Add node type name to GUI (#901)
This commit is contained in:
parent
7f24698651
commit
5989f37f59
2 changed files with 7 additions and 0 deletions
|
@ -2,6 +2,7 @@ package WayofTime.bloodmagic.client.gui;
|
|||
|
||||
import java.io.IOException;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.GuiButton;
|
||||
import net.minecraft.client.gui.GuiTextField;
|
||||
import net.minecraft.client.gui.inventory.GuiContainer;
|
||||
|
@ -153,6 +154,8 @@ public class GuiItemRoutingNode extends GuiContainer
|
|||
public void drawScreen(int mouseX, int mouseY, float partialTicks)
|
||||
{
|
||||
super.drawScreen(mouseX, mouseY, partialTicks);
|
||||
|
||||
Minecraft.getMinecraft().fontRendererObj.drawString(inventory.getName(), xSize, ySize / 4, 4210752);
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue