemStack(Blocks.OBSIDIAN), 50, 50, 1, Items.WATER_BUCKET, Items.LAVA_BUCKET); - AlchemyTableRecipeRegistry.registerRecipe(ItemCuttingFluid.getStack(ItemCuttingFluid.BASIC), 1000, 400, 1, "dustCoal", Items.GUNPOWDER, Items.REDSTONE, Items.SUGAR, Items.WHEAT, new ItemStack(Items.POTIONITEM)); + AlchemyTableRecipeRegistry.registerRecipe(new AlchemyTableCustomRecipe(ItemComponent.getStack(ItemComponent.SAND_COAL, 4), 100, 100, 1, new ItemStack(Items.COAL, 1, 0), new ItemStack(Items.COAL, 1, 0), Items.FLINT)); - AlchemyTableRecipeRegistry.registerRecipe(new AlchemyTableCustomRecipe(ItemComponent.getStack(ItemComponent.SAND_IRON, 2), 100, 200, 1, "oreIron", ItemCuttingFluid.getStack(ItemCuttingFluid.BASIC))); - AlchemyTableRecipeRegistry.registerRecipe(new AlchemyTableCustomRecipe(ItemComponent.getStack(ItemComponent.SAND_GOLD, 2), 100, 200, 1, "oreGold", ItemCuttingFluid.getStack(ItemCuttingFluid.BASIC))); + AlchemyTableRecipeRegistry.registerRecipe(ItemCuttingFluid.getStack(ItemCuttingFluid.BASIC), 1000, 400, 1, "dustCoal", Items.GUNPOWDER, Items.REDSTONE, Items.SUGAR, ItemComponent.getStack(ItemComponent.PLANT_OIL), new ItemStack(Items.POTIONITEM)); + + AlchemyTableRecipeRegistry.registerRecipe(new AlchemyTableCustomRecipe(ItemComponent.getStack(ItemComponent.SAND_IRON, 2), 400, 200, 1, "oreIron", ItemCuttingFluid.getStack(ItemCuttingFluid.BASIC))); + AlchemyTableRecipeRegistry.registerRecipe(new AlchemyTableCustomRecipe(ItemComponent.getStack(ItemComponent.SAND_GOLD, 2), 400, 200, 1, "oreGold", ItemCuttingFluid.getStack(ItemCuttingFluid.BASIC))); + + AlchemyTableRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.PLANT_OIL), 100, 100, 1, Items.CARROT, Items.CARROT, Items.CARROT, new ItemStack(Items.DYE, 15)); + AlchemyTableRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.PLANT_OIL), 100, 100, 1, Items.POTATO, Items.POTATO, new ItemStack(Items.DYE, 15)); + AlchemyTableRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.PLANT_OIL), 100, 100, 1, Items.WHEAT, Items.WHEAT, new ItemStack(Items.DYE, 15)); + AlchemyTableRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.PLANT_OIL), 100, 100, 1, Items.BEETROOT, Items.BEETROOT, Items.BEETROOT, new ItemStack(Items.DYE, 15)); } } diff --git a/src/main/resources/assets/bloodmagic/blockstates/item/ItemComponent.json b/src/main/resources/assets/bloodmagic/blockstates/item/ItemComponent.json index 86f945a7..3c5fc962 100644 --- a/src/main/resources/assets/bloodmagic/blockstates/item/ItemComponent.json +++ b/src/main/resources/assets/bloodmagic/blockstates/item/ItemComponent.json @@ -115,6 +115,11 @@ "textures": { "layer0": "bloodmagic:items/CoalSand" } + }, + "plantoil": { + "textures": { + "layer0": "bloodmagic:items/PlantOil" + } } } } diff --git a/src/main/resources/assets/bloodmagic/blockstates/item/ItemCuttingFluid.json b/src/main/resources/assets/bloodmagic/blockstates/item/ItemCuttingFluid.json index db08b18a..caeb0464 100644 --- a/src/main/resources/assets/bloodmagic/blockstates/item/ItemCuttingFluid.json +++ b/src/main/resources/assets/bloodmagic/blockstates/item/ItemCuttingFluid.json @@ -10,7 +10,7 @@ "textures": { "layer0": "bloodmagic:items/BasicCuttingFluid" } - } + } } } } diff --git a/src/main/resources/assets/bloodmagic/lang/en_US.lang b/src/main/resources/assets/bloodmagic/lang/en_US.lang index 3c8c1755..80105cce 100644 --- a/src/main/resources/assets/bloodmagic/lang/en_US.lang +++ b/src/main/resources/assets/bloodmagic/lang/en_US.lang @@ -90,6 +90,7 @@ item.BloodMagic.baseComponent.reagentTransposition.name=Transposition Reagent item.BloodMagic.baseComponent.ironSand.name=Iron Sand item.BloodMagic.baseComponent.goldSand.name=Gold Sand item.BloodMagic.baseComponent.coalSand.name=Coal Sand +item.BloodMagic.baseComponent.plantOil.name=Plant Oil item.BloodMagic.cuttingFluid.basicCuttingFluid.name=Basic Cutting Fluid diff --git a/src/main/resources/assets/bloodmagic/textures/items/PlantOil.png b/src/main/resources/assets/bloodmagic/textures/items/PlantOil.png new file mode 100644 index 0000000000000000000000000000000000000000..1268f95fc96a4e694884cb251b2bf41031c16bbf GIT binary patch literal 512 zcmV+b0{{JqP)G6gz+7%_6eCx zMoxc^$l+waZ2s^|JRX-yeIkZ)2GMAgWHKpZ5qP^?*{=8O$6~Qhy#dt#!!Q6)O3Cu+ zfCjK(4r@N2PmHy-j{(785T%r?p6P52WyIg*m+w8_{Zwq)lO?0+?<)3GcL?R)M4sy91cB%ZQP%LtDV{u_#ac39#(%kUz2>|zYiN*9F zZkLOe<_6llUextEmSukq(B^HTyS;7^$1`!Q)c-yJ0000 Date: Thu, 5 May 2016 15:46:09 -0400 Subject: [PATCH 2/6] Added more alchemy recipes --- changelog.txt | 1 + .../bloodmagic/item/alchemy/ItemCuttingFluid.java | 4 ++++ .../WayofTime/bloodmagic/registry/ModRecipes.java | 14 +++++++++----- .../blockstates/item/ItemCuttingFluid.json | 5 +++++ .../resources/assets/bloodmagic/lang/en_US.lang | 1 + .../bloodmagic/textures/items/ExplosivePowder.png | Bin 0 -> 484 bytes 6 files changed, 20 insertions(+), 5 deletions(-) create mode 100644 src/main/resources/assets/bloodmagic/textures/items/ExplosivePowder.png diff --git a/changelog.txt b/changelog.txt index b0790631..b54a3b8b 100644 --- a/changelog.txt +++ b/changelog.txt @@ -5,6 +5,7 @@ Version 2.0.0-36 - Changed the Item Routing system so that it used capabilities instead - Updated the Alchemy Table recipe system so that it can provide better custom recipes. - Added some more recipes (like rudimentary ore doubling) to the alchemy table. +- Added Explosive Powder, which is used to reduce cobblestone into gravel and gravel into sand (64 uses) ------------------------------------------------------ Version 2.0.0-35 diff --git a/src/main/java/WayofTime/bloodmagic/item/alchemy/ItemCuttingFluid.java b/src/main/java/WayofTime/bloodmagic/item/alchemy/ItemCuttingFluid.java index babbdc62..a4652c5c 100644 --- a/src/main/java/WayofTime/bloodmagic/item/alchemy/ItemCuttingFluid.java +++ b/src/main/java/WayofTime/bloodmagic/item/alchemy/ItemCuttingFluid.java @@ -29,6 +29,7 @@ public class ItemCuttingFluid extends Item implements IVariantProvider, ICustomA private static ArrayList names = new