Renamed nomenclature to Demonic Will instead of souls - still missing a few spots

This commit is contained in:
WayofTime 2016-01-09 10:47:36 -05:00
parent 9eb49dd5a9
commit 61e6cf2a14
42 changed files with 334 additions and 339 deletions

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@ -76,7 +76,7 @@ item.BloodMagic.baseComponent.reagentSight.name=Sight Reagent
item.BloodMagic.baseComponent.reagentBinding.name=Binding Reagent
item.BloodMagic.baseComponent.reagentSuppression.name=Suppression Reagent
item.BloodMagic.monsterSoul.base.name=Monster Soul
item.BloodMagic.monsterSoul.base.name=Demonic Will
item.BloodMagic.sigil.air.name=Air Sigil
item.BloodMagic.sigil.bloodLight.name=Sigil of the Blood Lamp
@ -109,14 +109,14 @@ item.BloodMagic.ritualDivinerdawn.name=Ritual Diviner [Dawn]
item.BloodMagic.arcaneAshes.name=Arcane Ashes
item.BloodMagic.soul.sword.name=Soul Sword
item.BloodMagic.soulGem.petty.name=Petty Soul Gem
item.BloodMagic.soulGem.lesser.name=Lesser Soul Gem
item.BloodMagic.soulGem.common.name=Common Soul Gem
item.BloodMagic.soulGem.greater.name=Greater Soul Gem
item.BloodMagic.soulGem.grand.name=Grand Soul Gem
item.BloodMagic.soulSnare.base.name=Rudimentary Soul Snare
item.BloodMagic.soulBow.name=Soul Bow
item.BloodMagic.sentientSword.name=Sentient Sword
item.BloodMagic.soulGem.petty.name=Petty Tartaric Gem
item.BloodMagic.soulGem.lesser.name=Lesser Tartaric Gem
item.BloodMagic.soulGem.common.name=Common Tartaric Gem
item.BloodMagic.soulGem.greater.name=Greater Tartaric Gem
item.BloodMagic.soulGem.grand.name=Grand Tartaric Gem
item.BloodMagic.soulSnare.base.name=Rudimentary Snare
item.BloodMagic.sentientBow.name=Sentient Bow
# Blocks
tile.BloodMagic.fluid.lifeEssence.name=Life Essence
@ -155,7 +155,7 @@ tile.BloodMagic.spectralBlock.name=Spectral Block
tile.BloodMagic.phantomBlock.name=Phantom Block
tile.BloodMagic.teleposer.name=Teleposer
tile.BloodMagic.soulForge.name=Soul Forge
tile.BloodMagic.soulForge.name=Hellfire Forge
# Tooltips
tooltip.BloodMagic.orb.desc=Stores raw Life Essence
@ -243,15 +243,15 @@ tooltip.BloodMagic.livingArmour.upgrade.meleeDamage=Fierce Strike
tooltip.BloodMagic.livingArmour.upgrade.arrowShot=Trick Shot
tooltip.BloodMagic.livingArmour.upgrade.level=(Level %d)
tooltip.BloodMagic.souls=Soul Quality: %1$,.2f
tooltip.BloodMagic.soul.sword.desc=Uses souls to unleash its full potential.
tooltip.BloodMagic.will=Will Quality: %1$,.2f
tooltip.BloodMagic.sentientSword.desc=Uses souls to unleash its full potential.
tooltip.BloodMagic.soulGem.petty=A gem used to contain a few souls
tooltip.BloodMagic.soulGem.lesser=A gem used to contain more souls
tooltip.BloodMagic.soulGem.common=A gem used to contain many souls
tooltip.BloodMagic.soulGem.greater=A gem used to contain a great amount of souls
tooltip.BloodMagic.soulGem.grand=A gem that can hold a LOT of souls
tooltip.BloodMagic.soulSnare.desc1=Throw at a monster and then
tooltip.BloodMagic.soulSnare.desc2=kill them to get a monster soul
tooltip.BloodMagic.soulSnare.desc2=kill them to obtain their demonic will
# Ritual
ritual.BloodMagic.testRitual=Test Ritual

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@ -1,7 +1,7 @@
{
"parent": "builtin/generated",
"textures": {
"layer0": "bloodmagic:items/SoulBow"
"layer0": "bloodmagic:items/SentientBow"
},
"display": {
"thirdperson": {

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@ -1,7 +1,7 @@
{
"parent": "builtin/generated",
"textures": {
"layer0": "bloodmagic:items/SoulBow_pulling_0"
"layer0": "bloodmagic:items/SentientBow_pulling_0"
},
"display": {
"thirdperson": {

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@ -1,7 +1,7 @@
{
"parent": "builtin/generated",
"textures": {
"layer0": "bloodmagic:items/SoulBow_pulling_1"
"layer0": "bloodmagic:items/SentientBow_pulling_1"
},
"display": {
"thirdperson": {

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@ -1,7 +1,7 @@
{
"parent": "builtin/generated",
"textures": {
"layer0": "bloodmagic:items/SoulBow_pulling_2"
"layer0": "bloodmagic:items/SentientBow_pulling_2"
},
"display": {
"thirdperson": {

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