Reverted GuiButton variables to standard method.
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@ -20,7 +20,14 @@ import WayofTime.bloodmagic.tile.routing.TileFilteredRoutingNode;
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@SideOnly(Side.CLIENT)
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@SideOnly(Side.CLIENT)
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public class GuiItemRoutingNode extends GuiContainer
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public class GuiItemRoutingNode extends GuiContainer
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{
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{
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private GuiButton downButton, upButton, northButton, southButton, westButton, eastButton, incrementButton, decrementButton;
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private GuiButton downButton;
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private GuiButton upButton;
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private GuiButton northButton;
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private GuiButton southButton;
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private GuiButton westButton;
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private GuiButton eastButton;
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private GuiButton incrementButton;
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private GuiButton decrementButton;
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private TileFilteredRoutingNode inventory;
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private TileFilteredRoutingNode inventory;
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