Implemented most of the framework required for training specific Living Armour Upgrades.

This commit is contained in:
WayofTime 2016-02-14 21:50:32 -05:00
parent 01d4bdffa2
commit 64efaf854b
24 changed files with 322 additions and 13 deletions

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@ -195,7 +195,8 @@ public class Constants
SIGIL_WHIRLWIND("ItemSigilWhirlwind"), SIGIL_WHIRLWIND("ItemSigilWhirlwind"),
SLATE("ItemSlate"), SLATE("ItemSlate"),
TELEPOSITION_FOCUS("ItemTelepositionFocus"), TELEPOSITION_FOCUS("ItemTelepositionFocus"),
UPGRADE_TOME("ItemUpgradeTome"); UPGRADE_TOME("ItemUpgradeTome"),
UPGRADE_TRAINER("ItemUpgradeTrainer");
@Getter @Getter
private final String regName; private final String regName;

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@ -0,0 +1,16 @@
package WayofTime.bloodmagic.api.iface;
import java.util.List;
import net.minecraft.item.ItemStack;
/**
* This interface is used for items intended to train specific upgrades while
* held in the player's inventory.
*/
public interface IUpgradeTrainer
{
public List<String> getTrainedUpgrades(ItemStack stack);
public boolean setTrainedUpgrades(ItemStack stack, List<String> keys);
}

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@ -53,4 +53,6 @@ public abstract class StatTracker
{ {
this.isDirty = false; this.isDirty = false;
} }
public abstract boolean providesUpgrade(String key);
} }

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@ -88,4 +88,10 @@ public class StatTrackerThaumRunicShielding extends StatTracker
return upgradeList; return upgradeList;
} }
@Override
public boolean providesUpgrade(String key)
{
return key.equals(Constants.Mod.MODID + ".upgrade.thaumRunicShielding");
}
} }

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@ -40,7 +40,7 @@ public class ItemUpgradeTome extends Item
{ {
return stack; return stack;
} }
LivingArmourUpgrade upgrade = this.getUpgrade(stack); LivingArmourUpgrade upgrade = ItemUpgradeTome.getUpgrade(stack);
if (upgrade == null) if (upgrade == null)
{ {
return stack; return stack;
@ -83,7 +83,7 @@ public class ItemUpgradeTome extends Item
} }
} }
public LivingArmourUpgrade getUpgrade(ItemStack stack) public static LivingArmourUpgrade getUpgrade(ItemStack stack)
{ {
String key = getKey(stack); String key = getKey(stack);
int level = getLevel(stack); int level = getLevel(stack);
@ -91,7 +91,7 @@ public class ItemUpgradeTome extends Item
return LivingArmourHandler.generateUpgradeFromKey(key, level); return LivingArmourHandler.generateUpgradeFromKey(key, level);
} }
public void setKey(ItemStack stack, String key) public static void setKey(ItemStack stack, String key)
{ {
NBTHelper.checkNBT(stack); NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound(); NBTTagCompound tag = stack.getTagCompound();
@ -99,7 +99,7 @@ public class ItemUpgradeTome extends Item
tag.setString("key", key); tag.setString("key", key);
} }
public String getKey(ItemStack stack) public static String getKey(ItemStack stack)
{ {
NBTHelper.checkNBT(stack); NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound(); NBTTagCompound tag = stack.getTagCompound();
@ -107,7 +107,7 @@ public class ItemUpgradeTome extends Item
return tag.getString("key"); return tag.getString("key");
} }
public void setLevel(ItemStack stack, int level) public static void setLevel(ItemStack stack, int level)
{ {
NBTHelper.checkNBT(stack); NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound(); NBTTagCompound tag = stack.getTagCompound();
@ -115,7 +115,7 @@ public class ItemUpgradeTome extends Item
tag.setInteger("level", level); tag.setInteger("level", level);
} }
public int getLevel(ItemStack stack) public static int getLevel(ItemStack stack)
{ {
NBTHelper.checkNBT(stack); NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound(); NBTTagCompound tag = stack.getTagCompound();
@ -128,7 +128,7 @@ public class ItemUpgradeTome extends Item
public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced) public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced)
{ {
// tooltip.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect("tooltip.BloodMagic.livingArmour")))); // tooltip.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect("tooltip.BloodMagic.livingArmour"))));
LivingArmourUpgrade upgrade = this.getUpgrade(stack); LivingArmourUpgrade upgrade = ItemUpgradeTome.getUpgrade(stack);
if (upgrade != null) if (upgrade != null)
{ {
tooltip.add(TextHelper.localizeEffect("tooltip.BloodMagic.livingArmour.upgrade.level", TextHelper.localize(upgrade.getUnlocalizedName()), upgrade.getUpgradeLevel() + 1)); tooltip.add(TextHelper.localizeEffect("tooltip.BloodMagic.livingArmour.upgrade.level", TextHelper.localize(upgrade.getUnlocalizedName()), upgrade.getUpgradeLevel() + 1));