ArrayList(); public static final String BASIC = "basicCuttingFluid"; + public static final String EXPLOSIVE = "explosive"; public ItemCuttingFluid() { @@ -53,6 +54,7 @@ public class ItemCuttingFluid extends Item implements IVariantProvider, ICustomA private void buildItemList() { names.add(0, BASIC); + names.add(1, EXPLOSIVE); } @Override @@ -105,6 +107,8 @@ public class ItemCuttingFluid extends Item implements IVariantProvider, ICustomA { case 0: return 16; + case 1: + return 64; default: return 1; } diff --git a/src/main/java/WayofTime/bloodmagic/registry/ModRecipes.java b/src/main/java/WayofTime/bloodmagic/registry/ModRecipes.java index 4a83bad4..b8e30c12 100644 --- a/src/main/java/WayofTime/bloodmagic/registry/ModRecipes.java +++ b/src/main/java/WayofTime/bloodmagic/registry/ModRecipes.java @@ -283,9 +283,10 @@ public class ModRecipes AlchemyTableRecipeRegistry.registerRecipe(new ItemStack(Items.FLINT, 2), 0, 20, 0, Blocks.GRAVEL, Items.FLINT); AlchemyTableRecipeRegistry.registerRecipe(new ItemStack(Items.LEATHER, 4), 100, 200, 1, Items.ROTTEN_FLESH, Items.ROTTEN_FLESH, Items.ROTTEN_FLESH, Items.ROTTEN_FLESH, Items.FLINT, Items.WATER_BUCKET); + AlchemyTableRecipeRegistry.registerRecipe(ItemCuttingFluid.getStack(ItemCuttingFluid.EXPLOSIVE), 500, 200, 1, Items.GUNPOWDER, Items.GUNPOWDER, "dustCoal"); + AlchemyTableRecipeRegistry.registerRecipe(new ItemStack(Items.BREAD), 100, 200, 1, Items.WHEAT, Items.SUGAR); AlchemyTableRecipeRegistry.registerRecipe(new ItemStack(Blocks.GRASS), 200, 200, 1, Blocks.DIRT, new ItemStack(Items.DYE, 1, 15), Items.WHEAT_SEEDS); - AlchemyTableRecipeRegistry.registerRecipe(new ItemStack(Blocks.SAND, 2), 50, 50, 1, "cobblestone", Items.GUNPOWDER); AlchemyTableRecipeRegistry.registerRecipe(new ItemStack(Items.CLAY_BALL, 4), 50, 100, 2, Items.WATER_BUCKET, "sand"); AlchemyTableRecipeRegistry.registerRecipe(new ItemStack(Blocks.CLAY, 5), 200, 200, 1, Items.WATER_BUCKET, Blocks.HARDENED_CLAY, Blocks.HARDENED_CLAY, Blocks.HARDENED_CLAY, Blocks.HARDENED_CLAY, Blocks.HARDENED_CLAY); AlchemyTableRecipeRegistry.registerRecipe(new ItemStack(Blocks.OBSIDIAN), 50, 50, 1, Items.WATER_BUCKET, Items.LAVA_BUCKET); @@ -297,9 +298,12 @@ public class ModRecipes AlchemyTableRecipeRegistry.registerRecipe(new AlchemyTableCustomRecipe(ItemComponent.getStack(ItemComponent.SAND_IRON, 2), 400, 200, 1, "oreIron", ItemCuttingFluid.getStack(ItemCuttingFluid.BASIC))); AlchemyTableRecipeRegistry.registerRecipe(new AlchemyTableCustomRecipe(ItemComponent.getStack(ItemComponent.SAND_GOLD, 2), 400, 200, 1, "oreGold", ItemCuttingFluid.getStack(ItemCuttingFluid.BASIC))); - AlchemyTableRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.PLANT_OIL), 100, 100, 1, Items.CARROT, Items.CARROT, Items.CARROT, new ItemStack(Items.DYE, 15)); - AlchemyTableRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.PLANT_OIL), 100, 100, 1, Items.POTATO, Items.POTATO, new ItemStack(Items.DYE, 15)); - AlchemyTableRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.PLANT_OIL), 