BloodMagic/src/main/java/WayofTime/bloodmagic/block/BlockTeleposer.java
Nicholas Ignoffo 4035d91151 Run migration mappings
Everything is still broken, but at least we reduced the amount of errors by hundreds, if not thousands.
2019-09-22 12:55:43 -07:00

70 lines
2.4 KiB
Java

package WayofTime.bloodmagic.block;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.client.IVariantProvider;
import WayofTime.bloodmagic.command.sub.SubCommandTeleposer;
import WayofTime.bloodmagic.item.ItemTelepositionFocus;
import WayofTime.bloodmagic.tile.TileTeleposer;
import WayofTime.bloodmagic.util.Constants;
import net.minecraft.block.ContainerBlock;
import net.minecraft.block.material.Material;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.block.BlockRenderType;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class BlockTeleposer extends ContainerBlock implements IVariantProvider, IBMBlock {
public BlockTeleposer() {
super(Material.ROCK);
setCreativeTab(BloodMagic.TAB_BM);
setTranslationKey(BloodMagic.MODID + ".teleposer");
setHardness(2.0F);
setResistance(5.0F);
}
@Override
public BlockRenderType getRenderType(BlockState state) {
return BlockRenderType.MODEL;
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction side, float hitX, float hitY, float hitZ) {
ItemStack playerItem = player.getHeldItem(hand);
if (playerItem.getItem() instanceof ItemTelepositionFocus)
((ItemTelepositionFocus) playerItem.getItem()).setBlockPos(playerItem, world, pos);
else if (world.getTileEntity(pos) instanceof TileTeleposer)
player.openGui(BloodMagic.instance, Constants.Gui.TELEPOSER_GUI, world, pos.getX(), pos.getY(), pos.getZ());
return true;
}
@Override
public void breakBlock(World world, BlockPos blockPos, BlockState blockState) {
TileTeleposer tileTeleposer = (TileTeleposer) world.getTileEntity(blockPos);
if (tileTeleposer != null) {
tileTeleposer.dropItems();
SubCommandTeleposer.teleposerSet.remove(tileTeleposer);
}
super.breakBlock(world, blockPos, blockState);
}
@Override
public TileEntity createNewTileEntity(World worldIn, int meta) {
return new TileTeleposer();
}
@Override
public BlockItem getItem() {
return new BlockItem(this);
}
}