Updated the changelog as well as updated gradle.properties. Final commit for 2.0.1-40
This commit is contained in:
parent
6e8c05f464
commit
3eb1c0f43d
|
@ -1,3 +1,16 @@
|
|||
------------------------------------------------------
|
||||
Version 2.0.1-40
|
||||
------------------------------------------------------
|
||||
- Bug fix version, and added several translations - some of these are still WIP.
|
||||
- Fixed render bug with the Alchemy Table
|
||||
- Demon WIll now drops from slimes at a reduced rate instead of not at all
|
||||
- Fixed Jesus Water effect with Life Essence
|
||||
- Added the Vengeful Will crystal cluster recipe. Oops! >.>
|
||||
- Changed the "Default" Will into "Raw" Will.
|
||||
- Fixed an item duplication bug with how item pick-up is handled with the Zephyr ritual and the magnetism sigil.
|
||||
- Made the bound Axe function... correctly
|
||||
- Fixed a command block only issue with BM commands
|
||||
|
||||
------------------------------------------------------
|
||||
Version 2.0.0-39
|
||||
------------------------------------------------------
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
mod_name=BloodMagic
|
||||
package_group=com.wayoftime.bloodmagic
|
||||
mod_version=2.0.0
|
||||
mod_version=2.0.1
|
||||
mc_version=1.9.4
|
||||
forge_version=12.17.0.1909-1.9.4
|
||||
curse_id=224791
|
||||
|
|
|
@ -374,7 +374,7 @@ tooltip.BloodMagic.fluid.capacity=Capacity
|
|||
tooltip.BloodMagic.ghost.everything=Everything
|
||||
tooltip.BloodMagic.ghost.amount=Ghost item amount: %d
|
||||
|
||||
tooltip.BloodMagic.currentType.default=Contains: Default Will
|
||||
tooltip.BloodMagic.currentType.default=Contains: Raw Will
|
||||
tooltip.BloodMagic.currentType.corrosive=Contains: Corrosive Will
|
||||
tooltip.BloodMagic.currentType.destructive=Contains: Destructive Will
|
||||
tooltip.BloodMagic.currentType.vengeful=Contains: Vengeful Will
|
||||
|
|
Loading…
Reference in a new issue