Generated the initial infrastructure for Alchemy Array effects, which includes crafting. Needs to be hooked into by TileAlchemyArray.
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7 changed files with 289 additions and 13 deletions
src/main/java/WayofTime/bloodmagic/api/alchemyCrafting
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package WayofTime.bloodmagic.api.alchemyCrafting;
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import net.minecraft.tileentity.TileEntity;
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public abstract class AlchemyArrayEffect {
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public abstract boolean update(TileEntity tile, int ticksActive);
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}
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