Tweaks to damage. It now uses the DamageSource correctly

This commit is contained in:
Nick 2015-12-01 23:35:09 -08:00
parent 305b5e165f
commit 437dc1b96e
4 changed files with 70 additions and 101 deletions

View file

@ -1,6 +1,10 @@
package WayofTime.bloodmagic.api; package WayofTime.bloodmagic.api;
import WayofTime.bloodmagic.util.helper.TextHelper;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.ChatComponentText;
import net.minecraft.util.DamageSource; import net.minecraft.util.DamageSource;
import net.minecraft.util.IChatComponent;
public class DamageSourceBloodMagic extends DamageSource { public class DamageSourceBloodMagic extends DamageSource {
@ -8,5 +12,11 @@ public class DamageSourceBloodMagic extends DamageSource {
super("bloodMagic"); super("bloodMagic");
setDamageBypassesArmor(); setDamageBypassesArmor();
setDamageIsAbsolute();
}
@Override
public IChatComponent getDeathMessage(EntityLivingBase livingBase) {
return new ChatComponentText(TextHelper.localizeEffect("chat.BloodMagic.damageSource", livingBase.getName()));
} }
} }

View file

@ -100,46 +100,47 @@ public class SoulNetwork extends WorldSavedData {
* @return - Whether the action should be performed. * @return - Whether the action should be performed.
*/ */
public boolean syphonAndDamage(int toSyphon) { public boolean syphonAndDamage(int toSyphon) {
if (getPlayer().worldObj.isRemote) if (getPlayer() != null) {
return false; if (getPlayer().worldObj.isRemote)
if (!Strings.isNullOrEmpty(mapName)) {
SoulNetworkEvent.ItemDrainNetworkEvent event = new SoulNetworkEvent.ItemDrainNetworkEvent(player, mapName, getPlayer().getHeldItem(), toSyphon);
if (MinecraftForge.EVENT_BUS.post(event))
return false; return false;
int drainAmount = syphon(event.syphon); if (!Strings.isNullOrEmpty(mapName)) {
SoulNetworkEvent.ItemDrainNetworkEvent event = new SoulNetworkEvent.ItemDrainNetworkEvent(player, mapName, getPlayer().getHeldItem(), toSyphon);
if (drainAmount == 0 || event.shouldDamage) if (MinecraftForge.EVENT_BUS.post(event))
hurtPlayer(event.syphon); return false;
return event.getResult() != Event.Result.DENY; int drainAmount = syphon(event.syphon);
if (drainAmount == 0 || event.shouldDamage)
hurtPlayer(event.syphon);
return event.getResult() != Event.Result.DENY;
}
int amount = syphon(toSyphon);
hurtPlayer(toSyphon - amount);
return true;
} }
int amount = syphon(toSyphon); return false;
hurtPlayer(toSyphon - amount);
return true;
} }
public void hurtPlayer(int syphon) { public void hurtPlayer(float syphon) {
getPlayer().addPotionEffect(new PotionEffect(Potion.confusion.getId(), 20)); if (getPlayer() != null) {
if (syphon < 100 && syphon > 0) { getPlayer().addPotionEffect(new PotionEffect(Potion.confusion.getId(), 20));
if (!getPlayer().capabilities.isCreativeMode) { if (syphon < 100 && syphon > 0) {
getPlayer().setHealth((getPlayer().getHealth() - 1)); if (!getPlayer().capabilities.isCreativeMode) {
getPlayer().hurtResistantTime = 0;
getPlayer().attackEntityFrom(BloodMagicAPI.getDamageSource(), 1.0F);
}
if (getPlayer().getHealth() <= 0.0005f) } else if (syphon >= 100) {
getPlayer().onDeath(BloodMagicAPI.getDamageSource()); if (!getPlayer().capabilities.isCreativeMode) {
} for (int i = 0; i < ((syphon + 99) / 100); i++) {
} else if (syphon >= 100) { getPlayer().hurtResistantTime = 0;
if (!getPlayer().capabilities.isCreativeMode) { getPlayer().attackEntityFrom(BloodMagicAPI.getDamageSource(), 1.0F);
for (int i = 0; i < ((syphon + 99) / 100); i++) {
getPlayer().setHealth((getPlayer().getHealth() - 1));
if (getPlayer().getHealth() <= 0.0005f) {
getPlayer().onDeath(BloodMagicAPI.getDamageSource());
break;
} }
} }
} }

