Run migration mappings

Everything is still broken, but at least we reduced the amount of errors by hundreds, if not thousands.
This commit is contained in:
Nicholas Ignoffo 2019-09-22 12:55:43 -07:00
parent 1caae69992
commit 4035d91151
484 changed files with 4924 additions and 4962 deletions

View file

@ -6,20 +6,20 @@ import WayofTime.bloodmagic.command.sub.SubCommandTeleposer;
import WayofTime.bloodmagic.item.ItemTelepositionFocus;
import WayofTime.bloodmagic.tile.TileTeleposer;
import WayofTime.bloodmagic.util.Constants;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.ContainerBlock;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemBlock;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.block.BlockRenderType;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class BlockTeleposer extends BlockContainer implements IVariantProvider, IBMBlock {
public class BlockTeleposer extends ContainerBlock implements IVariantProvider, IBMBlock {
public BlockTeleposer() {
super(Material.ROCK);
@ -30,12 +30,12 @@ public class BlockTeleposer extends BlockContainer implements IVariantProvider,
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state) {
return EnumBlockRenderType.MODEL;
public BlockRenderType getRenderType(BlockState state) {
return BlockRenderType.MODEL;
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction side, float hitX, float hitY, float hitZ) {
ItemStack playerItem = player.getHeldItem(hand);
if (playerItem.getItem() instanceof ItemTelepositionFocus)
@ -47,7 +47,7 @@ public class BlockTeleposer extends BlockContainer implements IVariantProvider,
}
@Override
public void breakBlock(World world, BlockPos blockPos, IBlockState blockState) {
public void breakBlock(World world, BlockPos blockPos, BlockState blockState) {
TileTeleposer tileTeleposer = (TileTeleposer) world.getTileEntity(blockPos);
if (tileTeleposer != null) {
tileTeleposer.dropItems();
@ -63,7 +63,7 @@ public class BlockTeleposer extends BlockContainer implements IVariantProvider,
}
@Override
public ItemBlock getItem() {
return new ItemBlock(this);
public BlockItem getItem() {
return new BlockItem(this);
}
}