Renamed nomenclature to Demonic Will instead of souls - still missing a few spots

This commit is contained in:
WayofTime 2016-01-09 10:47:36 -05:00
parent 9eb49dd5a9
commit 61e6cf2a14
42 changed files with 334 additions and 339 deletions

View file

@ -3,7 +3,7 @@ package WayofTime.bloodmagic.registry;
import net.minecraftforge.fml.common.registry.EntityRegistry;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.entity.projectile.EntityBloodLight;
import WayofTime.bloodmagic.entity.projectile.EntitySoulArrow;
import WayofTime.bloodmagic.entity.projectile.EntitySentientArrow;
import WayofTime.bloodmagic.entity.projectile.EntitySoulSnare;
public class ModEntities
@ -14,6 +14,6 @@ public class ModEntities
EntityRegistry.registerModEntity(EntityBloodLight.class, "BloodLight", id++, BloodMagic.instance, 64, 20, true);
EntityRegistry.registerModEntity(EntitySoulSnare.class, "SoulSnare", id++, BloodMagic.instance, 64, 1, true);
EntityRegistry.registerModEntity(EntitySoulArrow.class, "SoulArrow", id++, BloodMagic.instance, 64, 1, true);
EntityRegistry.registerModEntity(EntitySentientArrow.class, "SoulArrow", id++, BloodMagic.instance, 64, 1, true);
}
}