Remove Test ritual and disable ImperfectRitualDay

This commit is contained in:
Nick 2016-01-02 14:31:56 -08:00
parent 1330b1608c
commit 5eabf5b009
2 changed files with 6 additions and 81 deletions

View file

@ -1,68 +0,0 @@
package WayofTime.bloodmagic.ritual;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.ritual.*;
import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.BlockPos;
import net.minecraft.util.ChatComponentText;
import java.util.ArrayList;
public class RitualTest extends Ritual
{
public RitualTest()
{
super("ritualTest", 0, 1000, "ritual." + Constants.Mod.MODID + ".testRitual");
}
@Override
public boolean activateRitual(IMasterRitualStone masterRitualStone, EntityPlayer player)
{
player.addChatComponentMessage(new ChatComponentText("ritual started"));
return true;
}
@Override
public void performRitual(IMasterRitualStone masterRitualStone)
{
EntityPlayer player = PlayerHelper.getPlayerFromUUID(masterRitualStone.getOwner());
if (player != null)
player.addChatComponentMessage(new ChatComponentText("effect performed"));
}
@Override
public void stopRitual(IMasterRitualStone masterRitualStone, BreakType breakType)
{
EntityPlayer player = PlayerHelper.getPlayerFromUUID(masterRitualStone.getOwner());
if (player != null)
player.addChatComponentMessage(new ChatComponentText("ritual stopped - " + breakType.name()));
}
@Override
public int getRefreshCost()
{
return 0;
}
@Override
public ArrayList<RitualComponent> getComponents()
{
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
components.add(new RitualComponent(new BlockPos(1, 0, 1), EnumRuneType.AIR));
components.add(new RitualComponent(new BlockPos(-1, 0, 1), EnumRuneType.EARTH));
components.add(new RitualComponent(new BlockPos(1, 0, -1), EnumRuneType.WATER));
components.add(new RitualComponent(new BlockPos(-1, 0, -1), EnumRuneType.FIRE));
return components;
}
@Override
public Ritual getNewCopy()
{
return new RitualTest();
}
}