100, 100, 1, Items.WHEAT, Items.WHEAT, new ItemStack(Items.DYE, 15)); - AlchemyTableRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.PLANT_OIL), 100, 100, 1, Items.BEETROOT, Items.BEETROOT, Items.BEETROOT, new ItemStack(Items.DYE, 15)); + AlchemyTableRecipeRegistry.registerRecipe(new AlchemyTableCustomRecipe(new ItemStack(Blocks.GRAVEL), 50, 50, 1, "cobblestone", ItemCuttingFluid.getStack(ItemCuttingFluid.EXPLOSIVE))); + AlchemyTableRecipeRegistry.registerRecipe(new AlchemyTableCustomRecipe(new ItemStack(Blocks.SAND), 50, 50, 1, Blocks.GRAVEL, ItemCuttingFluid.getStack(ItemCuttingFluid.EXPLOSIVE))); + + AlchemyTableRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.PLANT_OIL), 100, 100, 1, Items.CARROT, Items.CARROT, Items.CARROT, new ItemStack(Items.DYE, 1, 15)); + AlchemyTableRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.PLANT_OIL), 100, 100, 1, Items.POTATO, Items.POTATO, new ItemStack(Items.DYE, 1, 15)); + AlchemyTableRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.PLANT_OIL), 100, 100, 1, Items.WHEAT, Items.WHEAT, new ItemStack(Items.DYE, 1, 15)); + AlchemyTableRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.PLANT_OIL), 100, 100, 1, Items.BEETROOT, Items.BEETROOT, Items.BEETROOT, new ItemStack(Items.DYE, 1, 15)); } } diff --git a/src/main/resources/assets/bloodmagic/blockstates/item/ItemCuttingFluid.json b/src/main/resources/assets/bloodmagic/blockstates/item/ItemCuttingFluid.json index caeb0464..fbd1ac61 100644 --- a/src/main/resources/assets/bloodmagic/blockstates/item/ItemCuttingFluid.json +++ b/src/main/resources/assets/bloodmagic/blockstates/item/ItemCuttingFluid.json @@ -9,6 +9,11 @@ "basiccuttingfluid": { "textures": { "layer0": "bloodmagic:items/BasicCuttingFluid" + } + }, + "explosive": { + "textures": { + "layer0": "bloodmagic:items/ExplosivePowder" } } } diff --git a/src/main/resources/assets/bloodmagic/lang/en_US.lang b/src/main/resources/assets/bloodmagic/lang/en_US.lang index 80105cce..ffae5a3c 100644 --- a/src/main/resources/assets/bloodmagic/lang/en_US.lang +++ b/src/main/resources/assets/bloodmagic/lang/en_US.lang @@ -93,6 +93,7 @@ item.BloodMagic.baseComponent.coalSand.name=Coal Sand item.BloodMagic.baseComponent.plantOil.name=Plant Oil item.BloodMagic.cuttingFluid.basicCuttingFluid.name=Basic Cutting Fluid +item.BloodMagic.cuttingFluid.explosive.name=Explosive Powder item.BloodMagic.demonCrystal.crystalDefault.name=Demon Will Crystal item.BloodMagic.demonCrystal.crystalCorrosive.name=Corrosive Will Crystal diff --git a/src/main/resources/assets/bloodmagic/textures/items/ExplosivePowder.png b/src/main/resources/assets/bloodmagic/textures/items/ExplosivePowder.png new file mode 100644 index 0000000000000000000000000000000000000000..6a7b7938e9cd4aa55168f30411ecd8d1de9dbcab GIT binary patch literal 484 zcmVi92ngfBrH>7+i#2(dZ3+;AWo>M1MKi`x4!yTzs ztFpL1E3rO(Xkq7z_qzn#N=@`8xxEUavR@N#?l#gu`LA5-<-l6bgA3i^8>l aP3i+106BKj5+Sbu0000 Date: Fri, 6 May 2016 14:54:40 +0800 Subject: [PATCH 3/6] Update zh_CN.lang --- .../assets/bloodmagic/lang/zh_CN.lang | 27 ++++++++++++++----- 1 file changed, 21 insertions(+), 6 deletions(-) diff --git a/src/main/resources/assets/bloodmagic/lang/zh_CN.lang b/src/main/resources/assets/bloodmagic/lang/zh_CN.lang index 6a653adf..b5b5ce05 100644 --- a/src/main/resources/assets/bloodmagic/lang/zh_CN.lang +++ b/src/main/resources/assets/bloodmagic/lang/zh_CN.lang @@ -87,6 +87,14 @@ item.BloodMagic.baseComponent.reagentSeverance.name=隔绝试剂 item.BloodMagic.baseComponent.reagentTeleposition.name=传送试剂 item.BloodMagic.baseComponent.reagentTransposition.name=移位试剂 +item.BloodMagic.baseComponent.ironSand.name=铁矿砂 +item.BloodMagic.baseComponent.goldSand.name=金矿砂 +item.BloodMagic.baseComponent.coalSand.name=煤矿砂 +item.BloodMagic.baseComponent.plantOil.name=植物油 + +item.BloodMagic.cuttingFluid.basicCuttingFluid.name=基础切削油 +item.BloodMagic.cuttingFluid.explosive.name=爆炸火药 + item.BloodMagic.demonCrystal.crystalDefault.name=邪灵魂魄晶体 item.BloodMagic.demonCrystal.crystalCorrosive.name=腐蚀魂魄晶体 item.BloodMagic.demonCrystal.crystalDestructive.name=恶意魂魄晶体 @@ -195,6 +203,7 @@ tile.BloodMagic.incenseAltar.name=熏香祭坛 tile.BloodMagic.teleposer.name=传送器 tile.BloodMagic.soulForge.name=狱火熔炉 +tile.BloodMagic.alchemyTable.name=炼金术桌 tile.BloodMagic.demonCrucible.name=恶魔坩埚 tile.BloodMagic.demonPylon.name=恶魔集能塔 tile.BloodMagic.demonCrystallizer.name=恶魔结晶坛 @@ -335,6 +344,7 @@ tooltip.BloodMagic.livingArmour.upgrade.fallProtect=柔和落叶 tooltip.BloodMagic.livingArmour.upgrade.graveDigger=掘墓者 tooltip.BloodMagic.livingArmour.upgrade.sprintAttack=冲撞击打 tooltip.BloodMagic.livingArmour.upgrade.criticalStrike=精准击打 +tooltip.BloodMagic.livingArmour.upgrade.elytra=鞘翅 tooltip.BloodMagic.livingArmour.upgrade.level=%s (Level %d) tooltip.BloodMagic.livingArmour.upgrade.points=&6强化点数: %s / %s @@ -369,8 +379,10 @@ tooltip.BloodMagic.experienceTome=用于储存经验的书 tooltip.BloodMagic.experienceTome.exp=经验值: %0.3f tooltip.BloodMagic.experienceTome.expLevel=等级: %d -tooltip.BloodMagic.decoration.safe=Safe for decoration -tooltip.BloodMagic.decoration.notSafe=Dangerous for decoration +tooltip.BloodMagic.decoration.safe=安全装潢 +tooltip.BloodMagic.decoration.notSafe=危险装潢 + +tooltip.BloodMagic.cuttingFluidRatio=%d/%d 所剩可用 # Ritual ritual.BloodMagic.blockRange.tooBig=提供的方块范围过大! 最多不超过 %s 个方块. @@ -409,7 +421,7 @@ ritual.BloodMagic.placerRitual=铺设仪式 ritual.BloodMagic.fellingRitual=伐林仪式 ritual.BloodMagic.pumpRitual=虹吸圣曲 ritual.BloodMagic.altarBuilderRitual=祭坛集结号 -ritual.BloodMagic.portalRitual=折域大门 +ritual.BloodMagic.portalRitual=折域之门 ritual.BloodMagic.waterRitual.info=通过主仪式石生成一个水源方块. @@ -559,12 +571,15 @@ jei.BloodMagic.recipe.altar=血之祭坛 jei.BloodMagic.recipe.binding=炼金矩阵 (绑定) jei.BloodMagic.recipe.alchemyArrayCrafting=炼金矩阵 jei.BloodMagic.recipe.soulForge=狱火熔炉 +jei.BloodMagic.recipe.alchemyTable=炼金术桌 jei.BloodMagic.recipe.requiredLP=LP: %,d jei.BloodMagic.recipe.requiredTier=层级: %d jei.BloodMagic.recipe.consumptionRate=消耗率: %,d LP/t jei.BloodMagic.recipe.drainRate=消耗率: %,d LP/t -jei.BloodMagic.recipe.minimumSouls=Minimum: %1$,.2f Will -jei.BloodMagic.recipe.soulsDrained=Drained: %1$,.2f Will +jei.BloodMagic.recipe.minimumSouls=最小值: %1$,.2f Will +jei.BloodMagic.recipe.soulsDrained=消耗: %1$,.2f Will +jei.BloodMagic.recipe.lpDrained=消耗: %,d LP +jei.BloodMagic.recipe.ticksRequired=时间: %,d 刻 jei.BloodMagic.desc.altarBuilder=该物品仅限创造模式,用于调试测试.