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@ -0,0 +1,110 @@
package WayofTime.bloodmagic.item;
import java.util.ArrayList;
import java.util.List;
import java.util.Map.Entry;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.iface.IUpgradeTrainer;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourHandler;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.util.helper.TextHelper;
public class ItemUpgradeTrainer extends Item implements IUpgradeTrainer
{
public ItemUpgradeTrainer()
{
super();
setCreativeTab(BloodMagic.tabUpgradeTome);
setUnlocalizedName(Constants.Mod.MODID + ".upgradeTrainer");
setRegistryName(Constants.BloodMagicItem.UPGRADE_TRAINER.getRegName());
setHasSubtypes(true);
setMaxStackSize(1);
}
@Override
@SideOnly(Side.CLIENT)
public void getSubItems(Item id, CreativeTabs creativeTab, List<ItemStack> list)
{
list.add(new ItemStack(this));
for (Entry<String, Integer> entry : LivingArmourHandler.upgradeMaxLevelMap.entrySet())
{
String key = entry.getKey();
ItemStack stack = new ItemStack(this);
setKey(stack, key);
list.add(stack);
}
}
public static LivingArmourUpgrade getUpgrade(ItemStack stack)
{
String key = getKey(stack);
int level = 0;
return LivingArmourHandler.generateUpgradeFromKey(key, level);
}
public static void setKey(ItemStack stack, String key)
{
NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound();
tag.setString("key", key);
}
public static String getKey(ItemStack stack)
{
NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound();
return tag.getString("key");
}
@Override
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced)
{
// tooltip.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect("tooltip.BloodMagic.livingArmour"))));
LivingArmourUpgrade upgrade = ItemUpgradeTrainer.getUpgrade(stack);
if (upgrade != null)
{
tooltip.add(TextHelper.localize(upgrade.getUnlocalizedName()));
}
}
@Override
public List<String> getTrainedUpgrades(ItemStack stack)
{
List<String> keyList = new ArrayList<String>();
String key = getKey(stack);
if (!key.isEmpty())
{
keyList.add(key);
}
return keyList;
}
@Override
public boolean setTrainedUpgrades(ItemStack stack, List<String> keys)
{
if (keys.isEmpty())
{
return false;
}
setKey(stack, keys.get(0));
return true;
}
}

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@ -1,21 +1,23 @@
package WayofTime.bloodmagic.livingArmour; package WayofTime.bloodmagic.livingArmour;
import java.lang.reflect.Constructor; import java.lang.reflect.Constructor;
import java.util.ArrayList;
import java.util.HashMap; import java.util.HashMap;
import java.util.List; import java.util.List;
import java.util.Map.Entry; import java.util.Map.Entry;
import WayofTime.bloodmagic.item.armour.ItemLivingArmour;
import net.minecraft.entity.ai.attributes.AttributeModifier; import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList; import net.minecraft.nbt.NBTTagList;
import net.minecraft.world.World; import net.minecraft.world.World;
import WayofTime.bloodmagic.api.iface.IUpgradeTrainer;
import WayofTime.bloodmagic.api.livingArmour.ILivingArmour; import WayofTime.bloodmagic.api.livingArmour.ILivingArmour;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourHandler; import WayofTime.bloodmagic.api.livingArmour.LivingArmourHandler;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade; import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
import WayofTime.bloodmagic.api.livingArmour.StatTracker; import WayofTime.bloodmagic.api.livingArmour.StatTracker;
import WayofTime.bloodmagic.item.armour.ItemLivingArmour;
import WayofTime.bloodmagic.util.ChatUtil; import WayofTime.bloodmagic.util.ChatUtil;
import WayofTime.bloodmagic.util.helper.TextHelper; import WayofTime.bloodmagic.util.helper.TextHelper;
@ -122,6 +124,19 @@ public class LivingArmour implements ILivingArmour
upgrade.onTick(world, player, this); upgrade.onTick(world, player, this);
} }
List<String> allowedUpgradesList = new ArrayList<String>();
for (ItemStack stack : player.inventory.mainInventory)
{
if (stack != null && stack.getItem() instanceof IUpgradeTrainer)
{
List<String> keyList = ((IUpgradeTrainer) stack.getItem()).getTrainedUpgrades(stack);
if (!keyList.isEmpty())
{
allowedUpgradesList.addAll(keyList);
}
}
}
for (Entry<String, StatTracker> entry : trackerMap.entrySet()) for (Entry<String, StatTracker> entry : trackerMap.entrySet())
{ {
StatTracker tracker = entry.getValue(); StatTracker tracker = entry.getValue();
@ -131,6 +146,25 @@ public class LivingArmour implements ILivingArmour
continue; continue;
} }
if (!allowedUpgradesList.isEmpty())
{
boolean allowed = false;
for (String key : allowedUpgradesList)
{
if (tracker.providesUpgrade(key))
{
allowed = true;
break;
}
}
if (!allowed)
{
continue;
}
}
if (tracker.onTick(world, player, this)) if (tracker.onTick(world, player, this))
{ {
List<LivingArmourUpgrade> upgradeList = tracker.getUpgrades(); List<LivingArmourUpgrade> upgradeList = tracker.getUpgrades();
@ -140,6 +174,7 @@ public class LivingArmour implements ILivingArmour
upgradeArmour(player, upgrade); upgradeArmour(player, upgrade);
} }
} }
} }
} }

