Added Fluid routing to the routing nodes - this is done by using the Fluid Filter and placing a fluid container as the filter.
(cherry picked from commit a5a17f6
)
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parent
a628adfde8
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24 changed files with 725 additions and 53 deletions
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@ -0,0 +1,16 @@
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{
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"forge_marker": 1,
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"defaults": {
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"model": "builtin/generated",
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"transform": "forge:default-item"
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},
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"variants": {
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"type": {
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"exact": {
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"textures": {
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"layer0": "bloodmagic:items/FluidRouterFilterExact"
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}
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}
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}
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}
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}
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@ -182,6 +182,7 @@ item.bloodmagic.itemFilter.exact.name=Precise Item Filter
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item.bloodmagic.itemFilter.ignoreNBT.name=NBT Item Filter
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item.bloodmagic.itemFilter.modItems.name=Mod Item Filter
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item.bloodmagic.itemFilter.oreDict.name=Ore Dictionary Item Filter
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item.bloodmagic.fluidFilter.exact.name=Fluid Filter
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item.bloodmagic.experienceTome.name=Tome of Peritia
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item.bloodmagic.sanguineBook.name=Inspectoris Scandalum
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@ -444,7 +445,7 @@ tooltip.bloodmagic.activationCrystal.weak=Activates low-level rituals
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tooltip.bloodmagic.activationCrystal.awakened=Activates more powerful rituals
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tooltip.bloodmagic.activationCrystal.creative=Creative Only - Activates any ritual
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tooltip.bloodmagic.diviner.currentRitual=Current Ritual:
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tooltip.bloodmagic.diviner.currentRitual=Current Ritual:
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tooltip.bloodmagic.diviner.blankRune=Blank Runes: %d
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tooltip.bloodmagic.diviner.waterRune=Water Runes: %d
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tooltip.bloodmagic.diviner.airRune=Air Runes: %d
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@ -535,6 +536,7 @@ tooltip.bloodmagic.itemFilter.oreDict=Used to filter through the Ore Dictionary
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tooltip.bloodmagic.fluid.type=Fluid Contained
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tooltip.bloodmagic.fluid.amount=Amount
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tooltip.bloodmagic.fluid.capacity=Capacity
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tooltip.bloodmagic.itemFilter.exact=Filters the fluid input/output
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tooltip.bloodmagic.ghost.everything=Everything
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tooltip.bloodmagic.ghost.amount=Ghost item amount: %d
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@ -697,9 +699,9 @@ ritual.bloodmagic.fullStomachRitual.fillRange.info=(Feeding) The range that the
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ritual.bloodmagic.fullStomachRitual.chest.info=(Chest) The location of the inventory that the ritual will grab food from to feed players in range.
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ritual.bloodmagic.interdictionRitual.interdictionRange.info=(Push) The area of the ritual where mobs will be pushed. All mobs are pushed away from the master ritual stone, regardless of where this area is.
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ritual.bloodmagic.containmentRitual.containmentRange.info=(Containment) The area of the ritual where mobs will be pulled. All mobs are pulled towards the master ritual stone, regardless of where this area is.
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ritual.bloodmagic.speedRitual.sanicRange.info=(Speed) All entities within this area are launched in the direction of the arrow formed by the ritual.
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ritual.bloodmagic.speedRitual.sanicRange.info=(Speed) All entities within this area are launched in the direction of the arrow formed by the ritual.
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ritual.bloodmagic.suppressionRitual.suppressionRange.info=(Suppress) All liquids within the range are suppressed.
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ritual.bloodmagic.expulsionRitual.expulsionRange.info=(Expulsion)
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ritual.bloodmagic.expulsionRitual.expulsionRange.info=(Expulsion)
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ritual.bloodmagic.zephyrRitual.zephyrRange.info=(Suction) Items within this range will be sucked into the linked chest.
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ritual.bloodmagic.zephyrRitual.chest.info=(Chest) The location of the inventory that the ritual will place the picked up items into.
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ritual.bloodmagic.animalGrowthRitual.growing.info=(Growth) Animals within this range will grow much faster.
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@ -708,7 +710,7 @@ ritual.bloodmagic.forsakenSoulRitual.crystal.info=(Crystal) Demon Crystals in th
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ritual.bloodmagic.forsakenSoulRitual.damage.info=(Damage) Mobs within this range will be slowly damaged, and when killed will grow the crystals.
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ritual.bloodmagic.crystalHarvestRitual.crystal.info=(Crystal) All Demon Will crystal clusters have a single crystal broken off, spawning the crystal into the world. If there is only one crystal on the cluster, it will not break it.
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ritual.bloodmagic.placerRitual.placerRange.info=(Placement) The range that the ritual will place its blocks in.
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ritual.bloodmagic.placerRitual.placerRange.info=(Placement) The range that the ritual will place its blocks in.
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ritual.bloodmagic.placerRitual.chest.info=(Chest) The location of the inventory that the ritual will grab blocks from to place in the world.
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ritual.bloodmagic.fellingRitual.fellingRange.info=(Cutting) The range that the ritual will search out logs and leaves in order to cut down.
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ritual.bloodmagic.fellingRitual.chest.info=(Chest) The location of the inventory that the ritual will place the results into.
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