Updated the changelog as well as updated gradle.properties. Final commit for 2.0.1-40

This commit is contained in:
WayofTime 2016-05-29 19:19:21 -04:00
parent 6e8c05f464
commit 3eb1c0f43d
3 changed files with 15 additions and 2 deletions

View file

@ -1,3 +1,16 @@
------------------------------------------------------
Version 2.0.1-40
------------------------------------------------------
- Bug fix version, and added several translations - some of these are still WIP.
- Fixed render bug with the Alchemy Table
- Demon WIll now drops from slimes at a reduced rate instead of not at all
- Fixed Jesus Water effect with Life Essence
- Added the Vengeful Will crystal cluster recipe. Oops! >.>
- Changed the "Default" Will into "Raw" Will.
- Fixed an item duplication bug with how item pick-up is handled with the Zephyr ritual and the magnetism sigil.
- Made the bound Axe function... correctly
- Fixed a command block only issue with BM commands
------------------------------------------------------
Version 2.0.0-39
------------------------------------------------------

View file

@ -1,6 +1,6 @@
mod_name=BloodMagic
package_group=com.wayoftime.bloodmagic
mod_version=2.0.0
mod_version=2.0.1
mc_version=1.9.4
forge_version=12.17.0.1909-1.9.4
curse_id=224791

View file

@ -374,7 +374,7 @@ tooltip.BloodMagic.fluid.capacity=Capacity
tooltip.BloodMagic.ghost.everything=Everything
tooltip.BloodMagic.ghost.amount=Ghost item amount: %d
tooltip.BloodMagic.currentType.default=Contains: Default Will
tooltip.BloodMagic.currentType.default=Contains: Raw Will
tooltip.BloodMagic.currentType.corrosive=Contains: Corrosive Will
tooltip.BloodMagic.currentType.destructive=Contains: Destructive Will
tooltip.BloodMagic.currentType.vengeful=Contains: Vengeful Will