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@ -85,4 +85,10 @@ public class StatTrackerArrowShot extends StatTracker
return upgradeList; return upgradeList;
} }
@Override
public boolean providesUpgrade(String key)
{
return key.equals(Constants.Mod.MODID + ".upgrade.arrowShot");
}
} }

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@ -85,4 +85,10 @@ public class StatTrackerDigging extends StatTracker
return upgradeList; return upgradeList;
} }
@Override
public boolean providesUpgrade(String key)
{
return key.equals(Constants.Mod.MODID + ".upgrade.digging");
}
} }

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@ -87,4 +87,10 @@ public class StatTrackerFood extends StatTracker
return upgradeList; return upgradeList;
} }
@Override
public boolean providesUpgrade(String key)
{
return key.equals(Constants.Mod.MODID + ".upgrade.knockback");
}
} }

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@ -92,4 +92,10 @@ public class StatTrackerGrimReaperSprint extends StatTracker
return upgradeList; return upgradeList;
} }
@Override
public boolean providesUpgrade(String key)
{
return key.equals(Constants.Mod.MODID + ".upgrade.grimReaper");
}
} }

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@ -85,4 +85,10 @@ public class StatTrackerHealthboost extends StatTracker
return upgradeList; return upgradeList;
} }
@Override
public boolean providesUpgrade(String key)
{
return key.equals(Constants.Mod.MODID + ".upgrade.health");
}
} }

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@ -85,4 +85,10 @@ public class StatTrackerMeleeDamage extends StatTracker
return upgradeList; return upgradeList;
} }
@Override
public boolean providesUpgrade(String key)
{
return key.equals(Constants.Mod.MODID + ".upgrade.meleeDamage");
}
} }

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@ -98,4 +98,10 @@ public class StatTrackerMovement extends StatTracker
return upgradeList; return upgradeList;
} }
@Override
public boolean providesUpgrade(String key)
{
return key.equals(Constants.Mod.MODID + ".upgrade.movement");
}
} }

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@ -85,4 +85,10 @@ public class StatTrackerPhysicalProtect extends StatTracker
return upgradeList; return upgradeList;
} }
@Override
public boolean providesUpgrade(String key)
{
return key.equals(Constants.Mod.MODID + ".upgrade.physicalProtect");
}
} }

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@ -71,4 +71,10 @@ public class StatTrackerPoison extends StatTracker
return upgradeList; return upgradeList;
} }
@Override
public boolean providesUpgrade(String key)
{
return key.equals(Constants.Mod.MODID + ".upgrade.poisonResist");
}
} }

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@ -86,4 +86,10 @@ public class StatTrackerSelfSacrifice extends StatTracker
return upgradeList; return upgradeList;
} }
@Override
public boolean providesUpgrade(String key)
{
return key.equals(Constants.Mod.MODID + ".upgrade.selfSacrifice");
}
} }

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@ -85,4 +85,10 @@ public class StatTrackerSolarPowered extends StatTracker
return upgradeList; return upgradeList;
} }
@Override
public boolean providesUpgrade(String key)
{
return key.equals(Constants.Mod.MODID + ".upgrade.solarPowered");
}
} }

