BloodMagic/src/main/java/WayofTime/bloodmagic/item/ItemUpgradeTrainer.java

111 lines
3.2 KiB
Java

package WayofTime.bloodmagic.item;
import java.util.ArrayList;
import java.util.List;
import java.util.Map.Entry;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.iface.IUpgradeTrainer;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourHandler;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.util.helper.TextHelper;
public class ItemUpgradeTrainer extends Item implements IUpgradeTrainer
{
public ItemUpgradeTrainer()
{
super();
setCreativeTab(BloodMagic.tabUpgradeTome);
setUnlocalizedName(Constants.Mod.MODID + ".upgradeTrainer");
setRegistryName(Constants.BloodMagicItem.UPGRADE_TRAINER.getRegName());
setHasSubtypes(true);
setMaxStackSize(1);
}
@Override
@SideOnly(Side.CLIENT)
public void getSubItems(Item id, CreativeTabs creativeTab, List<ItemStack> list)
{
list.add(new ItemStack(this));
for (Entry<String, Integer> entry : LivingArmourHandler.upgradeMaxLevelMap.entrySet())
{
String key = entry.getKey();
ItemStack stack = new ItemStack(this);
setKey(stack, key);
list.add(stack);
}
}
public static LivingArmourUpgrade getUpgrade(ItemStack stack)
{
String key = getKey(stack);
int level = 0;
return LivingArmourHandler.generateUpgradeFromKey(key, level);
}
public static void setKey(ItemStack stack, String key)
{
NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound();
tag.setString("key", key);
}
public static String getKey(ItemStack stack)
{
NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound();
return tag.getString("key");
}
@Override
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced)
{
// tooltip.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect("tooltip.BloodMagic.livingArmour"))));
LivingArmourUpgrade upgrade = ItemUpgradeTrainer.getUpgrade(stack);
if (upgrade != null)
{
tooltip.add(TextHelper.localize(upgrade.getUnlocalizedName()));
}
}
@Override
public List<String> getTrainedUpgrades(ItemStack stack)
{
List<String> keyList = new ArrayList<String>();
String key = getKey(stack);
if (!key.isEmpty())
{
keyList.add(key);
}
return keyList;
}
@Override
public boolean setTrainedUpgrades(ItemStack stack, List<String> keys)
{
if (keys.isEmpty())
{
return false;
}
setKey(stack, keys.get(0));
return true;
}
}