View file

@ -1,12 +1,15 @@
package WayofTime.bloodmagic.item; package WayofTime.bloodmagic.item;
import WayofTime.bloodmagic.BloodMagic; import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.BloodMagicAPI;
import WayofTime.bloodmagic.api.Constants; import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.DamageSourceBloodMagic; import WayofTime.bloodmagic.api.DamageSourceBloodMagic;
import WayofTime.bloodmagic.api.altar.IBloodAltar; import WayofTime.bloodmagic.api.altar.IBloodAltar;
import WayofTime.bloodmagic.api.event.SacrificeKnifeUsedEvent; import WayofTime.bloodmagic.api.event.SacrificeKnifeUsedEvent;
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.api.util.helper.PlayerHelper; import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
import WayofTime.bloodmagic.api.util.helper.PlayerSacrificeHelper; import WayofTime.bloodmagic.api.util.helper.PlayerSacrificeHelper;
import WayofTime.bloodmagic.util.helper.TextHelper;
import net.minecraft.creativetab.CreativeTabs; import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
@ -23,6 +26,7 @@ import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.Arrays;
import java.util.List; import java.util.List;
public class ItemSacrificialDagger extends Item { public class ItemSacrificialDagger extends Item {
@ -52,28 +56,12 @@ public class ItemSacrificialDagger extends Item {
} }
@Override @Override
public void addInformation(ItemStack stack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) { public void addInformation(ItemStack stack, EntityPlayer player, List<String> list, boolean advanced) {
// if (AlchemicalWizardry.wimpySettings) list.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect("tooltip.BloodMagic.sacrificialDagger.desc"))));
{
// par3List.add(StatCollector.translateToLocal("tooltip.sacrificialdagger.desc1"));
}
// else
{
par3List.add(StatCollector.translateToLocal("tooltip.sacrificialdagger.desc2"));
par3List.add(StatCollector.translateToLocal("tooltip.sacrificialdagger.desc3"));
}
} }
/**
* called when the player releases the use item button. Args: itemstack, world, entityplayer, itemInUseCount
*/
@Override @Override
public void onPlayerStoppedUsing(ItemStack stack, World world, EntityPlayer player, int itemInUseCount) { public void onPlayerStoppedUsing(ItemStack stack, World world, EntityPlayer player, int itemInUseCount) {
// if(itemInUseCount < 32)
// {
// return;
// }
PlayerSacrificeHelper.sacrificePlayerHealth(player); PlayerSacrificeHelper.sacrificePlayerHealth(player);
} }
@ -82,9 +70,6 @@ public class ItemSacrificialDagger extends Item {
return 72000; return 72000;
} }
/**
* returns the action that specifies what animation to play when the items is being used
*/
@Override @Override
public EnumAction getItemUseAction(ItemStack stack) { public EnumAction getItemUseAction(ItemStack stack) {
return EnumAction.BOW; return EnumAction.BOW;
@ -92,6 +77,10 @@ public class ItemSacrificialDagger extends Item {
@Override @Override
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) { public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) {
if (PlayerHelper.isFakePlayer(player))
return stack;
if (this.canUseForSacrifice(stack)) { if (this.canUseForSacrifice(stack)) {
player.setItemInUse(stack, this.getMaxItemUseDuration(stack)); player.setItemInUse(stack, this.getMaxItemUseDuration(stack));
return stack; return stack;
@ -99,21 +88,16 @@ public class ItemSacrificialDagger extends Item {
if (!player.capabilities.isCreativeMode) { if (!player.capabilities.isCreativeMode) {
SacrificeKnifeUsedEvent evt = new SacrificeKnifeUsedEvent(player, true, true, 2); SacrificeKnifeUsedEvent evt = new SacrificeKnifeUsedEvent(player, true, true, 2);
if (MinecraftForge.EVENT_BUS.post(evt)) { if (MinecraftForge.EVENT_BUS.post(evt))
return stack; return stack;
}
if (evt.shouldDrainHealth) { if (evt.shouldDrainHealth) {
player.setHealth(player.getHealth() - 2); player.hurtResistantTime = 0;
player.attackEntityFrom(BloodMagicAPI.getDamageSource(), 2.0F);
} }
if (!evt.shouldFillAltar) { if (!evt.shouldFillAltar)
return stack; return stack;
}
}
if (PlayerHelper.isFakePlayer(player)) {
return stack;
} }
double posX = player.posX; double posX = player.posX;
@ -125,37 +109,24 @@ public class ItemSacrificialDagger extends Item {
float f2 = f * f * 0.7F - 0.5F; float f2 = f * f * 0.7F - 0.5F;
float f3 = f * f * 0.6F - 0.7F; float f3 = f * f * 0.6F - 0.7F;
for (int l = 0; l < 8; ++l) { for (int l = 0; l < 8; ++l)
world.spawnParticle(EnumParticleTypes.REDSTONE, posX + Math.random() - Math.random(), posY + Math.random() - Math.random(), posZ + Math.random() - Math.random(), f1, f2, f3); world.spawnParticle(EnumParticleTypes.REDSTONE, posX + Math.random() - Math.random(), posY + Math.random() - Math.random(), posZ + Math.random() - Math.random(), f1, f2, f3);
}
if (!world.isRemote && PlayerHelper.isFakePlayer(player)) { if (!world.isRemote && PlayerHelper.isFakePlayer(player))
return stack; return stack;
}
// if (player.isPotionActive(AlchemicalWizardry.customPotionSoulFray)) // TODO - Check if SoulFray is active
{ findAndFillAltar(world, player, 200);
// findAndFillAltar(world, player, 20);
}
// else
{
findAndFillAltar(world, player, 200);
}
if (player.getHealth() <= 0.001f) {
player.onDeath(new DamageSourceBloodMagic());
}
return stack; return stack;
} }
public void findAndFillAltar(World world, EntityPlayer player, int amount) { private void findAndFillAltar(World world, EntityPlayer player, int amount) {
BlockPos pos = player.getPosition(); BlockPos pos = player.getPosition();
IBloodAltar altarEntity = getAltar(world, pos); IBloodAltar altarEntity = getAltar(world, pos);
if (altarEntity == null) { if (altarEntity == null)
return; return;
}
altarEntity.sacrificialDaggerCall(amount, false); altarEntity.sacrificialDaggerCall(amount, false);
altarEntity.startCycle(); altarEntity.startCycle();
@ -182,18 +153,8 @@ public class ItemSacrificialDagger extends Item {
@Override @Override
public void onUpdate(ItemStack stack, World world, Entity entity, int par4, boolean par5) { public void onUpdate(ItemStack stack, World world, Entity entity, int par4, boolean par5) {
if (!world.isRemote && entity instanceof EntityPlayer) { if (!world.isRemote && entity instanceof EntityPlayer)
this.setUseForSacrifice(stack, this.isPlayerPreparedForSacrifice(world, (EntityPlayer) entity)); this.setUseForSacrifice(stack, this.isPlayerPreparedForSacrifice(world, (EntityPlayer) entity));
}
}
@Override
public String getItemStackDisplayName(ItemStack stack) {
// if (AlchemicalWizardry.wimpySettings)
{
// return "Sacrificial Orb";
}
return super.getItemStackDisplayName(stack);
} }
public boolean isPlayerPreparedForSacrifice(World world, EntityPlayer player) { public boolean isPlayerPreparedForSacrifice(World world, EntityPlayer player) {
@ -201,19 +162,13 @@ public class ItemSacrificialDagger extends Item {
} }
public boolean canUseForSacrifice(ItemStack stack) { public boolean canUseForSacrifice(ItemStack stack) {
NBTTagCompound tag = stack.getTagCompound(); stack = NBTHelper.checkNBT(stack);
return stack.getTagCompound().getBoolean(Constants.NBT.SACRIFICE);
return tag != null && tag.getBoolean("sacrifice");
} }
public void setUseForSacrifice(ItemStack stack, boolean sacrifice) { public void setUseForSacrifice(ItemStack stack, boolean sacrifice) {
NBTTagCompound tag = stack.getTagCompound(); stack = NBTHelper.checkNBT(stack);
if (tag == null) { stack.getTagCompound().setBoolean(Constants.NBT.SACRIFICE, sacrifice);
tag = new NBTTagCompound();
stack.setTagCompound(tag);
}
tag.setBoolean("sacrifice", sacrifice);
} }
@Override @Override