\n\nShift + 右键 改变层级. 右键祭坛开始搭建.\n\n手持破坏祭坛时将全部移除. jei.BloodMagic.desc.demonicWill=一个由恶魔附身于生物而形成的纹刻.\n\n可以通过用感知武器杀死生物掉落, 或是对着生物抛掷原始投网, 当它出现白色颗粒时杀了它. @@ -585,4 +600,4 @@ tc.research_category.BLOODMAGIC=血红奥术 # Thaumcraft Research bloodmagic.research_name.BLOODMAGIC=血魔法 bloodmagic.research_text.BLOODMAGIC=血红奥术 -bloodmagic.research_page.BLOODMAGIC.1=The realm of the Blood Magics has always appeared to be a more solitary and "individual" art with blood mages being notoriously reclusive and a bit insane at times. However, the powers of self-sacrifice and life essence have uses even beyond a normal blood mage's sight, in fact, it is quite apparent that it may have some uses in thaumaturgy after all! +bloodmagic.research_page.BLOODMAGIC.1=血魔法的领域总是似乎有些孤立且像是"个人"艺术, 同众所周知的喜爱隐居有时还有点疯癫的血魔法师. 然而, 自我牺牲与生命本质的力量甚至拥有超出一般血魔法师所见的用途, 事实上, 这种力量显然终究能应用于神秘学. From 500a11a468b8c8ac752d2c17f9e688d6640ab441 Mon Sep 17 00:00:00 2001 From: qianzha Date: Fri, 6 May 2016 15:18:47 +0800 Subject: [PATCH 4/6] Update zh_CN.lang --- src/main/resources/assets/bloodmagic/lang/zh_CN.lang | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/main/resources/assets/bloodmagic/lang/zh_CN.lang b/src/main/resources/assets/bloodmagic/lang/zh_CN.lang index b5b5ce05..8189598e 100644 --- a/src/main/resources/assets/bloodmagic/lang/zh_CN.lang +++ b/src/main/resources/assets/bloodmagic/lang/zh_CN.lang @@ -145,11 +145,11 @@ item.BloodMagic.upgradeTome.name=束灵盔甲强化手册 item.BloodMagic.upgradeTrainer.name=束灵盔甲训练手镯 item.BloodMagic.sentientSword.name=感知之剑 -item.BloodMagic.soulGem.petty.name=[微小]醇酒之晶 -item.BloodMagic.soulGem.lesser.name=[细块]醇酒之晶 -item.BloodMagic.soulGem.common.name=[普通]醇酒之晶 -item.BloodMagic.soulGem.greater.name=[较大]醇酒之晶 -item.BloodMagic.soulGem.grand.name=[精制]醇酒之晶 +item.BloodMagic.soulGem.petty.name=[微小]冥界宝石 +item.BloodMagic.soulGem.lesser.name=[细块]冥界宝石 +item.BloodMagic.soulGem.common.name=[普通]冥界宝石 +item.BloodMagic.soulGem.greater.name=[较大]冥界宝石 +item.BloodMagic.soulGem.grand.name=[精制]冥界宝石 item.BloodMagic.soulSnare.base.name=原始投网 item.BloodMagic.sentientBow.name=感知之弓 item.BloodMagic.sentientArmourGem.name=感知盔甲宝石 From 000c8041af5227d673800ebd897e7ea797b36139 Mon Sep 17 00:00:00 2001 From: qianzha Date: Fri, 6 May 2016 21:22:19 +0800 Subject: [PATCH 5/6] Update zh_CN.lang --- src/main/resources/assets/bloodmagic/lang/zh_CN.lang | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/main/resources/assets/bloodmagic/lang/zh_CN.lang b/src/main/resources/assets/bloodmagic/lang/zh_CN.lang index 8189598e..11a057c8 100644 --- a/src/main/resources/assets/bloodmagic/lang/zh_CN.lang +++ b/src/main/resources/assets/bloodmagic/lang/zh_CN.lang @@ -204,9 +204,9 @@ tile.BloodMagic.incenseAltar.name=熏香祭坛 tile.BloodMagic.teleposer.name=传送器 tile.BloodMagic.soulForge.name=狱火熔炉 tile.BloodMagic.alchemyTable.name=炼金术桌 -tile.BloodMagic.demonCrucible.name=恶魔坩埚 -tile.BloodMagic.demonPylon.name=恶魔集能塔 -tile.BloodMagic.demonCrystallizer.name=恶魔结晶坛 +tile.BloodMagic.demonCrucible.name=邪灵坩埚 +tile.BloodMagic.demonPylon.name=邪灵导能塔 +tile.BloodMagic.demonCrystallizer.name=邪灵结晶坛 tile.BloodMagic.masterRouting.name=主路由节点 tile.BloodMagic.outputRouting.name=输出路由节点 From d79be6d312299bc26358b828b2a00119c2eb080b Mon Sep 17 00:00:00 2001 From: WayofTime Date: Fri, 6 May 2016 17:51:39 -0400 Subject: [PATCH 6/6] Added saltpeter and sulfur, used for gunpowder creation and will be used for other things. --- .../WayofTime/bloodmagic/item/ItemComponent.java | 4 ++++ .../WayofTime/bloodmagic/registry/ModRecipes.java | 4 ++++ .../blockstates/item/ItemComponent.json | 10 ++++++++++ .../resources/assets/bloodmagic/lang/en_US.lang | 2 ++ .../bloodmagic/textures/items/Saltpeter.png | Bin 0 -> 258 bytes .../assets/bloodmagic/textures/items/Sulfur.png | Bin 0 -> 295 bytes 6 files changed, 20 insertions(+) create mode 100644 src/main/resources/assets/bloodmagic/textures/items/Saltpeter.png create mode 100644 src/main/resources/assets/bloodmagic/textures/items/Sulfur.png diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemComponent.java b/src/main/java/WayofTime/bloodmagic/item/ItemComponent.java index f0cbc3d8..82448e8c 100644 --- a/src/main/java/WayofTime/bloodmagic/item/ItemComponent.java +++ b/src/main/java/WayofTime/bloodmagic/item/ItemComponent.java @@ -46,6 +46,8 @@ public class ItemComponent extends Item implements IVariantProvider public static final String SAND_GOLD = "goldSand"; public static final String SAND_COAL = "coalSand"; public static final String PLANT_OIL = "plantOil"; + public static final String SULFUR = "sulfur"; + public static final String SALTPETER = "saltpeter"; public ItemComponent() { @@ -83,6 +85,8 @@ public class ItemComponent extends Item implements IVariantProvider names.add(20, SAND_GOLD); names.add(21, SAND_COAL); names.add(22, PLANT_OIL); + names.add(23, SULFUR); + names.add(24, SALTPETER); } @Override diff --git a/src/main/java/WayofTime/bloodmagic/registry/ModRecipes.java b/src/main/java/WayofTime/bloodmagic/registry/ModRecipes.java index b8e30c12..a1201f8e 100644 --- a/src/main/java/WayofTime/bloodmagic/registry/ModRecipes.java +++ b/src/main/java/WayofTime/bloodmagic/registry/ModRecipes.java @@ -291,6 +291,10 @@ public class ModRecipes AlchemyTableRecipeRegistry.registerRecipe(new ItemStack(Blocks.CLAY, 5), 200, 200, 1, Items.WATER_BUCKET, Blocks.HARDENED_CLAY, Blocks.HARDENED_CLAY, Blocks.HARDENED_CLAY, Blocks.HARDENED_CLAY, Blocks.HARDENED_CLAY); AlchemyTableRecipeRegistry.registerRecipe(new ItemStack(Blocks.OBSIDIAN), 50, 50, 1, Items.WATER_BUCKET, Items.LAVA_BUCKET); + AlchemyTableRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.SULFUR, 8), 0, 100, 