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@ -1,7 +1,5 @@
package WayofTime.bloodmagic.registry; package WayofTime.bloodmagic.registry;
import WayofTime.bloodmagic.api.ritual.EnumRuneType;
import WayofTime.bloodmagic.util.helper.InventoryRenderHelperV2;
import net.minecraft.item.Item; import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.util.EnumHelper; import net.minecraftforge.common.util.EnumHelper;
@ -11,6 +9,7 @@ import WayofTime.bloodmagic.ConfigHandler;
import WayofTime.bloodmagic.api.Constants; import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.orb.BloodOrb; import WayofTime.bloodmagic.api.orb.BloodOrb;
import WayofTime.bloodmagic.api.registry.OrbRegistry; import WayofTime.bloodmagic.api.registry.OrbRegistry;
import WayofTime.bloodmagic.api.ritual.EnumRuneType;
import WayofTime.bloodmagic.item.ItemActivationCrystal; import WayofTime.bloodmagic.item.ItemActivationCrystal;
import WayofTime.bloodmagic.item.ItemAltarMaker; import WayofTime.bloodmagic.item.ItemAltarMaker;
import WayofTime.bloodmagic.item.ItemArcaneAshes; import WayofTime.bloodmagic.item.ItemArcaneAshes;
@ -30,6 +29,7 @@ import WayofTime.bloodmagic.item.ItemSacrificialDagger;
import WayofTime.bloodmagic.item.ItemSlate; import WayofTime.bloodmagic.item.ItemSlate;
import WayofTime.bloodmagic.item.ItemTelepositionFocus; import WayofTime.bloodmagic.item.ItemTelepositionFocus;
import WayofTime.bloodmagic.item.ItemUpgradeTome; import WayofTime.bloodmagic.item.ItemUpgradeTome;
import WayofTime.bloodmagic.item.ItemUpgradeTrainer;
import WayofTime.bloodmagic.item.armour.ItemLivingArmour; import WayofTime.bloodmagic.item.armour.ItemLivingArmour;
import WayofTime.bloodmagic.item.armour.ItemSentientArmour; import WayofTime.bloodmagic.item.armour.ItemSentientArmour;
import WayofTime.bloodmagic.item.gear.ItemPackSacrifice; import WayofTime.bloodmagic.item.gear.ItemPackSacrifice;
@ -60,6 +60,7 @@ import WayofTime.bloodmagic.item.soul.ItemSentientSword;
import WayofTime.bloodmagic.item.soul.ItemSoulGem; import WayofTime.bloodmagic.item.soul.ItemSoulGem;
import WayofTime.bloodmagic.item.soul.ItemSoulSnare; import WayofTime.bloodmagic.item.soul.ItemSoulSnare;
import WayofTime.bloodmagic.util.helper.InventoryRenderHelper; import WayofTime.bloodmagic.util.helper.InventoryRenderHelper;
import WayofTime.bloodmagic.util.helper.InventoryRenderHelperV2;
public class ModItems public class ModItems
{ {
@ -125,6 +126,7 @@ public class ModItems
public static Item altarMaker; public static Item altarMaker;
public static Item upgradeTome; public static Item upgradeTome;
public static Item upgradeTrainer;
public static Item arcaneAshes; public static Item arcaneAshes;
public static Item monsterSoul; public static Item monsterSoul;
@ -213,6 +215,7 @@ public class ModItems
altarMaker = registerItem(new ItemAltarMaker()); altarMaker = registerItem(new ItemAltarMaker());
upgradeTome = registerItem(new ItemUpgradeTome()); upgradeTome = registerItem(new ItemUpgradeTome());
upgradeTrainer = registerItem(new ItemUpgradeTrainer());
arcaneAshes = registerItem(new ItemArcaneAshes()); arcaneAshes = registerItem(new ItemArcaneAshes());
monsterSoul = registerItem(new ItemMonsterSoul()); monsterSoul = registerItem(new ItemMonsterSoul());
@ -234,6 +237,7 @@ public class ModItems
renderHelperV2.registerRender(altarMaker, "altarMaker"); renderHelperV2.registerRender(altarMaker, "altarMaker");
renderHelperV2.registerRender(upgradeTome, "upgradeTome"); renderHelperV2.registerRender(upgradeTome, "upgradeTome");
renderHelperV2.registerRender(upgradeTrainer, "upgradeTrainer");
renderHelperV2.registerRender(arcaneAshes, "arcaneAshes"); renderHelperV2.registerRender(arcaneAshes, "arcaneAshes");
renderHelperV2.registerRender(monsterSoul, "monsterSoul"); renderHelperV2.registerRender(monsterSoul, "monsterSoul");