View file

@ -117,6 +117,8 @@ tooltip.BloodMagic.sigil.water.desc=&oInfinite water, anyone?
tooltip.BloodMagic.sigil.lava.desc=&oHOT! DO NOT EAT tooltip.BloodMagic.sigil.lava.desc=&oHOT! DO NOT EAT
tooltip.BloodMagic.sigil.void.desc=&oBetter than a Swiffer®! tooltip.BloodMagic.sigil.void.desc=&oBetter than a Swiffer®!
tooltip.BloodMagic.sacrificialDagger.desc=Just a prick of the finger will suffice...
tooltip.BloodMagic.pack.selfSacrifice.desc=This pack really chafes... tooltip.BloodMagic.pack.selfSacrifice.desc=This pack really chafes...
tooltip.BloodMagic.pack.sacrifice.desc=Description tooltip.BloodMagic.pack.sacrifice.desc=Description
tooltip.BloodMagic.pack.stored=Stored: %d LP tooltip.BloodMagic.pack.stored=Stored: %d LP
@ -129,6 +131,7 @@ tooltip.BloodMagic.activationCrystal.creative=Creative Only - Activates any ritu
chat.BloodMagic.altarMaker.setTier=Set Tier to: %d chat.BloodMagic.altarMaker.setTier=Set Tier to: %d
chat.BloodMagic.altarMaker.building=Building a Tier %d Altar chat.BloodMagic.altarMaker.building=Building a Tier %d Altar
chat.BloodMagic.altarMaker.destroy=Destroyed a Tier %d Altar chat.BloodMagic.altarMaker.destroy=Destroyed a Tier %d Altar
chat.BloodMagic.damageSource=%s's soul became too weak
# JustEnoughItems # JustEnoughItems
jei.BloodMagic.recipe.altar=Blood Altar jei.BloodMagic.recipe.altar=Blood Altar