Renamed nomenclature to Demonic Will instead of souls - still missing a few spots
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@ -76,7 +76,7 @@ item.BloodMagic.baseComponent.reagentSight.name=Sight Reagent
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item.BloodMagic.baseComponent.reagentBinding.name=Binding Reagent
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item.BloodMagic.baseComponent.reagentSuppression.name=Suppression Reagent
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item.BloodMagic.monsterSoul.base.name=Monster Soul
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item.BloodMagic.monsterSoul.base.name=Demonic Will
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item.BloodMagic.sigil.air.name=Air Sigil
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item.BloodMagic.sigil.bloodLight.name=Sigil of the Blood Lamp
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@ -109,14 +109,14 @@ item.BloodMagic.ritualDivinerdawn.name=Ritual Diviner [Dawn]
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item.BloodMagic.arcaneAshes.name=Arcane Ashes
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item.BloodMagic.soul.sword.name=Soul Sword
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item.BloodMagic.soulGem.petty.name=Petty Soul Gem
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item.BloodMagic.soulGem.lesser.name=Lesser Soul Gem
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item.BloodMagic.soulGem.common.name=Common Soul Gem
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item.BloodMagic.soulGem.greater.name=Greater Soul Gem
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item.BloodMagic.soulGem.grand.name=Grand Soul Gem
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item.BloodMagic.soulSnare.base.name=Rudimentary Soul Snare
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item.BloodMagic.soulBow.name=Soul Bow
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item.BloodMagic.sentientSword.name=Sentient Sword
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item.BloodMagic.soulGem.petty.name=Petty Tartaric Gem
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item.BloodMagic.soulGem.lesser.name=Lesser Tartaric Gem
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item.BloodMagic.soulGem.common.name=Common Tartaric Gem
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item.BloodMagic.soulGem.greater.name=Greater Tartaric Gem
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item.BloodMagic.soulGem.grand.name=Grand Tartaric Gem
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item.BloodMagic.soulSnare.base.name=Rudimentary Snare
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item.BloodMagic.sentientBow.name=Sentient Bow
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# Blocks
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tile.BloodMagic.fluid.lifeEssence.name=Life Essence
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@ -155,7 +155,7 @@ tile.BloodMagic.spectralBlock.name=Spectral Block
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tile.BloodMagic.phantomBlock.name=Phantom Block
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tile.BloodMagic.teleposer.name=Teleposer
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tile.BloodMagic.soulForge.name=Soul Forge
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tile.BloodMagic.soulForge.name=Hellfire Forge
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# Tooltips
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tooltip.BloodMagic.orb.desc=Stores raw Life Essence
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@ -243,15 +243,15 @@ tooltip.BloodMagic.livingArmour.upgrade.meleeDamage=Fierce Strike
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tooltip.BloodMagic.livingArmour.upgrade.arrowShot=Trick Shot
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tooltip.BloodMagic.livingArmour.upgrade.level=(Level %d)
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tooltip.BloodMagic.souls=Soul Quality: %1$,.2f
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tooltip.BloodMagic.soul.sword.desc=Uses souls to unleash its full potential.
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tooltip.BloodMagic.will=Will Quality: %1$,.2f
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tooltip.BloodMagic.sentientSword.desc=Uses souls to unleash its full potential.
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tooltip.BloodMagic.soulGem.petty=A gem used to contain a few souls
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tooltip.BloodMagic.soulGem.lesser=A gem used to contain more souls
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tooltip.BloodMagic.soulGem.common=A gem used to contain many souls
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tooltip.BloodMagic.soulGem.greater=A gem used to contain a great amount of souls
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tooltip.BloodMagic.soulGem.grand=A gem that can hold a LOT of souls
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tooltip.BloodMagic.soulSnare.desc1=Throw at a monster and then
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tooltip.BloodMagic.soulSnare.desc2=kill them to get a monster soul
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tooltip.BloodMagic.soulSnare.desc2=kill them to obtain their demonic will
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# Ritual
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ritual.BloodMagic.testRitual=Test Ritual
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@ -1,7 +1,7 @@
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{
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"parent": "builtin/generated",
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"textures": {
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"layer0": "bloodmagic:items/SoulBow"
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"layer0": "bloodmagic:items/SentientBow"
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},
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"display": {
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"thirdperson": {
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@ -1,7 +1,7 @@
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{
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"parent": "builtin/generated",
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"textures": {
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"layer0": "bloodmagic:items/SoulBow_pulling_0"
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"layer0": "bloodmagic:items/SentientBow_pulling_0"
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},
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"display": {
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"thirdperson": {
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@ -1,7 +1,7 @@
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{
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"parent": "builtin/generated",
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"textures": {
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"layer0": "bloodmagic:items/SoulBow_pulling_1"
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"layer0": "bloodmagic:items/SentientBow_pulling_1"
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},
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"display": {
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"thirdperson": {
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@ -1,7 +1,7 @@
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{
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"parent": "builtin/generated",
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"textures": {
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"layer0": "bloodmagic:items/SoulBow_pulling_2"
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"layer0": "bloodmagic:items/SentientBow_pulling_2"
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},
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"display": {
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"thirdperson": {
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