0, Items.LAVA_BUCKET); + AlchemyTableRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.SALTPETER, 4), 0, 100, 0, ItemComponent.getStack(ItemComponent.PLANT_OIL), ItemComponent.getStack(ItemComponent.PLANT_OIL), "dustCoal"); + AlchemyTableRecipeRegistry.registerRecipe(new ItemStack(Items.GUNPOWDER, 3), 0, 100, 0, ItemComponent.getStack(ItemComponent.SALTPETER), ItemComponent.getStack(ItemComponent.SULFUR), new ItemStack(Items.COAL, 1, 1)); + AlchemyTableRecipeRegistry.registerRecipe(new AlchemyTableCustomRecipe(ItemComponent.getStack(ItemComponent.SAND_COAL, 4), 100, 100, 1, new ItemStack(Items.COAL, 1, 0), new ItemStack(Items.COAL, 1, 0), Items.FLINT)); AlchemyTableRecipeRegistry.registerRecipe(ItemCuttingFluid.getStack(ItemCuttingFluid.BASIC), 1000, 400, 1, "dustCoal", Items.GUNPOWDER, Items.REDSTONE, Items.SUGAR, ItemComponent.getStack(ItemComponent.PLANT_OIL), new ItemStack(Items.POTIONITEM)); diff --git a/src/main/resources/assets/bloodmagic/blockstates/item/ItemComponent.json b/src/main/resources/assets/bloodmagic/blockstates/item/ItemComponent.json index 3c5fc962..2c5d025a 100644 --- a/src/main/resources/assets/bloodmagic/blockstates/item/ItemComponent.json +++ b/src/main/resources/assets/bloodmagic/blockstates/item/ItemComponent.json @@ -120,6 +120,16 @@ "textures": { "layer0": "bloodmagic:items/PlantOil" } + }, + "sulfur": { + "textures": { + "layer0": "bloodmagic:items/Sulfur" + } + }, + "saltpeter": { + "textures": { + "layer0": "bloodmagic:items/Saltpeter" + } } } } diff --git a/src/main/resources/assets/bloodmagic/lang/en_US.lang b/src/main/resources/assets/bloodmagic/lang/en_US.lang index ffae5a3c..0b004dcb 100644 --- a/src/main/resources/assets/bloodmagic/lang/en_US.lang +++ b/src/main/resources/assets/bloodmagic/lang/en_US.lang @@ -91,6 +91,8 @@ item.BloodMagic.baseComponent.ironSand.name=Iron Sand item.BloodMagic.baseComponent.goldSand.name=Gold Sand item.BloodMagic.baseComponent.coalSand.name=Coal Sand item.BloodMagic.baseComponent.plantOil.name=Plant Oil +item.BloodMagic.baseComponent.sulfur.name=Sulfur +item.BloodMagic.baseComponent.saltpeter.name=Saltpeter item.BloodMagic.cuttingFluid.basicCuttingFluid.name=Basic Cutting Fluid item.BloodMagic.cuttingFluid.explosive.name=Explosive Powder diff --git a/src/main/resources/assets/bloodmagic/textures/items/Saltpeter.png b/src/main/resources/assets/bloodmagic/textures/items/Saltpeter.png new file mode 100644 index 0000000000000000000000000000000000000000..10daa2f24efb1ad38e4dfca94e17b4b90a39d29c GIT binary patch literal 258 zcmeAS@N?(olHy`uVBq!ia0vp^0wB!61|;P_|4#%`Y)RhkE)0hmHZw3xc$aAl6yYrJ zh%9Dc;5!1sj8nDwq=AC$C7!;n>7Kz_*hmXa?LiwbMTj)m?ak)qPnOv5*Y*`l=+Af%UrR#jt zoiY={m7~W0(?j&FtJMfr4nJ@ErkR#;MwT(m+A>5>H=O_6MwNqD-7=GPjI@LR&mt978Nl@15++b;v-VHC~G& zvP-?-HLK1R^A9_=sT;6f+}k0&-AOZ6to73_4NYfh;UzDcCq$n4J!8Jh#3M4UGgjVb z>WbNTV(NbPN#~M{CM;F+_MO}~|5MX50hNq8+wE~3*K2HAv^$?1m^7D-Vb5(|28G_Q z0?}*3YuA-?KR;dCF}<7p%*vm6y_q&^Ss3!ZYkHhqu5)|Bq+_etCfQCEPEgzyzH-&O o{LC_@V+yM`8gl%&o&JhJr}*2