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@ -1,5 +1,6 @@
package WayofTime.bloodmagic.util.handler; package WayofTime.bloodmagic.util.handler;
import java.util.ArrayList;
import java.util.List; import java.util.List;
import java.util.Random; import java.util.Random;
@ -44,6 +45,7 @@ import WayofTime.bloodmagic.api.event.ItemBindEvent;
import WayofTime.bloodmagic.api.event.SacrificeKnifeUsedEvent; import WayofTime.bloodmagic.api.event.SacrificeKnifeUsedEvent;
import WayofTime.bloodmagic.api.event.TeleposeEvent; import WayofTime.bloodmagic.api.event.TeleposeEvent;
import WayofTime.bloodmagic.api.iface.IBindable; import WayofTime.bloodmagic.api.iface.IBindable;
import WayofTime.bloodmagic.api.iface.IUpgradeTrainer;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade; import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
import WayofTime.bloodmagic.api.soul.IDemonWill; import WayofTime.bloodmagic.api.soul.IDemonWill;
import WayofTime.bloodmagic.api.soul.IDemonWillWeapon; import WayofTime.bloodmagic.api.soul.IDemonWillWeapon;
@ -185,11 +187,54 @@ public class EventHandler
{ {
ItemStack output = new ItemStack(ModItems.upgradeTome); ItemStack output = new ItemStack(ModItems.upgradeTome);
output = NBTHelper.checkNBT(output); output = NBTHelper.checkNBT(output);
((ItemUpgradeTome) output.getItem()).setKey(output, Constants.Mod.MODID + ".upgrade.revealing"); ItemUpgradeTome.setKey(output, Constants.Mod.MODID + ".upgrade.revealing");
((ItemUpgradeTome) output.getItem()).setLevel(output, 1); ItemUpgradeTome.setLevel(output, 1);
event.cost = 1; event.cost = 1;
event.output = output; event.output = output;
return;
}
}
if (event.left.getItem() == ModItems.upgradeTome && event.right.getItem() == ModItems.upgradeTome)
{
LivingArmourUpgrade leftUpgrade = ItemUpgradeTome.getUpgrade(event.left);
if (leftUpgrade != null && ItemUpgradeTome.getKey(event.left).equals(ItemUpgradeTome.getKey(event.right)))
{
int leftLevel = ItemUpgradeTome.getLevel(event.left);
int rightLevel = ItemUpgradeTome.getLevel(event.right);
if (leftLevel == rightLevel && leftLevel < leftUpgrade.getMaxTier() - 1)
{
ItemStack outputStack = event.left.copy();
ItemUpgradeTome.setLevel(outputStack, leftLevel + 1);
event.cost = leftLevel + 2;
event.output = outputStack;
return;
}
}
}
if (event.left.getItem() instanceof IUpgradeTrainer && event.right.getItem() == ModItems.upgradeTome)
{
LivingArmourUpgrade rightUpgrade = ItemUpgradeTome.getUpgrade(event.right);
if (rightUpgrade != null)
{
String key = ItemUpgradeTome.getKey(event.right);
ItemStack outputStack = event.left.copy();
List<String> keyList = new ArrayList<String>();
keyList.add(key);
if (((IUpgradeTrainer) event.left.getItem()).setTrainedUpgrades(outputStack, keyList))
{
event.cost = 1;
event.output = outputStack;
return;
}
} }
} }
} }

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@ -0,0 +1,16 @@
{
"forge_marker": 1,
"defaults": {
"model": "builtin/generated",
"transform": "forge:default-item"
},
"variants": {
"type": {
"upgradetrainer": {
"textures": {
"layer0": "bloodmagic:items/UpgradeTrainer"
}
}
}
}
}

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@ -121,6 +121,7 @@ item.BloodMagic.ritualDivinerdawn.name=Ritual Diviner [Dawn]
item.BloodMagic.arcaneAshes.name=Arcane Ashes item.BloodMagic.arcaneAshes.name=Arcane Ashes
item.BloodMagic.upgradeTome.name=Living Armour Upgrade Tome item.BloodMagic.upgradeTome.name=Living Armour Upgrade Tome
item.BloodMagic.upgradeTrainer.name=Living Armour Training Bracelet
item.BloodMagic.sentientSword.name=Sentient Sword item.BloodMagic.sentientSword.name=Sentient Sword
item.BloodMagic.soulGem.petty.name=Petty Tartaric Gem item.BloodMagic.soulGem.petty.name=Petty Tartaric Gem

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@ -0,0 +1,7 @@
{
"parent":"bloodmagic:item/ItemModelBase",
"textures": {
"layer0":"bloodmagic:items/UpgradeTrainer"
}
}

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