Renamed nomenclature to Demonic Will instead of souls - still missing a few spots

This commit is contained in:
WayofTime 2016-01-09 10:47:36 -05:00
parent 9eb49dd5a9
commit 61e6cf2a14
42 changed files with 334 additions and 339 deletions

View file

@ -6,8 +6,8 @@ import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import WayofTime.bloodmagic.api.soul.ISoul;
import WayofTime.bloodmagic.api.soul.ISoulGem;
import WayofTime.bloodmagic.api.soul.IDemonWill;
import WayofTime.bloodmagic.api.soul.IDemonWillGem;
import WayofTime.bloodmagic.tile.TileSoulForge;
public class ContainerSoulForge extends Container
@ -59,7 +59,7 @@ public class ContainerSoulForge extends Container
slot.onSlotChange(itemstack1, itemstack);
} else if (index > 5)
{
if (itemstack1.getItem() instanceof ISoul || itemstack1.getItem() instanceof ISoulGem)
if (itemstack1.getItem() instanceof IDemonWill || itemstack1.getItem() instanceof IDemonWillGem)
{
if (!this.mergeItemStack(itemstack1, 4, 5, false))
{
@ -109,7 +109,7 @@ public class ContainerSoulForge extends Container
@Override
public boolean isItemValid(ItemStack itemStack)
{
return itemStack.getItem() instanceof ISoulGem || itemStack.getItem() instanceof ISoul;
return itemStack.getItem() instanceof IDemonWillGem || itemStack.getItem() instanceof IDemonWill;
}
}