Added a few of the necessary items to start the soul system.

This commit is contained in:
WayofTime 2016-01-07 11:01:38 -05:00
parent f379351e88
commit 45870812d4
15 changed files with 408 additions and 2 deletions

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@ -76,6 +76,8 @@ item.BloodMagic.baseComponent.reagentSight.name=Sight Reagent
item.BloodMagic.baseComponent.reagentBinding.name=Binding Reagent
item.BloodMagic.baseComponent.reagentSuppression.name=Suppression Reagent
item.BloodMagic.monsterSoul.base.name=Monster Soul
item.BloodMagic.sigil.air.name=Air Sigil
item.BloodMagic.sigil.bloodLight.name=Sigil of the Blood Lamp
item.BloodMagic.sigil.compression.name=Sigil of Compression
@ -107,6 +109,8 @@ item.BloodMagic.ritualDivinerdawn.name=Ritual Diviner [Dawn]
item.BloodMagic.arcaneAshes.name=Arcane Ashes
item.BloodMagic.soul.sword.name=Soul Sword
# Blocks
tile.BloodMagic.fluid.lifeEssence.name=Life Essence
@ -229,6 +233,9 @@ tooltip.BloodMagic.livingArmour.upgrade.meleeDamage=Fierce Strike
tooltip.BloodMagic.livingArmour.upgrade.arrowShot=Trick Shot
tooltip.BloodMagic.livingArmour.upgrade.level=(Level %d)
tooltip.BloodMagic.souls=Soul Quality: %1$,.3f
tooltip.BloodMagic.soul.sword.desc=Uses souls to unleash its full potential.
# Ritual
ritual.BloodMagic.testRitual=Test Ritual
ritual.BloodMagic.waterRitual=Ritual of the Full Spring