Implemented most of the framework required for training specific Living Armour Upgrades.

This commit is contained in:
WayofTime 2016-02-14 21:50:32 -05:00
parent 01d4bdffa2
commit 64efaf854b
24 changed files with 322 additions and 13 deletions

View file

@ -40,7 +40,7 @@ public class ItemUpgradeTome extends Item
{
return stack;
}
LivingArmourUpgrade upgrade = this.getUpgrade(stack);
LivingArmourUpgrade upgrade = ItemUpgradeTome.getUpgrade(stack);
if (upgrade == null)
{
return stack;
@ -83,7 +83,7 @@ public class ItemUpgradeTome extends Item
}
}
public LivingArmourUpgrade getUpgrade(ItemStack stack)
public static LivingArmourUpgrade getUpgrade(ItemStack stack)
{
String key = getKey(stack);
int level = getLevel(stack);
@ -91,7 +91,7 @@ public class ItemUpgradeTome extends Item
return LivingArmourHandler.generateUpgradeFromKey(key, level);
}
public void setKey(ItemStack stack, String key)
public static void setKey(ItemStack stack, String key)
{
NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound();
@ -99,7 +99,7 @@ public class ItemUpgradeTome extends Item
tag.setString("key", key);
}
public String getKey(ItemStack stack)
public static String getKey(ItemStack stack)
{
NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound();
@ -107,7 +107,7 @@ public class ItemUpgradeTome extends Item
return tag.getString("key");
}
public void setLevel(ItemStack stack, int level)
public static void setLevel(ItemStack stack, int level)
{
NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound();
@ -115,7 +115,7 @@ public class ItemUpgradeTome extends Item
tag.setInteger("level", level);
}
public int getLevel(ItemStack stack)
public static int getLevel(ItemStack stack)
{
NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound();
@ -128,7 +128,7 @@ public class ItemUpgradeTome extends Item
public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced)
{
// tooltip.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect("tooltip.BloodMagic.livingArmour"))));
LivingArmourUpgrade upgrade = this.getUpgrade(stack);
LivingArmourUpgrade upgrade = ItemUpgradeTome.getUpgrade(stack);
if (upgrade != null)
{
tooltip.add(TextHelper.localizeEffect("tooltip.BloodMagic.livingArmour.upgrade.level", TextHelper.localize(upgrade.getUnlocalizedName()), upgrade.getUpgradeLevel() + 1));

View file

@ -0,0 +1,110 @@
package WayofTime.bloodmagic.item;
import java.util.ArrayList;
import java.util.List;
import java.util.Map.Entry;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.iface.IUpgradeTrainer;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourHandler;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.util.helper.TextHelper;
public class ItemUpgradeTrainer extends Item implements IUpgradeTrainer
{
public ItemUpgradeTrainer()
{
super();
setCreativeTab(BloodMagic.tabUpgradeTome);
setUnlocalizedName(Constants.Mod.MODID + ".upgradeTrainer");
setRegistryName(Constants.BloodMagicItem.UPGRADE_TRAINER.getRegName());
setHasSubtypes(true);
setMaxStackSize(1);
}
@Override
@SideOnly(Side.CLIENT)
public void getSubItems(Item id, CreativeTabs creativeTab, List<ItemStack> list)
{
list.add(new ItemStack(this));
for (Entry<String, Integer> entry : LivingArmourHandler.upgradeMaxLevelMap.entrySet())
{
String key = entry.getKey();
ItemStack stack = new ItemStack(this);
setKey(stack, key);
list.add(stack);
}
}
public static LivingArmourUpgrade getUpgrade(ItemStack stack)
{
String key = getKey(stack);
int level = 0;
return LivingArmourHandler.generateUpgradeFromKey(key, level);
}
public static void setKey(ItemStack stack, String key)
{
NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound();
tag.setString("key", key);
}
public static String getKey(ItemStack stack)
{
NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound();
return tag.getString("key");
}
@Override
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced)
{
// tooltip.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect("tooltip.BloodMagic.livingArmour"))));
LivingArmourUpgrade upgrade = ItemUpgradeTrainer.getUpgrade(stack);
if (upgrade != null)
{
tooltip.add(TextHelper.localize(upgrade.getUnlocalizedName()));
}
}
@Override
public List<String> getTrainedUpgrades(ItemStack stack)
{
List<String> keyList = new ArrayList<String>();
String key = getKey(stack);
if (!key.isEmpty())
{
keyList.add(key);
}
return keyList;
}
@Override
public boolean setTrainedUpgrades(ItemStack stack, List<String> keys)
{
if (keys.isEmpty())
{
return false;
}
setKey(stack, keys.get(0));
return true;
}
}