Renamed nomenclature to Demonic Will instead of souls - still missing a few spots
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42 changed files with 334 additions and 339 deletions
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package WayofTime.bloodmagic.api.soul;
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import net.minecraft.item.ItemStack;
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public interface IDemonWillGem
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{
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/**
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*
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* @param willGemStack
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* - The ItemStack for this demon will gem.
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* @param willStack
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* - The ItemStack for the will. Item should extend IDemonWill
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* @return - The remainder willStack after the will has been absorbed into
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* the gem. Return null if there is no will left in the stack.
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*/
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public ItemStack fillDemonWillGem(ItemStack willGemStack, ItemStack willStack);
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/**
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* Returns the number of souls that are left in the soul gem. Returns a
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* double because souls can be fractionally drained.
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*
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* @param willGemStack
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* @return
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*/
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public double getWill(ItemStack willGemStack);
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public void setWill(ItemStack willGemStack, double amount);
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public int getMaxWill(ItemStack willGemStack);
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public double drainWill(ItemStack stack, double drainAmount);
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}
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