BloodMagic/src/main/java/WayofTime/bloodmagic/item/ItemSacrificialDagger.java

179 lines
6.2 KiB
Java

package WayofTime.bloodmagic.item;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.BloodMagicAPI;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.DamageSourceBloodMagic;
import WayofTime.bloodmagic.api.altar.IBloodAltar;
import WayofTime.bloodmagic.api.event.SacrificeKnifeUsedEvent;
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
import WayofTime.bloodmagic.api.util.helper.PlayerSacrificeHelper;
import WayofTime.bloodmagic.util.helper.TextHelper;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.StatCollector;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.Arrays;
import java.util.List;
public class ItemSacrificialDagger extends Item {
public static String[] names = {"normal", "creative"};
public ItemSacrificialDagger() {
super();
setUnlocalizedName(Constants.Mod.MODID + ".sacrificialDagger.");
setCreativeTab(BloodMagic.tabBloodMagic);
setHasSubtypes(true);
setMaxStackSize(1);
setFull3D();
}
@Override
public String getUnlocalizedName(ItemStack stack) {
return super.getUnlocalizedName(stack) + names[stack.getItemDamage()];
}
@Override
@SideOnly(Side.CLIENT)
@SuppressWarnings("unchecked")
public void getSubItems(Item id, CreativeTabs creativeTab, List list) {
for (int i = 0; i < names.length; i++)
list.add(new ItemStack(id, 1, i));
}
@Override
public void addInformation(ItemStack stack, EntityPlayer player, List<String> list, boolean advanced) {
list.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect("tooltip.BloodMagic.sacrificialDagger.desc"))));
}
@Override
public void onPlayerStoppedUsing(ItemStack stack, World world, EntityPlayer player, int itemInUseCount) {
PlayerSacrificeHelper.sacrificePlayerHealth(player);
}
@Override
public int getMaxItemUseDuration(ItemStack stack) {
return 72000;
}
@Override
public EnumAction getItemUseAction(ItemStack stack) {
return EnumAction.BOW;
}
@Override
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) {
if (PlayerHelper.isFakePlayer(player))
return stack;
if (this.canUseForSacrifice(stack)) {
player.setItemInUse(stack, this.getMaxItemUseDuration(stack));
return stack;
}
if (!player.capabilities.isCreativeMode) {
SacrificeKnifeUsedEvent evt = new SacrificeKnifeUsedEvent(player, true, true, 2);
if (MinecraftForge.EVENT_BUS.post(evt))
return stack;
if (evt.shouldDrainHealth) {
player.hurtResistantTime = 0;
player.attackEntityFrom(BloodMagicAPI.getDamageSource(), 2.0F);
}
if (!evt.shouldFillAltar)
return stack;
}
double posX = player.posX;
double posY = player.posY;
double posZ = player.posZ;
world.playSoundEffect((double) ((float) posX + 0.5F), (double) ((float) posY + 0.5F), (double) ((float) posZ + 0.5F), "random.fizz", 0.5F, 2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F);
float f = 1.0F;
float f1 = f * 0.6F + 0.4F;
float f2 = f * f * 0.7F - 0.5F;
float f3 = f * f * 0.6F - 0.7F;
for (int l = 0; l < 8; ++l)
world.spawnParticle(EnumParticleTypes.REDSTONE, posX + Math.random() - Math.random(), posY + Math.random() - Math.random(), posZ + Math.random() - Math.random(), f1, f2, f3);
if (!world.isRemote && PlayerHelper.isFakePlayer(player))
return stack;
// TODO - Check if SoulFray is active
findAndFillAltar(world, player, 200);
return stack;
}
private void findAndFillAltar(World world, EntityPlayer player, int amount) {
BlockPos pos = player.getPosition();
IBloodAltar altarEntity = getAltar(world, pos);
if (altarEntity == null)
return;
altarEntity.sacrificialDaggerCall(amount, false);
altarEntity.startCycle();
}
public IBloodAltar getAltar(World world, BlockPos pos) {
TileEntity tileEntity;
for (int i = -2; i <= 2; i++) {
for (int j = -2; j <= 2; j++) {
for (int k = -2; k <= 1; k++) {
BlockPos newPos = pos.add(i, j, k);
tileEntity = world.getTileEntity(newPos);
if (tileEntity instanceof IBloodAltar) {
return (IBloodAltar) tileEntity;
}
}
}
}
return null;
}
@Override
public void onUpdate(ItemStack stack, World world, Entity entity, int par4, boolean par5) {
if (!world.isRemote && entity instanceof EntityPlayer)
this.setUseForSacrifice(stack, this.isPlayerPreparedForSacrifice(world, (EntityPlayer) entity));
}
public boolean isPlayerPreparedForSacrifice(World world, EntityPlayer player) {
return !world.isRemote && (PlayerSacrificeHelper.getPlayerIncense(player) > 0);
}
public boolean canUseForSacrifice(ItemStack stack) {
stack = NBTHelper.checkNBT(stack);
return stack.getTagCompound().getBoolean(Constants.NBT.SACRIFICE);
}
public void setUseForSacrifice(ItemStack stack, boolean sacrifice) {
stack = NBTHelper.checkNBT(stack);
stack.getTagCompound().setBoolean(Constants.NBT.SACRIFICE, sacrifice);
}
@Override
@SideOnly(Side.CLIENT)
public boolean hasEffect(ItemStack stack) {
return this.canUseForSacrifice(stack) || super.hasEffect(stack);
}
}